private void OnItemDrop(object sender, ItemDropArgs args) { if (args.DropTarget == null) { return; } Singleton <UndoRedoManager> .Instance.Do((ICommand) new ListDropCommand(args)); }
private void OnItemDrop(object sender, ItemDropArgs e) { ProjectItem drop = (ProjectItem)e.DropTarget; if (e.Action == ItemDropAction.SetLastChild) { m_project.Move(e.DragItems.OfType <ProjectItem>().ToArray(), (ProjectItem)e.DropTarget); } }
private void OnItemDrop(object sender, ItemDropArgs e) { ProjectItem drop = (ProjectItem)e.DropTarget; if (e.Action == ItemDropAction.SetLastChild) { Editor.IsBusy = true; m_project.Move(e.DragItems.OfType <ProjectItem>().ToArray(), (ProjectItem)e.DropTarget, (error, arg1, arg2) => Editor.IsBusy = false); } }
private void OnItemDrop(object sender, ItemDropArgs e) { Editor.DragDrop.RaiseDrop(e.PointerEventData); if (!(e.DropTarget is AssetItem) && (e.DragItems == null || !e.DragItems.Contains(e.DropTarget))) { ProjectItem[] projectItems = e.DragItems.OfType <ProjectItem>().ToArray(); m_project.Move(projectItems, (ProjectItem)e.DropTarget); } }
private void OnItemDrop(object sender, ItemDropArgs e) { ProjectItem drop = (ProjectItem)e.DropTarget; if (e.Action == ItemDropAction.SetLastChild) { if (Drop != null) { Drop(this, e); } } }
private void OnItemDrop(object sender, ItemDropArgs args) { m_view.TreeView.ItemDropStdHandler <Material>(args, (item) => null, (item, parent) => { }, (item, parent) => m_paletteManager.Palette.Materials.IndexOf(item), (item, parent) => m_paletteManager.Palette.Materials.Remove(item), (item, parent, i) => m_paletteManager.Palette.Materials.Insert(i, item), (item, parent) => m_paletteManager.Palette.Materials.Add(item)); for (int i = 0; i < m_paletteManager.Palette.Materials.Count; ++i) { m_view.TreeView.DataBindItem(m_paletteManager.Palette.Materials[i]); } }
private void OnItemDrop(object sender, ItemDropArgs e) { DragDrop.RaiseDrop(e.PointerEventData); ProjectItem parent = (ProjectItem)e.DropTarget; foreach (ProjectItem item in e.DragItems) { if (item.Parent != parent) { m_listBox.RemoveChild(item.Parent, item, item.Parent.Children.Count == 1); parent.AddChild(item); } } }
private void OnItemDrop(object sender, ItemDropArgs e) { if (e.DropTarget == null) { return; } Transform dropT = ((GameObject)e.DropTarget).transform; if (e.Action == ItemDropAction.SetLastChild) { for (int i = 0; i < e.DragItems.Length; ++i) { Transform dragT = ((GameObject)e.DragItems[i]).transform; dragT.SetParent(dropT, true); dragT.SetAsLastSibling(); } } else if (e.Action == ItemDropAction.SetNextSibling) { for (int i = 0; i < e.DragItems.Length; ++i) { Transform dragT = ((GameObject)e.DragItems[i]).transform; if (dragT.parent != dropT.parent) { dragT.SetParent(dropT.parent, true); } int siblingIndex = dropT.GetSiblingIndex(); dragT.SetSiblingIndex(siblingIndex + 1); } } else if (e.Action == ItemDropAction.SetPrevSibling) { for (int i = 0; i < e.DragItems.Length; ++i) { Transform dragT = ((GameObject)e.DragItems[i]).transform; if (dragT.parent != dropT.parent) { dragT.SetParent(dropT.parent, true); } int siblingIndex = dropT.GetSiblingIndex(); dragT.SetSiblingIndex(siblingIndex); } } }
private void OnItemDrop(object sender, ItemDropArgs e) { Editor.DragDrop.RaiseDrop(e.PointerEventData); if (!(e.DropTarget is AssetItem) && (e.DragItems == null || !e.DragItems.Contains(e.DropTarget))) { ProjectItem parent = (ProjectItem)e.DropTarget; foreach (ProjectItem item in e.DragItems) { if (item.Parent != parent) { m_listBox.RemoveChild(item.Parent, item, item.Parent.Children.Count == 1); parent.AddChild(item); } } } }
private void OnItemDrop(object sender, ItemDropArgs e) { if (e.IsExternal) { return; } CursorHelper.ResetCursor(this); ProjectItemObjectPair objectItemPair = (ProjectItemObjectPair)e.DragItems[0]; CompleteSpawn(objectItemPair); if (objectItemPair.IsResource) { DragDrop.RaiseDrop(); } }
private void OnProjectTreeItemDrop(object sender, ItemDropArgs e) { ProjectItem[] dragItems = e.DragItems.OfType <ProjectItem>().ToArray(); ProjectItem dropTarget = (ProjectItem)e.DropTarget; m_projectManager.Move(dragItems, dropTarget, () => { for (int i = 0; i < e.DragItems.Length; ++i) { ProjectItem dragItem = (ProjectItem)e.DragItems[i]; m_projectTree.DropProjectItem(dragItem, dropTarget); if (m_projectTree.SelectedFolder != null && (m_projectTree.SelectedFolder.Children == null || !m_projectTree.SelectedFolder.Children.Contains(dragItem))) { m_projectResources.RemoveProjectItem(dragItem); } } }); }
private void OnItemDrop(object sender, ItemDropArgs e) { if (e.DropTarget == null) { return; } Transform dropT = ((GameObject)e.DropTarget).transform; //Set drag items as children of drop target if (e.Action == ItemDropAction.SetLastChild) { for (int i = 0; i < e.DragItems.Length; ++i) { Transform dragT = ((GameObject)e.DragItems[i]).transform; dragT.SetParent(dropT, true); dragT.SetAsLastSibling(); } } //Put drag items next to drop target else if (e.Action == ItemDropAction.SetNextSibling) { for (int i = e.DragItems.Length - 1; i >= 0; --i) { Transform dragT = ((GameObject)e.DragItems[i]).transform; int dropTIndex = dropT.GetSiblingIndex(); if (dragT.parent != dropT.parent) { dragT.SetParent(dropT.parent, true); dragT.SetSiblingIndex(dropTIndex + 1); } else { int dragTIndex = dragT.GetSiblingIndex(); if (dropTIndex < dragTIndex) { dragT.SetSiblingIndex(dropTIndex + 1); } else { dragT.SetSiblingIndex(dropTIndex); } } } } //Put drag items before drop target else if (e.Action == ItemDropAction.SetPrevSibling) { for (int i = 0; i < e.DragItems.Length; ++i) { Transform dragT = ((GameObject)e.DragItems[i]).transform; if (dragT.parent != dropT.parent) { dragT.SetParent(dropT.parent, true); } int dropTIndex = dropT.GetSiblingIndex(); int dragTIndex = dragT.GetSiblingIndex(); if (dropTIndex > dragTIndex) { dragT.SetSiblingIndex(dropTIndex - 1); } else { dragT.SetSiblingIndex(dropTIndex); } } } }
protected virtual void OnItemDrop(object sender, ItemDropArgs e) { if (e.IsExternal) { } else { Transform dropT = ((ExposeToEditor)e.DropTarget).transform; if (e.Action == ItemDropAction.SetLastChild) { Editor.Undo.BeginRecord(); for (int i = 0; i < e.DragItems.Length; ++i) { ExposeToEditor exposed = (ExposeToEditor)e.DragItems[i]; Transform dragT = exposed.transform; dragT.SetParent(dropT, true); dragT.SetAsLastSibling(); Editor.Undo.EndRecordTransform(dragT, dropT, dragT.GetSiblingIndex()); } Editor.Undo.CreateRecord(null, null, true, record => RefreshTree(record, true), record => RefreshTree(record, false)); Editor.Undo.EndRecord(); } else if (e.Action == ItemDropAction.SetNextSibling) { Editor.Undo.BeginRecord(); for (int i = e.DragItems.Length - 1; i >= 0; --i) { ExposeToEditor exposed = (ExposeToEditor)e.DragItems[i]; Transform dragT = exposed.transform; int dropTIndex = dropT.GetSiblingIndex(); if (dragT.parent != dropT.parent) { dragT.SetParent(dropT.parent, true); dragT.SetSiblingIndex(dropTIndex + 1); } else { int dragTIndex = dragT.GetSiblingIndex(); if (dropTIndex < dragTIndex) { dragT.SetSiblingIndex(dropTIndex + 1); } else { dragT.SetSiblingIndex(dropTIndex); } } Editor.Undo.EndRecordTransform(dragT, dragT.parent, dragT.GetSiblingIndex()); } Editor.Undo.CreateRecord(null, null, true, record => RefreshTree(record, true), record => RefreshTree(record, false)); Editor.Undo.EndRecord(); } else if (e.Action == ItemDropAction.SetPrevSibling) { Editor.Undo.BeginRecord(); for (int i = 0; i < e.DragItems.Length; ++i) { ExposeToEditor exposed = (ExposeToEditor)e.DragItems[i]; Transform dragT = exposed.transform; if (dragT.parent != dropT.parent) { dragT.SetParent(dropT.parent, true); } int dropTIndex = dropT.GetSiblingIndex(); int dragTIndex = dragT.GetSiblingIndex(); if (dropTIndex > dragTIndex) { dragT.SetSiblingIndex(dropTIndex - 1); } else { dragT.SetSiblingIndex(dropTIndex); } Editor.Undo.EndRecordTransform(dragT, dragT.parent, dragT.GetSiblingIndex()); } Editor.Undo.CreateRecord(null, null, true, record => RefreshTree(record, true), record => RefreshTree(record, false)); Editor.Undo.EndRecord(); } Editor.DragDrop.RaiseDrop(e.PointerEventData); } }
private void OnItemDrop(object sender, ItemDropArgs e) { Transform dropT = ((GameObject)e.DropTarget).transform; if (e.Action == ItemDropAction.SetLastChild) { for (int i = 0; i < e.DragItems.Length; ++i) { Transform dragT = ((GameObject)e.DragItems[i]).transform; dragT.SetParent(dropT, true); dragT.SetAsLastSibling(); } } else if (e.Action == ItemDropAction.SetNextSibling) { for (int i = 0; i < e.DragItems.Length; ++i) { Transform dragT = ((GameObject)e.DragItems[i]).transform; if (dragT.parent != dropT.parent) { dragT.SetParent(dropT.parent, true); } int siblingIndex = dropT.GetSiblingIndex(); dragT.SetSiblingIndex(siblingIndex + 1); } } else if (e.Action == ItemDropAction.SetPrevSibling) { for (int i = 0; i < e.DragItems.Length; ++i) { Transform dragT = ((GameObject)e.DragItems[i]).transform; if (dragT.parent != dropT.parent) { dragT.SetParent(dropT.parent, true); } int siblingIndex = dropT.GetSiblingIndex(); dragT.SetSiblingIndex(siblingIndex); } } }
private void OnItemDrop(object sender, ItemDropArgs e) { if (e.IsExternal) { } else { Transform dropT = ((GameObject)e.DropTarget).transform; if (e.Action == ItemDropAction.SetLastChild) { RuntimeUndo.BeginRecord(); for (int i = 0; i < e.DragItems.Length; ++i) { Transform dragT = ((GameObject)e.DragItems[i]).transform; dragT.SetParent(dropT, true); dragT.SetAsLastSibling(); RuntimeUndo.RecordTransform(dragT, dropT, dragT.GetSiblingIndex()); RuntimeUndo.RecordObject(dragT.gameObject, m_treeView.IndexOf(dragT.gameObject), RestoreIndexFromUndoRecord); } RuntimeUndo.EndRecord(); } else if (e.Action == ItemDropAction.SetNextSibling) { RuntimeUndo.BeginRecord(); for (int i = e.DragItems.Length - 1; i >= 0; --i) { Transform dragT = ((GameObject)e.DragItems[i]).transform; int dropTIndex = dropT.GetSiblingIndex(); if (dragT.parent != dropT.parent) { dragT.SetParent(dropT.parent, true); dragT.SetSiblingIndex(dropTIndex + 1); } else { int dragTIndex = dragT.GetSiblingIndex(); if (dropTIndex < dragTIndex) { dragT.SetSiblingIndex(dropTIndex + 1); } else { dragT.SetSiblingIndex(dropTIndex); } } RuntimeUndo.RecordTransform(dragT, dropT.parent, dragT.GetSiblingIndex()); RuntimeUndo.RecordObject(dragT.gameObject, m_treeView.IndexOf(dragT.gameObject), RestoreIndexFromUndoRecord); } RuntimeUndo.EndRecord(); } else if (e.Action == ItemDropAction.SetPrevSibling) { RuntimeUndo.BeginRecord(); for (int i = 0; i < e.DragItems.Length; ++i) { Transform dragT = ((GameObject)e.DragItems[i]).transform; if (dragT.parent != dropT.parent) { dragT.SetParent(dropT.parent, true); } int dropTIndex = dropT.GetSiblingIndex(); int dragTIndex = dragT.GetSiblingIndex(); if (dropTIndex > dragTIndex) { dragT.SetSiblingIndex(dropTIndex - 1); } else { dragT.SetSiblingIndex(dropTIndex); } RuntimeUndo.RecordTransform(dragT, dropT.parent, dragT.GetSiblingIndex()); RuntimeUndo.RecordObject(dragT.gameObject, m_treeView.IndexOf(dragT.gameObject), RestoreIndexFromUndoRecord); } RuntimeUndo.EndRecord(); } } }
private void OnItemDrop(object sender, ItemDropArgs e) { if (e.IsExternal) { if (e.DragItems != null) { for (int i = 0; i < e.DragItems.Length; ++i) { GameObject prefab = e.DragItems[i] as GameObject; if (prefab != null) { if (RuntimePrefabs.IsPrefab(prefab.transform)) { GameObject prefabInstance = Instantiate(prefab); ExposeToEditor exposeToEditor = prefabInstance.GetComponent <ExposeToEditor>(); if (exposeToEditor != null) { exposeToEditor.SetName(prefab.name); } prefabInstance.transform.position = prefab.transform.position; prefabInstance.transform.rotation = prefab.transform.rotation; prefabInstance.transform.localScale = prefab.transform.localScale; RuntimeSelection.activeGameObject = prefabInstance; } } } } } else { Transform dropT = ((GameObject)e.DropTarget).transform; if (e.Action == ItemDropAction.SetLastChild) { for (int i = 0; i < e.DragItems.Length; ++i) { Transform dragT = ((GameObject)e.DragItems[i]).transform; dragT.SetParent(dropT, true); dragT.SetAsLastSibling(); } } else if (e.Action == ItemDropAction.SetNextSibling) { for (int i = 0; i < e.DragItems.Length; ++i) { Transform dragT = ((GameObject)e.DragItems[i]).transform; if (dragT.parent != dropT.parent) { dragT.SetParent(dropT.parent, true); } int siblingIndex = dropT.GetSiblingIndex(); dragT.SetSiblingIndex(siblingIndex + 1); } } else if (e.Action == ItemDropAction.SetPrevSibling) { for (int i = 0; i < e.DragItems.Length; ++i) { Transform dragT = ((GameObject)e.DragItems[i]).transform; if (dragT.parent != dropT.parent) { dragT.SetParent(dropT.parent, true); } int siblingIndex = dropT.GetSiblingIndex(); dragT.SetSiblingIndex(siblingIndex); } } } }
private void OnItemDrop(object sender, ItemDropArgs e) { Editor.DragDrop.RaiseDrop(e.PointerEventData); }
public ListDropCommand(ItemDropArgs _args) { this.target = (ObjectCtrl)_args.DropTarget; this.action = _args.Action; this.infos = ((IEnumerable <object>)_args.DragItems).Select <object, ListDropCommand.Info>((Func <object, ListDropCommand.Info>)(v => new ListDropCommand.Info((ObjectCtrl)v))).ToArray <ListDropCommand.Info>(); }