public void LoadUi(CharacterInventory pinventory, CharacterStats pstats) { statPanel = transform.Find("CharacterStatPanel").gameObject; inventoryPanel = transform.Find("CharacterInventoryUi").gameObject; stats = statPanel.GetComponent <StatPanel>(); itemPanel = inventoryPanel.GetComponent <ItemPanel>(); itemPanel.Initalize(pinventory); stats.Initalize(); }