private void reinstateFromPrefs() { if (!PlayerPrefs.HasKey(IStackPPrefsKey)) { return; } List <ItemStackData> datas = (List <ItemStackData>)SerializeUtil.FromString(PlayerPrefs.GetString(IStackPPrefsKey)); foreach (ItemStackData isd in datas) { ItemStack stack = ItemStack.FromItemStackData(isd); displayCase.Add(stack.seri); } }