public ItemData(ItemTileSpec type, int x, int y, int quantity) { Type = type; X = x; Y = y; Quantity = quantity; }
public ItemTile(ItemTileSpec type, int x, int y, int quantity = 1) : base(x, y) { Type = type; Quantity = quantity; Speed = randomNumbers.NextDouble() * 0.15 + 0.072; // [num b/w 0 & 1] * range + minimum }