// Allows cooking a custom item. public static Item Cook(Player player, string name) { int hash = StringHashHelper.HashItemName(name); ItemTable definition = Items[hash]; return(CookFromDefinition(player, definition)); }
public IHttpActionResult PostItemTable(ItemTable itemTable) { if (!ModelState.IsValid) { return(BadRequest(ModelState)); } db.ItemTables.Add(itemTable); try { db.SaveChanges(); } catch (DbUpdateException) { if (ItemTableExists(itemTable.ItemID)) { return(Conflict()); } else { throw; } } return(CreatedAtRoute("DefaultApi", new { id = itemTable.ItemID }, itemTable)); }
/// <summary> /// Initializes a new instance of the <see cref="AtomFeed"/> class. /// Reads an atom feed based on the xml given in channel /// </summary> /// <param name="feedXml">the entire feed xml as string</param> /// <param name="feed">the feed element in the xml as XElement</param> public AtomFeed(string feedXml, XElement feed) : base(feedXml, feed) { Link = feed.GetElement("link").Attribute("href")?.Value; var categories = feed.GetElements("category"); Categories = categories.Select(x => x.GetValue()).ToList(); Generator = feed.GetValue("generator"); Icon = feed.GetValue("icon"); Id = feed.GetValue("id"); Logo = feed.GetValue("logo"); Rights = feed.GetValue("rights"); Subtitle = feed.GetValue("subtitle"); UpdateDateString = feed.GetValue("updated"); UpdateDate = StringParser.TryParseDateTime(UpdateDateString); var items = feed.GetElements("entry"); foreach (var item in items) { var feedItem = new AtomFeedItem(item); if (!ItemTable.ContainsKey(feedItem.HashCode)) { ItemTable.Add(feedItem.HashCode, feedItem); } //this.FeedItemList.Add(new AtomFeedItem(item)); } }
private void btnItemTable_Click(object sender, EventArgs e) { ItemTable frm = new ItemTable(); frm.SetID(m_strID); frm.Show(this); }
protected internal override void use(L2Player admin, string alias) { //summon3 [id] [id2] -- призывает предметы от [id] до [id2] int idmin = int.Parse(alias.Split(' ')[1]); int idmax = int.Parse(alias.Split(' ')[2]); if (idmax - idmin > 200) { admin.sendMessage("Too big id range."); return; } bool x = false; for (int i = idmin; i <= idmax; i++) { ItemTemplate item = ItemTable.getInstance().getItem(i); if (item == null) { admin.sendMessage("Item with id " + i + " not exists."); } else { admin.Inventory.addItem(i, 1, true, false); x = true; } } if (x) { admin.sendItemList(true); } }
public Item(GS.Map.World world, ItemTable definition, IEnumerable <Affix> affixList, string serializedGameAttributeMap) : base(world, definition.SNOActor) { SetInitialValues(definition); this.Attributes.FillBySerialized(serializedGameAttributeMap); this.AffixList.Clear(); this.AffixList.AddRange(affixList); // level requirement // Attributes[GameAttribute.Requirement, 38] = definition.RequiredLevel; /* * Attributes[GameAttribute.Item_Quality_Level] = 1; * if (Item.IsArmor(this.ItemType) || Item.IsWeapon(this.ItemType) || Item.IsOffhand(this.ItemType)) * Attributes[GameAttribute.Item_Quality_Level] = RandomHelper.Next(6); * if (this.ItemType.Flags.HasFlag(ItemFlags.AtLeastMagical) && Attributes[GameAttribute.Item_Quality_Level] < 3) * Attributes[GameAttribute.Item_Quality_Level] = 3; */ //Attributes[GameAttribute.ItemStackQuantityLo] = 1; //Attributes[GameAttribute.Seed] = RandomHelper.Next(); //unchecked((int)2286800181); /* * RandomGenerator = new ItemRandomHelper(Attributes[GameAttribute.Seed]); * RandomGenerator.Next(); * if (Item.IsArmor(this.ItemType)) * RandomGenerator.Next(); // next value is used but unknown if armor * RandomGenerator.ReinitSeed();*/ }
virtual async public Task BeginFindByGaugePageId(Int64 gaugePageId, Action <ItemTable> sucessCallback, Action <Exception> failureCallback) { ItemTable results = null; await Task.Run(() => { try { results = new ItemTable(); this.CreateTableSchema(results); string query = "SELECT * FROM " + TableName + " WHERE PageId = " + gaugePageId.ToString(); using (var statement = sqlConnection.Prepare(query)) { while (statement.Step() == SQLiteResult.ROW) { this.LoadTableRow(statement, results); } } } catch (Exception ex) { Telemetry.TrackException(ex); failureCallback(ex); } sucessCallback(results); }); }
private void UpdateGridViews() { DataTable dt = dbmngr.GetProductInfo(PNaam); DataTable dt2 = new DataTable(); for (int i = 0; i <= dt.Rows.Count; i++) { dt2.Columns.Add(); } for (int i = 0; i < dt.Columns.Count; i++) { dt2.Rows.Add(); dt2.Rows[i][0] = dt.Columns[i].ColumnName; } for (int i = 0; i < dt.Columns.Count; i++) { for (int j = 0; j < dt.Rows.Count; j++) { dt2.Rows[i][j + 1] = dt.Rows[j][i]; } } ItemTable.DataSource = dt2; ItemTable.ShowHeader = false; ItemTable.DataBind(); product = dbmngr.GetProduct(PNaam); TitleProd.Text = product.Naam; PricesTable.DataSource = product.Prijzen; PricesTable.DataBind(); ReviewTable.DataSource = product.Reviews; ReviewTable.DataBind(); }
public void notifyStats(L2Player owner) { if (Template.AbnormalMaskEvent > 0) { owner.AbnormalBitMaskEvent |= Template.AbnormalMaskEvent; } if (Template.item_skill != null) { owner.addSkill(Template.item_skill, false, false); } if (Template.item_skill_ench4 != null && Enchant >= 4) { owner.addSkill(Template.item_skill_ench4, false, false); } if (Template.WeaponType == ItemTemplate.L2ItemWeaponType.bow || Template.WeaponType == ItemTemplate.L2ItemWeaponType.crossbow) { tryEquipSecondary(owner); } if (Template.SetItem) { ItemTable.getInstance().NotifyKeySetItem(owner, this, true); } if (Template.Type == ItemTemplate.L2ItemType.armor && owner.setKeyItems != null && owner.setKeyItems.Contains(Template.ItemID)) { ItemTable.getInstance().NotifySetItemEquip(owner, this, true); } owner.addStats(this); }
protected ItemContainer(IItemService itemService, IdFactory idFactory, ItemTable itemTable) { ItemService = itemService; _idFactory = idFactory; _itemTable = itemTable; Items = new List <L2Item>(); }
public IHttpActionResult PutItemTable(int id, ItemTable itemTable) { if (!ModelState.IsValid) { return(BadRequest(ModelState)); } if (id != itemTable.ItemID) { return(BadRequest()); } db.Entry(itemTable).State = EntityState.Modified; try { db.SaveChanges(); } catch (DbUpdateConcurrencyException) { if (!ItemTableExists(id)) { return(NotFound()); } else { throw; } } return(StatusCode(HttpStatusCode.NoContent)); }
/// <summary> /// When overridden in the derived class, reads the information for an item. /// </summary> /// <param name="reader">The <see cref="IValueReader"/> to read from.</param> /// <returns>The read item information.</returns> protected override IItemTable ReadItemInfo(IValueReader reader) { var ret = new ItemTable(); ret.ReadState(reader); return(ret); }
public void OnEnable() { // usedIndex = new int[ItemTable.keys[ItemTable.keys.Length-1] + 1]; itemList = GetComponent <ItemTable>(); usedIndex = ItemTable.keys; if (!Load()) { foodData = 0; goldData = 0; researchData = 0; suppliesData = 0; Debug.Log("Size is: " + (ItemTable.keys[ItemTable.keys.Length - 1] + 1)); //remove later // inventory = new int[itemList.Size]; inventory = new int[ItemTable.keys[ItemTable.keys.Length - 1] + 1]; // while(inventory.Count < inventory.Capacity){ // inventory.Add(0); // } // usedIndex = ItemTable.keys; listData = new HunterList(); } }
UpdateItemAsync(ItemTable objItemTable) { var ExistingItemTable = _context.ItemTable .Where(x => x.Id == objItemTable.Id) .FirstOrDefault(); if (ExistingItemTable != null) { ExistingItemTable.Date = objItemTable.Date; ExistingItemTable.ItemName = objItemTable.ItemName; ExistingItemTable.ImageUrl = objItemTable.ImageUrl; ExistingItemTable.Description = objItemTable.Description; ExistingItemTable.Category = objItemTable.Category; ExistingItemTable.CategoryId = objItemTable.CategoryId; _context.SaveChanges(); } else { return(Task.FromResult(false)); } return(Task.FromResult(true)); }
//리스트에서 아이템 제거 public void Remove(SlotItem item) { if (ItemTable.Contains(item)) { ItemTable[item.Index] = null; } }
protected void Page_Load(object sender, EventArgs e) { SiteMaster.SetAppID(AppID.ItemDistributionManager); _fetchList = (state) => { var user = Session[SKeys.User] as User; var distroDays = ItemTable.GetDistributionDays(user); distroBox.Text = distroDays.ToString(); sunCheckbox.Checked = distroDays.IsSunday; monCheckbox.Checked = distroDays.IsMonday; tueCheckbox.Checked = distroDays.IsTuesday; wedCheckbox.Checked = distroDays.IsWednesday; thuCheckbox.Checked = distroDays.IsThursday; friCheckbox.Checked = distroDays.IsFriday; satCheckbox.Checked = distroDays.IsSaturday; minDollarBox.Value = minDollarLabel.InnerText = distroDays.MinDollars.ToString(); dayRangeBox.Value = dayRangeLabel.InnerText = distroDays.DayRange.ToString(); var itemData = ItemTable.GetItemData(user); editGrid.DataSource = itemData; editGrid.DataBind(); editGrid.HeaderRow.TableSection = System.Web.UI.WebControls.TableRowSection.TableHeader; itemGrid.DataSource = itemData; itemGrid.DataBind(); itemGrid.HeaderRow.TableSection = System.Web.UI.WebControls.TableRowSection.TableHeader; }; Page.RegisterAsyncTask(new PageAsyncTask((sndr, args, callback, extraData) => { return(_fetchList.BeginInvoke(HttpContext.Current.Session, callback, extraData)); }, empty => { }, empty => { }, null)); }
private void itemTableButton_Click(object sender, EventArgs e) { ItemTable aItemTable = new ItemTable(); aItemTable.Show(); this.Hide(); }
// TODO: Base class voor table scrolls protected override void OnKeyboardChanged(bool visible, nfloat keyboardHeight) { View.SetNeedsUpdateConstraints(); var contentOffset = ItemTable.ContentOffset; var keyboardHeightChange = visible ? (nfloat)Math.Abs(keyboardHeight - _currentKeyboardHeight) : (nfloat)Math.Abs(_currentKeyboardHeight - 0); if (visible) { InputBoxBottomConstraint.Constant = keyboardHeight + _originalInputBoxConstraint; contentOffset.Y += keyboardHeightChange; } else { InputBoxBottomConstraint.Constant = _originalInputBoxConstraint; contentOffset.Y -= keyboardHeightChange; } _currentKeyboardHeight = visible ? keyboardHeight : 0; ItemTable.SetContentOffset(contentOffset, false); View.LayoutIfNeeded(); }
public static void init(SCBaseInfo baseInfo) { gold = baseInfo.Gold; foreach (PBItemTable it in baseInfo.ItemTable) { ItemTable itemTable = new ItemTable(); itemTable.Id = it.Id; itemTable.ItemType = it.ItemType; itemTable.Para1 = it.Para1; itemTable.Para2 = it.Para2; itemTable.Price = it.Price; itemTables.Add(itemTable.Id, itemTable); } foreach (PBUnitTable ut in baseInfo.UnitTable) { UnitTable unitTable = new UnitTable(); unitTable.Id = ut.Id; string[] itemStrs = ut.Items.Split('|'); unitTable.Items = new Dictionary <int, int> (); foreach (string itemStr in itemStrs) { if (itemStr.Length == 0) { continue; } string[] strs = itemStr.Split(';'); unitTable.Items.Add(int.Parse(strs[0]), int.Parse(strs[1])); } unitTable.Price = ut.Price; unitTables.Add(unitTable.Id, unitTable); } foreach (PBPeckTable pt in baseInfo.PeckTable) { PeckTable peckTable = new PeckTable(); peckTable.Id = pt.Id; peckTable.gold = pt.Gold; peckTable.goldNum = pt.Gold; if (pt.Items != null && pt.Items.Length > 0) { peckTable.Items = new Dictionary <int, int> (); string[] itemStrs = pt.Items.Split('|'); peckTable.Items = new Dictionary <int, int> (); foreach (string itemStr in itemStrs) { if (itemStr.Length == 0) { continue; } string[] strs = itemStr.Split(';'); peckTable.Items.Add(int.Parse(strs[0]), int.Parse(strs[1])); } } peckTable.Price = pt.Price; peckTables.Add(peckTable.Id, peckTable); } }
static public void Spawn(Vector2 pos, List <ItemTable> table) { if (table.Count > 0) { ItemTable s = table[Random.Range(0, table.Count)]; Spawn(pos, s.type, s.id, Random.Range(s.minnum, s.maxnum)); } }
public async Task <long> CreateAsync(ItemTable entity) { string sqlQuery = @"INSERT INTO Item (ItemNumber, IdVendor, UPC, ItemDescription, MinimumOrderQuantity, PurchaseUnitOfMeasure, ItemCost) " + "VALUES (@ItemNumber, @IdVendor, @UPC, @ItemDescription, @MinimumOrderQuantity, @PurchaseUnitOfMeasure, @ItemCost) " + "SELECT CAST(SCOPE_IDENTITY() as bigint)"; return(await DbQuerySingleAsync <long>(sqlQuery, entity)); }
public MemoryDatabase( ItemTable ItemTable, ItemTierTable ItemTierTable ) { this.ItemTable = ItemTable; this.ItemTierTable = ItemTierTable; }
public PlayerService(IUnitOfWork unitOfWork, IItemService itemService, IdFactory idFactory, ItemTable itemTable, Config.Config config) { _unitOfWork = unitOfWork; _itemService = itemService; _idFactory = idFactory; _itemTable = itemTable; _config = config; }
private static ItemTable GetRandom(List <ItemTable> pool) { var found = false; ItemTable itemDefinition = null; while (!found) { itemDefinition = pool[RandomHelper.Next(0, pool.Count() - 1)]; if (itemDefinition.SNOActor == -1) { continue; } // if ((itemDefinition.ItemType1 == StringHashHelper.HashItemName("Book")) && (itemDefinition.BaseGoldValue != 0)) return itemDefinition; // testing books /xsochor // if (itemDefinition.ItemType1 != StringHashHelper.HashItemName("Book")) continue; // testing books /xsochor // if (!ItemGroup.SubTypesToHashList("SpellRune").Contains(itemDefinition.ItemType1)) continue; // testing spellrunes /xsochor // ignore gold and healthglobe, they should drop only when expect, not randomly if (itemDefinition.Name.ToLower().Contains("gold")) { continue; } if (itemDefinition.Name.ToLower().Contains("healthglobe")) { continue; } if (itemDefinition.Name.ToLower().Contains("pvp")) { continue; } if (itemDefinition.Name.ToLower().Contains("unique")) { continue; } if (itemDefinition.Name.ToLower().Contains("crafted")) { continue; } if (itemDefinition.Name.ToLower().Contains("debug")) { continue; } if ((itemDefinition.ItemType1 == StringHashHelper.HashItemName("Book")) && (itemDefinition.BaseGoldValue == 0)) { continue; // i hope it catches all lore with npc spawned /xsochor } if (!GBIDHandlers.ContainsKey(itemDefinition.Hash) && !AllowedItemTypes.Contains(itemDefinition.ItemType1)) { continue; } found = true; } return(itemDefinition); }
public async Task <bool> UpdateAsync(ItemTable entity) { string sql = $@"IF EXISTS (SELECT 1 FROM Item WHERE ID = @Id) " + "UPDATE Item SET ItemNumber = @ItemNumber, IdVendor = @IdVendor, UPC = @UPC, ItemDescription = @ItemDescription, MinimumOrderQuantity = @MinimumOrderQuantity, " + "PurchaseUnitOfMeasure = @PurchaseUnitOfMeasure, ItemCost = @ItemCost " + "WHERE ID = @Id"; return(await DbExecuteAsync <bool>(sql, entity)); }
public PlayerService(IPlayerRepository playerRepository, IItemService itemService, ISkillRepository skillRepository, IdFactory idFactory, ItemTable itemTable, Config.Config config) { _itemService = itemService; _idFactory = idFactory; _itemTable = itemTable; _config = config; _skillRepository = skillRepository; _playerRepository = playerRepository; }
private void ApplyDurability(ItemTable definition) { if (definition.DurabilityMin > 0) { int durability = definition.DurabilityMin + RandomHelper.Next(definition.DurabilityDelta); Attributes[GameAttribute.Durability_Cur] = durability; Attributes[GameAttribute.Durability_Max] = durability; } }
public void AddCharacter(string character, Point location, Point size) { text += character; Rectangle rect = new Rectangle(location, size); ItemTable newItem = new ItemTable(rect, character); item.Add(++index, newItem); }
private void ApplyArmorSpecificOptions(ItemTable definition) { if (definition.ArmorValue > 0) { Attributes[GameAttribute.Armor_Item] += definition.ArmorValue; //scripted //Attributes[GameAttribute.Armor_Item_SubTotal] += definition.ArmorValue; //scripted //Attributes[GameAttribute.Armor_Item_Total] += definition.ArmorValue; } }
//end select title /// <summary> /// returns titleid if save is successful /// </summary> /// <param name="booktitle"></param> /// <returns></returns> public static int InsertItem(ItemTable item) { db4oManager.WithContainer(container => { container.Store(item); }); return item.TitleID; }
private void DamegeToItemTable(Collider2D collision) { ItemTable table = collision.gameObject.GetComponent <ItemTable>(); if (table != null) { table.GetDamage(power); } }
public Item(GS.Map.World world, ItemTable definition, IEnumerable<Affix> affixList, string serializedGameAttributeMap) : base(world, definition.SNOActor) { SetInitialValues(definition); this.Attributes.FillBySerialized(serializedGameAttributeMap); this.AffixList.Clear(); this.AffixList.AddRange(affixList); // level requirement // Attributes[GameAttribute.Requirement, 38] = definition.RequiredLevel; /* Attributes[GameAttribute.Item_Quality_Level] = 1; if (Item.IsArmor(this.ItemType) || Item.IsWeapon(this.ItemType) || Item.IsOffhand(this.ItemType)) Attributes[GameAttribute.Item_Quality_Level] = RandomHelper.Next(6); if (this.ItemType.Flags.HasFlag(ItemFlags.AtLeastMagical) && Attributes[GameAttribute.Item_Quality_Level] < 3) Attributes[GameAttribute.Item_Quality_Level] = 3; */ //Attributes[GameAttribute.ItemStackQuantityLo] = 1; //Attributes[GameAttribute.Seed] = RandomHelper.Next(); //unchecked((int)2286800181); /* RandomGenerator = new ItemRandomHelper(Attributes[GameAttribute.Seed]); RandomGenerator.Next(); if (Item.IsArmor(this.ItemType)) RandomGenerator.Next(); // next value is used but unknown if armor RandomGenerator.ReinitSeed();*/ }
private void ApplyWeaponSpecificOptions(ItemTable definition) { if (definition.WeaponDamageMin > 0) { Attributes[GameAttribute.Attacks_Per_Second_Item] += definition.AttacksPerSecond; //scripted //Attributes[GameAttribute.Attacks_Per_Second_Item_Subtotal] += definition.AttacksPerSecond; //scripted //Attributes[GameAttribute.Attacks_Per_Second_Item_Total] += definition.AttacksPerSecond; Attributes[GameAttribute.Damage_Weapon_Min, 0] += definition.WeaponDamageMin; //scripted //Attributes[GameAttribute.Damage_Weapon_Min_Total, 0] += definition.WeaponDamageMin; Attributes[GameAttribute.Damage_Weapon_Delta, 0] += definition.WeaponDamageDelta; //scripted //Attributes[GameAttribute.Damage_Weapon_Delta_SubTotal, 0] += definition.WeaponDamageDelta; //scripted //Attributes[GameAttribute.Damage_Weapon_Delta_Total, 0] += definition.WeaponDamageDelta; //scripted //Attributes[GameAttribute.Damage_Weapon_Max, 0] += Attributes[GameAttribute.Damage_Weapon_Min, 0] + Attributes[GameAttribute.Damage_Weapon_Delta, 0]; //scripted //Attributes[GameAttribute.Damage_Weapon_Max_Total, 0] += Attributes[GameAttribute.Damage_Weapon_Min_Total, 0] + Attributes[GameAttribute.Damage_Weapon_Delta_Total, 0]; //scripted //Attributes[GameAttribute.Damage_Weapon_Min_Total_All] = definition.WeaponDamageMin; //scripted //Attributes[GameAttribute.Damage_Weapon_Delta_Total_All] = definition.WeaponDamageDelta; } }
/// <summary> /// update booktitle based in id /// </summary> /// <param name="booktitle"></param> public static void UpdateItem(ItemTable item) { db4oManager.WithContainer(container => { // The office object that is passed to this procedure is not connected to // the db4o container so we first have to do that. List<ItemTable> _list = (from ItemTable i in container where i.TitleID == item.TitleID && i.OrderNumber == item.OrderNumber select i).ToList(); if (_list != null) { // Then we should pass the properties from the updated object to the // selected one. // TODO: Maybe we could make a reflection procedure for this? _list[0].OrderNumber = item.OrderNumber; _list[0].Title = item.Title; _list[0].Copies = item.Copies; _list[0].Isbn = item.Isbn; _list[0].Impression = item.Impression; _list[0].PONumber = item.PONumber; _list[0].OtherRef = item.OtherRef; _list[0].TotalValue = item.TotalValue; _list[0].SSRNo = item.SSRNo; _list[0].SSRDate = item.SSRDate; _list[0].PerCopy = item.PerCopy; container.Store(_list[0]); } }); }
private void ApplySkills(ItemTable definition) { if (definition.SNOSkill0 != -1) { Attributes[GameAttribute.Skill, definition.SNOSkill0] = 1; } if (definition.SNOSkill1 != -1) { Attributes[GameAttribute.Skill, definition.SNOSkill1] = 1; } if (definition.SNOSkill2 != -1) { Attributes[GameAttribute.Skill, definition.SNOSkill2] = 1; } if (definition.SNOSkill3 != -1) { Attributes[GameAttribute.Skill, definition.SNOSkill3] = 1; } }
private void ApplyAttributeSpecifier(ItemTable definition) { foreach (var effect in definition.Attribute) { float result; if (FormulaScript.Evaluate(effect.Formula.ToArray(), this.RandomGenerator, out result)) { //Logger.Debug("Randomized value for attribute " + GameAttribute.Attributes[effect.AttributeId].Name + " is " + result); if (GameAttribute.Attributes[effect.AttributeId] is GameAttributeF) { var attr = GameAttribute.Attributes[effect.AttributeId] as GameAttributeF; if (effect.SNOParam != -1) Attributes[attr, effect.SNOParam] += result; else Attributes[attr] += result; } else if (GameAttribute.Attributes[effect.AttributeId] is GameAttributeI) { var attr = GameAttribute.Attributes[effect.AttributeId] as GameAttributeI; if (effect.SNOParam != -1) Attributes[attr, effect.SNOParam] += (int)result; else Attributes[attr] += (int)result; } } } }
public Item(GS.Map.World world, ItemTable definition) : base(world, definition.SNOActor) { SetInitialValues(definition); this.ItemHasChanges = true;//initial, this is set to true. // level requirement // Attributes[GameAttribute.Requirement, 38] = definition.RequiredLevel; Attributes[GameAttribute.Item_Quality_Level] = 1; if (Item.IsArmor(this.ItemType) || Item.IsWeapon(this.ItemType) || Item.IsOffhand(this.ItemType)) Attributes[GameAttribute.Item_Quality_Level] = RandomHelper.Next(6); if (this.ItemType.Flags.HasFlag(ItemFlags.AtLeastMagical) && Attributes[GameAttribute.Item_Quality_Level] < 3) Attributes[GameAttribute.Item_Quality_Level] = 3; Attributes[GameAttribute.ItemStackQuantityLo] = 1; Attributes[GameAttribute.Seed] = RandomHelper.Next(); //unchecked((int)2286800181); RandomGenerator = new ItemRandomHelper(Attributes[GameAttribute.Seed]); RandomGenerator.Next(); if (Item.IsArmor(this.ItemType)) RandomGenerator.Next(); // next value is used but unknown if armor RandomGenerator.ReinitSeed(); ApplyWeaponSpecificOptions(definition); ApplyArmorSpecificOptions(definition); ApplyDurability(definition); ApplySkills(definition); ApplyAttributeSpecifier(definition); int affixNumber = 1; if (Attributes[GameAttribute.Item_Quality_Level] >= 3) affixNumber = Attributes[GameAttribute.Item_Quality_Level] - 2; AffixGenerator.Generate(this, affixNumber); }
/// <summary> /// update itemtable /// </summary> /// <param name="sender"></param> /// <param name="e"></param> protected void dxgridTitles_RowUpdating(object sender, DevExpress.Web.Data.ASPxDataUpdatingEventArgs e) { ASPxGridView _grd = (ASPxGridView)sender; //need to get title from edit itemtemplate it won't be found in NewValues string _title = ""; int _titleid = wwi_func.vint(e.Keys["TitleID"].ToString()); GridViewDataColumn _col = (GridViewDataColumn)_grd.Columns["colTitle"]; ASPxComboBox _cbo = (ASPxComboBox)_grd.FindEditRowCellTemplateControl(_col, "dxcbotitle"); if (_cbo != null) { _title = _cbo.Text != null ? _cbo.Text.ToString() : ""; } ItemTable _i = new ItemTable(_titleid); _i.Title = _title; //e.NewValues["Title"].ToString(); if (e.NewValues["Copies"] != null) { _i.Copies = wwi_func.vint(e.NewValues["Copies"].ToString()); } if (e.NewValues["ISBN"] != null) { _i.Isbn = e.NewValues["ISBN"].ToString(); } if (e.NewValues["Impression"] != null) { _i.Impression = e.NewValues["Impression"].ToString(); } if (e.NewValues["PONumber"] != null) { _i.PONumber = e.NewValues["PONumber"].ToString(); } if (e.NewValues["OtherRef"] != null) { _i.OtherRef = e.NewValues["OtherRef"].ToString(); } if (e.NewValues["TotalValue"] != null) { _i.TotalValue = wwi_func.vdecimal(e.NewValues["TotalValue"].ToString()); } if (e.NewValues["SSRNo"] != null) { _i.SSRNo = e.NewValues["SSRNo"].ToString(); } if (e.NewValues["SSRDate"] != null) { _i.SSRDate = wwi_func.vdatetime(e.NewValues["SSRDate"].ToString()); } if (e.NewValues["PerCopy"] != null) { _i.PerCopy = wwi_func.vdouble(e.NewValues["PerCopy"].ToString()); } _i.Save(); //MUST call this after insert or error: Specified method is not supported e.Cancel = true; _grd.CancelEdit(); //no need to rebind it will happen after callback anyway //bind_order_titles(); }
/// <summary> /// insert to itemtable /// </summary> /// <param name="sender"></param> /// <param name="e"></param> protected void dxgridTitles_RowInserting(object sender, DevExpress.Web.Data.ASPxDataInsertingEventArgs e) { //999909 is agood orderno for testing as has lot of titles ASPxGridView _grd = (ASPxGridView)sender; int _orderno = wwi_func.vint(wwi_security.DecryptString(get_token("pno"), "publiship")); if (_orderno > 0) { //need to get title from edit itemtemplate it won't be found in NewValues string _title = ""; //int _titleid = 0; GridViewDataColumn _col = (GridViewDataColumn)_grd.Columns["colTitle"]; ASPxComboBox _cbo = (ASPxComboBox)_grd.FindEditRowCellTemplateControl(_col, "dxcbotitle"); if (_cbo != null) { _title = _cbo.Text != null? _cbo.Text.ToString(): ""; } ItemTable _i = new ItemTable(); _i.OrderNumber = _orderno; _i.Title = _title; //e.NewValues["Title"].ToString(); if (e.NewValues["Copies"] != null) { _i.Copies = wwi_func.vint(e.NewValues["Copies"].ToString()); } if (e.NewValues["ISBN"] != null) { _i.Isbn = e.NewValues["ISBN"].ToString(); } if (e.NewValues["Impression"] != null) { _i.Impression = e.NewValues["Impression"].ToString(); } if (e.NewValues["PONumber"] != null) { _i.PONumber = e.NewValues["PONumber"].ToString(); } if (e.NewValues["OtherRef"] != null) { _i.OtherRef = e.NewValues["OtherRef"].ToString(); } if (e.NewValues["TotalValue"] != null) { _i.TotalValue = wwi_func.vdecimal(e.NewValues["TotalValue"].ToString()); } if (e.NewValues["SSRNo"] != null) { _i.SSRNo = e.NewValues["SSRNo"].ToString(); } if (e.NewValues["SSRDate"] != null) { _i.SSRDate = wwi_func.vdatetime(e.NewValues["SSRDate"].ToString()); } if (e.NewValues["PerCopy"] != null) { _i.PerCopy = wwi_func.vdouble(e.NewValues["PerCopy"].ToString()); } _i.Save(); } //MUST call this after insert or error: Specified method is not supported e.Cancel = true; _grd.CancelEdit(); //no need to rebind it will happen after callback anyway //bind_order_titles(); string _new = get_token("cno"); if (!string.IsNullOrEmpty(_new)) { this.dxlblInfo.Text = ""; this.dxpnlMsg.ClientVisible = false; } }
private bool Update(ItemTable it) { try { using (var conn = new SQLiteConnection("Data Source=" + Form1.db_file_item)) { conn.Open(); using (SQLiteTransaction sqlt = conn.BeginTransaction()) { using (SQLiteCommand command = conn.CreateCommand()) { string query = string.Format("UPDATE item_list SET name = '{0}', price = '{1}' WHERE id = '{2}'", it.name,it.price,it.id); command.CommandText = query; command.ExecuteNonQuery(); } sqlt.Commit(); } conn.Close(); } return true; } catch (Exception e) { System_log.ShowDialog(e.ToString()); return false; } }
private void SetInitialValues(ItemTable definition) { this.ItemDefinition = definition; this.ItemLevel = definition.ItemLevel; this.GBHandle.Type = (int)GBHandleType.Gizmo; this.GBHandle.GBID = definition.Hash; this.ItemType = ItemGroup.FromHash(definition.ItemType1); this.EquipmentSlot = 0; this.InventoryLocation = new Vector2D { X = 0, Y = 0 }; this.Scale = 1.0f; this.RotationW = 0.0f; this.RotationAxis.Set(0.0f, 0.0f, 1.0f); this.CurrentState = ItemState.Normal; this.Field2 = 0x00000000; this.Field7 = 0; this.NameSNOId = -1; // I think it is ignored anyways - farmy this.Field10 = 0x00; }