Esempio n. 1
0
        public void Show(MonoBehaviour p_caller, BaseItem p_item, IInventory p_inventory, Vector3 p_position, Vector3 p_offset)
        {
            m_tooltipCaller = p_caller;
            m_itemTooltip.Fill(p_item, null, null, p_inventory);
            m_position = UICamera.currentCamera.WorldToScreenPoint(p_position);
            Single p_xOffset = m_tooltipOffset + 0.5f * m_itemTooltip.Scale.x + p_offset.x;
            Single p_yOffset = m_tooltipOffset + p_offset.y;

            AdjustAlignment(p_xOffset, p_yOffset, m_itemTooltip.Scale.x + p_offset.x, m_itemTooltip.Scale.y, EVerticalAlignmentType.MIDDLE);
            AdjustPosition();
            m_itemTooltip.Show();
        }
Esempio n. 2
0
 private void Update()
 {
     if (m_showCompare && Time.time > m_showTime + m_compareDelay)
     {
         m_showCompare = false;
         m_compareTooltip.Show();
         m_itemTooltip.ShowComparison();
         m_compareTooltip.ShowComparison();
         if (m_showCompareSecondary)
         {
             m_compareSecondaryTooltip.Show();
             m_compareSecondaryTooltip.ShowComparison();
         }
     }
 }