public static void Initialize() { ItemDatabaseEditorWindow window = EditorWindow.GetWindow <ItemDatabaseEditorWindow>(); window.minSize = new Vector2(800, 400); window.Show(); }
public static void OpenWindow() { // Get existing open window or if none, make a new one: ItemDatabaseEditorWindow window = (ItemDatabaseEditorWindow)EditorWindow.GetWindow <ItemDatabaseEditorWindow>("Item Editor"); window.Show(); }
public override void OnInspectorGUI() { if (GUILayout.Button("Open Item Database")) { ItemDatabaseEditorWindow.OpenWindow(); } //DrawDefaultInspector(); }