public void SetStyle(ItemInfoStyle st, Text text) { text.font = st.font; text.fontSize = st.fontSize; text.fontStyle = st.fontStyle; text.color = st.color; text.alignment = st.anchor; }
public GameObject CreateText(ItemInfoStyle style, GameObject parent, string text) { GameObject label = new GameObject(); Text labeltext = label.AddComponent <Text>(); SetStyle(style, labeltext); labeltext.text = text; label.transform.SetParent(parent.transform); label.transform.localScale = new Vector3(1, 1, 1); label.transform.position = Vector3.zero; return(label); }