Esempio n. 1
0
 // Use this for initialization
 void Start()
 {
     mSpawnControl        = GameObject.FindGameObjectWithTag("SpawnController").GetComponent <SpawnController>();
     mPlayer              = GameObject.FindGameObjectWithTag("Player");
     mItemSpawnController = GameObject.FindGameObjectWithTag("ItemSpawnController").GetComponent <ItemSpawnController> ();
     mOnScreenMessages    = gameObject.GetComponent <OnScreenMessages> ();
     SpawnActive          = true;
 }
Esempio n. 2
0
        void Start()
        {
            itemSpawnController = GameObject.FindObjectOfType <ItemSpawnController>();
            player         = GameObject.FindGameObjectWithTag("Player");
            playerMesh     = GameObject.FindGameObjectWithTag("PlayerMesh");
            dialogueSystem = GameObject.FindObjectOfType <DialogueSystem>();
            TextEnd.CrossFadeAlpha(0f, 0f, true);

            foreach (Renderer render in Age2Add.GetComponentsInChildren <Renderer>())
            {
                render.enabled = false;
            }

            foreach (Renderer render in Age3Add.GetComponentsInChildren <Renderer>())
            {
                render.enabled = false;
            }

            Cursor.visible = false;
        }