void DoGameEvent(int eventID, object param) { //ROBOTCOMBAT_START = 8001, // 开始挂机 //ROBOTCOMBAT_STOP, // 停止挂机 //ROBOTCOMBAT_PAUSE, // 暂停挂机 if (eventID == (int)GameEventID.SKILLBUTTON_CLICK || eventID == (int)GameEventID.ROBOTCOMBAT_START || eventID == (int)GameEventID.JOYSTICK_PRESS) { if (m_trans_TeamMemberBtnRoot.gameObject.activeSelf == true) { m_trans_TeamMemberBtnRoot.gameObject.SetActive(false); } } else if (eventID == (int)GameEventID.ROBOTCOMBAT_COPYKILLWAVE) { UpdateCopyTarget(); stCopySkillWave copyWave = (stCopySkillWave)param; UpdateCopyTargetGrid(copyWave.waveId); } else if (eventID == (int)GameEventID.COPY_REWARDEXP) { stCopyRewardExp copyRewardExp = (stCopyRewardExp)param; UpdateCopyTargetGridExp(copyRewardExp.exp); } else if (eventID == (int)GameEventID.UIEVENT_WORLDBOSSDAMRANKREFRESH) { UpdateCopyTargetGridWorldJuBaoRankAndDamage(); } else if (eventID == (int)GameEventID.UIEVENT_WORLDBOSSINSPIREREFRESH) { UpdateCopyTargetGridWorldJuBaoGuWuAdd(); } else if (eventID == (int)GameEventID.UIEVENT_PANELFOCUSSTATUSCHANGED) { } else if (eventID == (int)GameEventID.UIEVENTGUIDECOMPLETE) { } else if (eventID == (int)GameEventID.UIEVENT_UPDATEITEM) { //跟新复活卡数量 if (DataManager.Manager <AnswerManager>().InAnswerCopy) { ItemDefine.UpdateItemPassData passData = (ItemDefine.UpdateItemPassData)param; if (passData.BaseId == DataManager.Manager <AnswerManager>().FuHuoCardId) { InitAnswer(); } } } }
void OnUpdateItem(ItemDefine.UpdateItemPassData passData) { if (null == passData) { return; } InitLabel(); }
void OnUpdateItem(ItemDefine.UpdateItemPassData passData) { if (null == passData) { return; } uint qwThisId = passData.QWThisId; InitYinhunPaneel(); InitSkillPanel(); InitPutongGuiYuanUI(); }
void OnUpdateItem(ItemDefine.UpdateItemPassData passData) { if (null == passData) { return; } if (passData.BaseId == ItemID) { int num = DataManager.Manager <ItemManager>().GetItemNumByBaseId(ItemID); SetNum(true, num.ToString()); } }
public void GlobalEventHandler(int nEventID, object param) { switch (nEventID) { case (int)Client.GameEventID.UIEVENT_UPDATEITEM: { if (null != param && param is ItemDefine.UpdateItemPassData) { ItemDefine.UpdateItemPassData passData = param as ItemDefine.UpdateItemPassData; BaseItem baseItem = DataManager.Manager <ItemManager>().GetTempBaseItemByBaseID <BaseItem>(passData.BaseId); if (baseItem.IsGem || baseItem.IsForgingEquip) { gemQwThisIDsChanged = true; // bool open = MainPlayerHelper.GetPlayerLevel() >= DataManager.Manager<ForgingManager>().OpenLv; // bool value = open && (HaveEquipCanStrengthen() || HaveEquipCanInlayByIndex()); // if (curForgingWarningIsShowing != value) // { // stShowMainPanelRedPoint st = new stShowMainPanelRedPoint() // { // modelID = (int)WarningEnum.Forging, // direction = (int)WarningDirection.Left, // bShowRed = value, // }; // Engine.Utility.EventEngine.Instance().DispatchEvent((int)Client.GameEventID.MAINPANEL_SHOWREDWARING, st); // curForgingWarningIsShowing = value; // } } } } break; case (int)Client.GameEventID.SYSTEM_GAME_READY: { bool open = MainPlayerHelper.GetPlayerLevel() >= DataManager.Manager <ForgingManager>().OpenLv; bool value = open && (HaveEquipCanStrengthen() || HaveEquipCanInlayByIndex()); if (value) { stShowMainPanelRedPoint st = new stShowMainPanelRedPoint() { modelID = (int)WarningEnum.Forging, direction = (int)WarningDirection.Left, bShowRed = value, }; Engine.Utility.EventEngine.Instance().DispatchEvent((int)Client.GameEventID.MAINPANEL_SHOWREDWARING, st); curForgingWarningIsShowing = value; } } break; } }
/// <param name="data">物品id</param> public void OnGlobalUIEventHandler(int eventType, object data) { switch (eventType) { case (int)Client.GameEventID.UIEVENT_UPDATEITEM: { ItemDefine.UpdateItemPassData passData = (ItemDefine.UpdateItemPassData)data; if (passData.BaseId == BaseId) { SetGridData(BaseId, 1); } } break; } }
private void OnGlobalUIEventHandler(int nEventID, object param) { switch (nEventID) { case (int)Client.GameEventID.UIEVENT_UPDATEITEM: { if (null != param && (param is ItemDefine.UpdateItemPassData)) { ItemDefine.UpdateItemPassData passData = param as ItemDefine.UpdateItemPassData; if (null != _db && _db.fragmentID == passData.BaseId) { UpdatePetFragments(); } } } break; } }
/// <summary> /// 更新物品UI /// </summary> /// <param name="data">物品数据</param> private void OnUpdateItemDataUI(object data) { if (null == data || !(data is ItemDefine.UpdateItemPassData)) { return; } ItemDefine.UpdateItemPassData passData = data as ItemDefine.UpdateItemPassData; uint qwThisId = passData.QWThisId; if (qwThisId == 0) { Engine.Utility.Log.Warning("->UpdateItemDataUI qwThisId 0!"); return; } if (m_lstItemGo.Count == 0) { return; } if (itemList == null) { Engine.Utility.Log.Error("--->>> itemList 数据为null !"); return; } ShortCuts item = itemList.Find((d) => { return(d.itemid == passData.BaseId); }); if (item == null) { return; } for (int i = 0; i < m_lstItemGo.Count; i++) { UIShortcutItemGrid grid = m_lstItemGo[i].GetComponent <UIShortcutItemGrid>(); if (grid != null) { if (grid.item.itemid == passData.BaseId) { grid.SetGridData(item); } } } }
void OnUpdateItem(ItemDefine.UpdateItemPassData passData) { if (null == passData) { return; } uint qwThisId = passData.QWThisId; BaseItem bi = DataManager.Manager <ItemManager>().GetBaseItemByQwThisId(qwThisId); if (bi != null) { if (bi.BaseData != null) { if (bi.BaseData.subType == (uint)ItemDefine.ItemMaterialSubType.PetChips || bi.BaseData.subType == (uint)ItemDefine.ItemMaterialSubType.RideChips) { ShowRed(); } } } }
public void GlobalEventHandler(int eventType, object data) { switch (eventType) { case (int)Client.GameEventID.UIEVENT_UPDATEITEM: if (null != data && data is ItemDefine.UpdateItemPassData) { ItemDefine.UpdateItemPassData pass = data as ItemDefine.UpdateItemPassData; if (null != SelectExchangeDB && SelectExchangeDB.CostID == pass.BaseId) { UpdateOwer(); } } break; case (int)Client.GameEventID.ENTITYSYSTEM_LEVELUP: UpdateExchangeNum(); break; } }
/// <summary> /// 物品信息变更 /// </summary> /// <param name="passData"></param> private void OnInlayItemUpdate(ItemDefine.UpdateItemPassData passData) { BaseItem baseItem = DataManager.Manager <ItemManager>().GetTempBaseItemByBaseID <BaseItem>(passData.BaseId); if (baseItem.IsGem || baseItem.IsForgingEquip) { UpdateInlayPartList(); UpdateInlayInfo(); if (baseItem.IsGem) { Gem gem = DataManager.Manager <ItemManager>() .GetTempBaseItemByBaseID <Gem>(passData.BaseId, ItemDefine.ItemDataType.Gem); GemInlayUpdateData gemInlayUpdateData = null; if (mlstCanInlayGemType.Contains(gem.Type) && mdicCanInlayDatas.TryGetValue(gem.Type, out gemInlayUpdateData)) { int firstIndex = mlstCanInlayGemType.IndexOf(gem.Type); int secondIndex = -1; GemInlayUpdateData.GemInlayUpdateType updateType = gemInlayUpdateData.UpdateItem(passData.BaseId, out secondIndex); if (null != mSecondsTabCreator) { if (updateType == GemInlayUpdateData.GemInlayUpdateType.GIUT_Insert) { //数据新增 mSecondsTabCreator.InsertIndex(firstIndex, secondIndex); } else if (updateType == GemInlayUpdateData.GemInlayUpdateType.GIUT_Remove) { //数据删除 mSecondsTabCreator.RemoveIndex(firstIndex, secondIndex); } else if (updateType == GemInlayUpdateData.GemInlayUpdateType.GIUT_Update) { //数据更新 mSecondsTabCreator.UpdateIndex(firstIndex, secondIndex); } } } } } }
public void OnGlobalUIEventHandler(int eventType, object data) { switch (eventType) { case (int)Client.GameEventID.UIEVENT_UPDATEITEM: ItemDefine.UpdateItemPassData itemdata = (ItemDefine.UpdateItemPassData)data; if (TaskType == 1) { BaseItem item = DataManager.Manager <ItemManager>().GetBaseItemByQwThisId(itemdata.QWThisId); int itemNum = DataManager.Manager <ItemManager>().GetItemNumByBaseId(m_PublicTokenDataBase.tokenItemid); if (item != null) { if (item.BaseId == m_PublicTokenDataBase.tokenItemid) { m_labelCost.text = string.Format("{0}{1}[-]/{2}", itemNum >= 1 ? "[ffffff]" : "[ff0000]", itemNum, 1); } } else { m_labelCost.text = string.Format("{0}{1}[-]/{2}", itemNum >= 1 ? "[ffffff]" : "[ff0000]", itemNum, 1); } if (m_labelBtn != null) { if (itemNum >= COSTNUM) { m_labelBtn.text = "发 布"; } else { m_labelBtn.text = "获 取"; } } } break; } }
/// <summary> /// 事件处理 /// </summary> /// <param name="nEventID"></param> /// <param name="param"></param> public void GlobalEventHandler(int nEventID, object param) { GuideDefine.GuideTriggerType triggerType = GuideDefine.GuideTriggerType.Invalide; bool playerLogin = false; switch (nEventID) { case (int)Client.GameEventID.ENTITYSYSTEM_LEVELUP: { triggerType = GuideDefine.GuideTriggerType.Level; CheckTabFuncOpen(true); } break; case (int)(int)Client.GameEventID.CHAPTER_EFFECT_END: { triggerType = GuideDefine.GuideTriggerType.ChapterEnd; } break; case (int)Client.GameEventID.TASK_ACCEPT: case (int)Client.GameEventID.TASK_DONING: case (int)Client.GameEventID.TASK_CANSUBMIT: case (int)Client.GameEventID.TASK_DONE: case (int)Client.GameEventID.UIEVENTGUIDERECYCLETRIGGER: { triggerType = GuideDefine.GuideTriggerType.Task; }; break; case (int)Client.GameEventID.SEVENDAYOPENSTATUS: case (int)Client.GameEventID.GODWEAPENSTATUS: case (int)Client.GameEventID.OPENSERVERGIFTSTATUS: case (int)Client.GameEventID.FIRSTRECHARGESTATUS: case (int)Client.GameEventID.RETREWARDSTATUS: case (int)Client.GameEventID.QUESTIONSTATUS: { triggerType = GuideDefine.GuideTriggerType.Condition; } break; case (int)Client.GameEventID.TITLE_NEWTITLE: //称号获得 case (int)Client.GameEventID.MAINPANEL_SHOWREDWARING: //日常 { stShowMainPanelRedPoint st = (stShowMainPanelRedPoint)param; WarningDirection direction = (WarningDirection)st.direction; WarningEnum model = (WarningEnum)st.modelID; if (model == WarningEnum.Daily && st.bShowRed) { triggerType = GuideDefine.GuideTriggerType.Condition; } } break; case (int)Client.GameEventID.UIEVENTDOGUIDEWORKFLOWCHECK: { CheckWorkFlowData checkData = new CheckWorkFlowData { CheckTypeMask = GuideDefine.GetTriggerMaskByType(GuideDefine.GuideTriggerType.Always), }; if (null != param && param is CheckWorkFlowData) { checkData = (CheckWorkFlowData)param; } CheckWorkFlow(checkData); } break; case (int)Client.GameEventID.SYSTEM_GAME_READY: //case (int)Client.GameEventID.PLAYER_LOGIN_SUCCESS: { triggerType = GuideDefine.GuideTriggerType.Always; playerLogin = true; CheckTabFuncOpen(false); } break; case (int)Client.GameEventID.RECONNECT_SUCESS: { //断线重连 if (null != param && param is Client.stReconnectSucess) { Client.stReconnectSucess reconnect = (Client.stReconnectSucess)param; } triggerType = GuideDefine.GuideTriggerType.Always; playerLogin = true; } break; case (int)Client.GameEventID.UIEVENTGUIDEWORKFLOWCHECKCOMPLETE: { //设置数据状态 m_bool_workFlowReady = true; //执行下一个工作流 Engine.Utility.EventEngine.Instance().DispatchEvent((int)Client.GameEventID.UIEVENTDOGUIDEWORKFLOW); } break; case (int)Client.GameEventID.UIEVENTDOGUIDEWORKFLOW: { DoWorkFlow(); } break; case (int)Client.GameEventID.UIEVENT_PANELSTATUS: { if (null != param && param is UIPanelBase.PanelStatusData) { UIPanelBase.PanelStatusData status = (UIPanelBase.PanelStatusData)param; if (status.Status == UIPanelBase.PanelStatus.Show) { DoRefreshNewFuncOpenStaus(status.ID); } else if (status.Status == UIPanelBase.PanelStatus.Hide) { ClearRecycleTriggerGuideByPanel(status.ID); } } } break; /***************面板焦点状态改变********************/ case (int)Client.GameEventID.UIEVENT_PANELFOCUSSTATUSCHANGED: { UIPanelManager.PanelFocusData status = (UIPanelManager.PanelFocusData)param; if (status.GetFocus) { //任务提交面板显示检测工作流(条件触发) Engine.Utility.EventEngine.Instance().DispatchEvent((int)Client.GameEventID.UIEVENTDOGUIDEWORKFLOWCHECK , new CheckWorkFlowData() { CheckTypeMask = (1 << (int)GuideDefine.GuideTriggerType.Condition), }); //刷新新功能开启状态 //DoRefreshNewFuncOpenStaus(status.ID); //执行下一个工作流 Engine.Utility.EventEngine.Instance().DispatchEvent((int)Client.GameEventID.UIEVENTDOGUIDEWORKFLOW); } } break; case (int)Client.GameEventID.UIEVENTGAMEOBJMOVESTATUSCHANGED: { if (null != param && param is UIDefine.GameObjMoveData) { UIDefine.GameObjMoveData moveData = param as UIDefine.GameObjMoveData; //Engine.Utility.Log.LogGroup("WJH", "MOveStatus status:{0} child:{1} ", moveData.Status, moveData.Objs.Count); bool adjustTime = false; bool matchTime = false; switch (moveData.Status) { case UIDefine.GameObjMoveStatus.MoveToInvisible: { adjustTime = true; matchTime = false; } break; case UIDefine.GameObjMoveStatus.Invisible: case UIDefine.GameObjMoveStatus.Visible: { adjustTime = true; matchTime = true; } break; case UIDefine.GameObjMoveStatus.MoveToVisible: { } break; } AdjustWorkFlowDoTime(adjustTime, matchTime); AdjustUnGuideRefreshDoTime(adjustTime, matchTime); } } break; /**********新手引导*************/ case (int)Client.GameEventID.UIEVENTGUIDECOMPLETE: { //完成一个引导 CompleteGuide((uint)param); //执行下一个工作流 Engine.Utility.EventEngine.Instance().DispatchEvent((int)Client.GameEventID.UIEVENTDOGUIDEWORKFLOW); } break; case (int)Client.GameEventID.UIEVENTGUIDESKIP: { //跳过静默完成当前引导 SilentCompleteGuideGroup((uint)param); //执行下一个工作流 Engine.Utility.EventEngine.Instance().DispatchEvent((int)Client.GameEventID.UIEVENTDOGUIDEWORKFLOW); } break; /**********新功能开启*************/ case (int)Client.GameEventID.UIEVENTNEWFUNCOPENREAD: { OnNewFuncOpenRead((GuideDefine.FuncOpenShowData)param); } break; case (int)Client.GameEventID.UIEVENTNEWFUNCOPENADD: { OnNewFuncOpenAdd((GuideDefine.FuncOpenShowData)param); } break; case (int)Client.GameEventID.UIEVENTNEWFUNCCOMPLETE: { //执行下一个工作流 Engine.Utility.EventEngine.Instance().DispatchEvent((int)Client.GameEventID.UIEVENTDOGUIDEWORKFLOW); } break; //物品变更检测工作流(条件触发) case (int)Client.GameEventID.UIEVENT_UPDATEITEM: { if (null != param && param is ItemDefine.UpdateItemPassData) { ItemDefine.UpdateItemPassData passData = param as ItemDefine.UpdateItemPassData; if (passData.UpdateType == ItemDefine.UpdateItemType.Add || (passData.UpdateType == ItemDefine.UpdateItemType.Update && passData.ChangeNum > 0)) { GuideDefine.GetTriggerMaskByType(GuideDefine.GuideTriggerType.Condition); //任务提交面板显示检测工作流(条件触发) Engine.Utility.EventEngine.Instance().DispatchEvent((int)Client.GameEventID.UIEVENTDOGUIDEWORKFLOWCHECK , new CheckWorkFlowData() { CheckTypeMask = (GuideDefine.GetTriggerMaskByType(GuideDefine.GuideTriggerType.Condition) | GuideDefine.GetTriggerMaskByType(GuideDefine.GuideTriggerType.ItemGet)), Param = passData.BaseId, }); } } } break; case (int)Client.GameEventID.UIEVENTUISTATECHANGED: { if (null != param && param is PanelID) { PanelID pid = (PanelID)param; RefreshGuideTargetObj(pid); } } break; } if (triggerType != GuideDefine.GuideTriggerType.Invalide) { //检测工作流 Engine.Utility.EventEngine.Instance().DispatchEvent((int)Client.GameEventID.UIEVENTDOGUIDEWORKFLOWCHECK, new CheckWorkFlowData() { CheckTypeMask = GuideDefine.GetTriggerMaskByType(triggerType), Param = param, }); } if (playerLogin) { //数据流准备好 Engine.Utility.EventEngine.Instance().DispatchEvent((int)Client.GameEventID.UIEVENTGUIDEWORKFLOWCHECKCOMPLETE); } }
//全局事件处理 public void GlobalEventHandler(int eventid, object data) { switch (eventid) { case (int)Client.GameEventID.UIEVENTEQUIPCOMPOUNDOPENRESULT: { if (null != data && data is uint) { uint openIndex = (uint)data; if (openIndex >= 1 && openIndex <= 3 && null != cardArray && cardArray.Length == 3) { bool isOpen = false; UICompoundSelectAttrGrid tempGrid = null; for (int i = 0, max = cardArray.Length; i < max; i++) { tempGrid = cardArray[i]; if (null == tempGrid) { continue; } isOpen = emgr.IsEquipCompoundResultOpen(tempGrid.Index); if (tempGrid.Index == openIndex) { if (emgr.CompoundSelectIndex == tempGrid.Index) { tempGrid.SetSelect(true); } tempGrid.OpenCard(); } else if (!isOpen) { tempGrid.UpdateCloseCostStatus(false); } } } } } break; case (int)Client.GameEventID.UIEVENT_UPDATEITEM: { if (null != data && data is ItemDefine.UpdateItemPassData) { ItemDefine.UpdateItemPassData passData = (ItemDefine.UpdateItemPassData)data; if (passData.BaseId == m_assistID && null != cardArray) { UpdateAssistData(); bool freeGet = emgr.CompoundSelectIndex == 0; if (!freeGet) { UICompoundSelectAttrGrid tempGrid = null; bool isOpen = false; for (int i = 0, max = cardArray.Length; i < max; i++) { tempGrid = cardArray[i]; if (null == tempGrid) { continue; } isOpen = emgr.IsEquipCompoundResultOpen(tempGrid.Index); if (isOpen) { continue; } tempGrid.UpdateCloseCostStatus(freeGet); } } } } } break; } }
/// <summary> /// 物品改变回调 /// </summary> /// <param name="passData"></param> void OnUpdateItem(ItemDefine.UpdateItemPassData passData) { if (null == passData || null == m_ctor_MohonGridScrollView) { return; } BaseItem baseItem = DataManager.Manager <ItemManager>().GetTempBaseItemByBaseID <BaseItem>(passData.BaseId); baseItem.UpdateData(passData.BaseId); uint qwThisId = passData.QWThisId; BaseItem itemData = null; bool needRefreshUI = false; if (baseItem.IsMuhon) { switch (passData.UpdateType) { case ItemDefine.UpdateItemType.Add: { itemData = imgr.GetBaseItemByQwThisId(qwThisId); if (itemData.PackType == GameCmd.PACKAGETYPE.PACKAGETYPE_EQUIP || itemData.PackType == GameCmd.PACKAGETYPE.PACKAGETYPE_MAIN) { dataList.Add(qwThisId); SortDataList(); m_ctor_MohonGridScrollView.InsertData(dataList.IndexOf(qwThisId)); if (selectedMuhonId == 0) { SetSelectId(qwThisId); } } } break; case ItemDefine.UpdateItemType.Remove: { RemoveEvolveDeputyItem(qwThisId); if (dataList.Contains(qwThisId)) { int index = dataList.IndexOf(qwThisId); dataList.Remove(qwThisId); m_ctor_MohonGridScrollView.RemoveData(index); if (selectedMuhonId == qwThisId) { selectedMuhonId = (dataList.Count > 0) ? dataList[0] : 0; if (selectedMuhonId != 0) { SetSelectId(selectedMuhonId, true); } else { UpdateWidgetsVisbleStatus(); } } } } break; case ItemDefine.UpdateItemType.Update: { if (dataList.Contains(qwThisId)) { itemData = imgr.GetBaseItemByQwThisId(qwThisId); int index = dataList.IndexOf(qwThisId); m_ctor_MohonGridScrollView.UpdateData(index); needRefreshUI = true; } } break; } } if (needRefreshUI || baseItem.BaseType == GameCmd.ItemBaseType.ItemBaseType_Material) { UpdateDataUIByStatus(); } }
void OnEvent(int eventID, object param) { if (eventID == (int)Client.GameEventID.ENTITYSYSTEM_CREATEENTITY) { Client.stCreateEntity ce = (Client.stCreateEntity)param; Client.IEntitySystem es = Client.ClientGlobal.Instance().GetEntitySystem(); if (es == null) { return; } Client.IEntity en = es.FindEntity(ce.uid); if (en != null) { int rideId = en.GetProp((int)Client.PlayerProp.RideBaseId); if (rideId != 0) { //if (Client.ClientGlobal.Instance().IsMainPlayer(en)) //{ // UsingRide = (uint)rideId; //} bool isride = (bool)en.SendMessage(Client.EntityMessage.EntityCommond_IsRide, null); if (!isride) { en.SendMessage(Client.EntityMessage.EntityCommond_Ride, rideId); } // Engine.Utility.Log.LogGroup("ZCX", "EntityCommond_Ride {0}",en.GetID()); } //int transModelId = en.GetProp((int)Client.PlayerProp.TransModelResId); //if (transModelId != 0) //{ // en.SendMessage(Client.EntityMessage.EntityCommand_Change, new Client.ChangeBody() { resId = transModelId}); //} } } else if (eventID == (int)Client.GameEventID.ENTITYSYSTEM_RIDE) { Client.stEntityRide ride = (Client.stEntityRide)param; if (Client.ClientGlobal.Instance().IsMainPlayer(ride.uid)) { if (UsingRideCallback != null) { UsingRideCallback(UsingRideCallbackParam); UsingRideCallback = null; UsingRideCallbackParam = null; } } } else if (eventID == (int)Client.GameEventID.ENTITYSYSTEM_UNRIDE) { Client.stEntityUnRide ride = (Client.stEntityUnRide)param; if (Client.ClientGlobal.Instance().IsMainPlayer(ride.uid)) { if (UnRideCallback != null) { UnRideCallback(UnRideCallbackParam); UnRideCallback = null; UnRideCallbackParam = null; } } } else if (eventID == (int)Client.GameEventID.ENTITYSYSTEM_MAINPLAYERCREATE) { Client.IEntity mainPlayer = Client.ClientGlobal.Instance().MainPlayer; if (mainPlayer == null) { return; } //int rideId = mainPlayer.GetProp((int)Client.PlayerProp.RideBaseId); //if (rideId != 0) //{ // UsingRide = (uint)rideId; // bool isride = (bool)mainPlayer.SendMessage(Client.EntityMessage.EntityCommond_IsRide, null); // if (!isride) // { // mainPlayer.SendMessage(Client.EntityMessage.EntityCommond_Ride, rideId); // } //} } else if (eventID == (int)Client.GameEventID.UIEVENT_UPDATEITEM) { List <string> tempIDList = GameTableManager.Instance.GetGlobalConfigKeyList("Knight_ExpItem"); uint breakItemID = GameTableManager.Instance.GetGlobalConfig <uint>("KngithRankItem"); ItemDefine.UpdateItemPassData data = (ItemDefine.UpdateItemPassData)param; if (data != null) { if (data.BaseId == breakItemID || tempIDList.Contains(data.BaseId.ToString())) { DisPatchRideRedPoint(); } } } }