public void SetUp() { var vest = LeatherBody.LeatherVest(); vestName = vest.name; var sword = ShortSwordBasic.RustedShortSword(); swordName = sword.name; container.Add(vest); container.Add(sword); container.Add(sword); }
public override void DoAction(ItemData itemData) { ///Tmp moves all to vault on backend MoveMultipleStacks stacks = new MoveMultipleStacks(); stacks.StackInfos = new List <MoveItemStackInfo>(); foreach (ItemData item in SourceContainer.containerItems) { MoveItemStackInfo info = new MoveItemStackInfo(); info.MoveAmount = item.stackSize; info.StackID = item.stackID; stacks.StackInfos.Add(info); } string convert = JsonConvert.SerializeObject(stacks); WebserviceCalls.webservice.MoveItemStacks(convert, ItemSystemGameData.UserID.ToString(), "User", ItemSystemGameData.AppID, DestinationLocation, delegate(MoveMultipleItemsResponse x) { ItemData[] containerItems = new ItemData[SourceContainer.containerItems.Count]; SourceContainer.containerItems.CopyTo(containerItems); foreach (MovedItemsInfo info in x.movedItems) { foreach (ItemData data in containerItems) { if (data.stackID == info.OriginalStackID) { data.stackID = info.NewStackID; SourceContainer.Remove(data, true); DestinationContainer.Add(data, -1, false); } } } }); }
internal void OnClick(ItemSlot itemSlot, ItemContainer container)//przyjmuje "kliknięty" item i ekwipunek z którego pochodzi { ItemContainer shop = GameManager.instance.shopContainer; ItemContainer inventory = GameManager.instance.inventoryContainer; if (shopPanel.activeInHierarchy && container == shop)//jeśli sklep jest otwarty i item kliknięty jest w panelu sklepu { //zakup if ((GameManager.instance.money - itemSlot.item.price) >= 0)//jeśli starcza nam pieniędzy { GameManager.instance.money -= itemSlot.item.price; inventory.Add(itemSlot.item, 1, inventory);//dodaje do ekwipunku przedmiot UpdateInventoryAndMoney(); //**********QUEST 1************** if ((itemSlot.item.name == "Sword" || itemSlot.item.name == "FireSword" || itemSlot.item.name == "IceSword") && (GameManager.instance.fableController.GetCurQuest() == 1)) { GameManager.instance.fableController.NextQuest(); } } else { GameManager.instance.eventController.ShowEvent("Nie stać cię na to!", "", 3); } } else if (shopPanel.activeInHierarchy && container == inventory)//jeśli sklep jest otwarty i item kliknięty jest w panelu ekwipunku { //sprzedaż GameManager.instance.money += itemSlot.item.price; inventory.Remove(itemSlot); UpdateInventoryAndMoney(); } }
public void merge_click() { if (obj_count > 1) { col /= obj_count; Renderer rend = sphere.GetComponent <Renderer> (); rend.material = new Material(Shader.Find("Specular")); rend.material.color = col; items new_item = new items(); //new_item.name = gen_name(); new_item.name = makeName.newString(); new_item.red = col.r; new_item.green = col.g; new_item.blue = col.b; ic.Add(new_item); ic.SaveItems(); text.text = new_item.name; print(new_item.name); obj_count = 0; } else { print("You have to pick colors!!!"); } }
public void Load(Adventure adventure, DataNode node) { this.name = node.GetString("name", "???"); this.description = node.GetString("desc"); foreach (var child in node.Children) { if (child.Name == "contains") { var ammount = child.GetInt32("ammount", 1); var item_id = child.GetString("item"); var item = adventure.FindItem(item_id); items.Add(item, ammount); } if (child.Name == "connects") { var connection = new Connection(adventure, child); this.connections.Add(connection); } if (child.Name == "prop") { var prop = new Prop(adventure, child); props.Add(prop); } } }
public static ContainerAddState.ActionState MoveItem(ItemData movingItemData, ItemContainer lastContainer, ItemContainer targetContainer) { try { if (movingItemData == null) { throw new Exception("Can Not Move null item"); } if (targetContainer == null) { throw new Exception("Can not move item to null container"); } if (lastContainer != null) { Debug.Log(lastContainer.GetContainerRemoveState(movingItemData)); if (lastContainer.GetContainerRemoveState(movingItemData) == false) { return(ContainerAddState.ActionState.No); } } ContainerAddState targetAddState = targetContainer.GetContainerAddState(movingItemData); switch (targetAddState.actionState) { case ContainerAddState.ActionState.Add: ItemData newItemData = new ItemData(); newItemData.SetItemData(movingItemData); if (movingItemData.ownerContainer != null) { movingItemData.ownerContainer.Remove(movingItemData, true, targetAddState.possibleAddAmount); } targetContainer.Add(newItemData, targetAddState.possibleAddAmount); break; case ContainerAddState.ActionState.No: break; default: break; } return(targetAddState.actionState); } catch (Exception e) { Debug.LogError(e.Message); return(ContainerAddState.ActionState.No); } }
private int AddItem(ItemContainer pCon, CItem item, int nCmd) { if (item == null) { return(-1); } pCon.Add(item); return(0); }
public static ContainerAddState.ActionState MoveItem(ItemData movingItemData, ItemContainer targetContainer) { try { if (movingItemData == null) { throw new Exception("Can Not Move null item"); } if (targetContainer == null) { throw new Exception("Can not move item to null container"); } ContainerAddState targetAddState = targetContainer.GetContainerAddState(movingItemData); switch (targetAddState.actionState) { case ContainerAddState.ActionState.Add: if (movingItemData.ownerContainer != null) { movingItemData.ownerContainer.Remove(movingItemData, true, targetAddState.possibleAddAmount); } targetContainer.Add(ItemConverter.ConvertItemDataToNGUIItemDataObject(movingItemData), targetAddState.possibleAddAmount); break; case ContainerAddState.ActionState.Swap: if (movingItemData.ownerContainer != null) { CheckSwapability(ItemConverter.ConvertItemDataToNGUIItemDataObject(movingItemData), targetContainer, targetAddState); } else { return(ContainerAddState.ActionState.No); } break; case ContainerAddState.ActionState.No: break; default: break; } return(targetAddState.actionState); } catch (Exception e) { Debug.Log(e.Message); return(ContainerAddState.ActionState.No); } }
void OnContainerLoadItems(List <ItemData> items, ItemContainer container) { foreach (ItemData item in items) { ItemData itemData = ItemConverter.ConvertItemDataToNGUIItemDataObject(item); List <ItemData> componentInitailizerList = new List <ItemData>(); componentInitailizerList.Add(itemData); container.Add(itemData, -1, false); Destroy(item.gameObject); } }
void OnContainerLoadItems(List<ItemData> items, ItemContainer container) { foreach (ItemData item in items) { ItemData itemData = ItemConverter.ConvertItemDataToNGUIItemDataObject(item); List<ItemData> componentInitailizerList = new List<ItemData>(); componentInitailizerList.Add(itemData); container.Add(itemData, -1, false); Destroy(item.gameObject); } }
private void CreateReplaceButton() { mReplaceButton = new Button(); var mReplaceButtonStyle = new ButtonStyle { Text = null, BackgroundColor = new Selector <Color>(), BackgroundImage = new Selector <string>() { Normal = REPLACE_IMAGE, Selected = REPLACE_IMAGE_SELECTED } }; mReplaceButton.ApplyStyle(mReplaceButtonStyle); mReplaceButton.IsSelectable = true; mReplaceButton.ParentOrigin = ParentOrigin.BottomRight; mReplaceButton.PivotPoint = PivotPoint.BottomRight; mReplaceButton.PositionUsesPivotPoint = true; mReplaceButton.DrawMode = DrawModeType.Overlay2D; mReplaceButton.Size = new Size(50, 50); mReplaceButton.LeaveRequired = true; mReplaceButton.Hide(); mReplaceButton.Clicked += (obj, e) => { ItemContainer replaceList = new ItemContainer(); Random random = new Random(); for (uint i = 0; i < mItemView.GetChildCount(); ++i) { View child = mItemView.GetChildAt(i); if (child != null) { View tick = child.FindChildByName("Tick"); if (tick != null && tick.Visibility) { replaceList.Add(new Item(mItemView.GetItemId(child), NewItemView((uint)random.Next(52)))); } } } if (replaceList.Count != 0) { mItemView.ReplaceItems(replaceList, 0.5f); } }; NUIApplication.GetDefaultWindow().Add(mReplaceButton); }
protected void RecivedItems(List <ItemData> receivedItems) { if (CloudGoods.itemDataConverter == null) { throw new Exception("Item conversion is not setup correctly!"); } foreach (ItemData item in receivedItems) { Container.Add(item, -1, false); } if (LoadedItemsForContainerEvent != null) { LoadedItemsForContainerEvent(receivedItems, Container); } }
public static ContainerAddState.ActionState MoveItem(ItemData movingItemData, ItemContainer targetContainer) { try { if (movingItemData == null) throw new Exception("Can Not Move null item"); if (targetContainer == null) throw new Exception("Can not move item to null container"); ContainerAddState targetAddState = targetContainer.GetContainerAddState(movingItemData); switch (targetAddState.actionState) { case ContainerAddState.ActionState.Add: if (movingItemData.ownerContainer != null) { movingItemData.ownerContainer.Remove(movingItemData, true, targetAddState.possibleAddAmount); } targetContainer.Add(ItemConverter.ConvertItemDataToNGUIItemDataObject(movingItemData), targetAddState.possibleAddAmount); break; case ContainerAddState.ActionState.Swap: if (movingItemData.ownerContainer != null) { CheckSwapability(ItemConverter.ConvertItemDataToNGUIItemDataObject(movingItemData), targetContainer, targetAddState); } else { return ContainerAddState.ActionState.No; } break; case ContainerAddState.ActionState.No: break; default: break; } return targetAddState.actionState; } catch (Exception e) { Debug.Log(e.Message); return ContainerAddState.ActionState.No; } }
public Prop(Adventure adventure, DataNode node) { this.name = node.GetString("name"); this.desc = node.GetString("desc"); foreach (var child in node.Children) { if (child.Name == "contains") { var ammount = child.GetInt32("ammount", 1); var item_id = child.GetString("item"); var item = adventure.FindItem(item_id); items.Add(item, ammount); } } }
static void Main(string[] args) { List <int> list = new List <int> { 2, 4, 7, 1 }; Queue <int> queue = new Queue <int>(new int[] { 1, 2, 3, 4 }); Stack <int> stack = new Stack <int>(new int[] { 1, 2, 3, 4 }); Console.WriteLine(GetSumOfElements(list)); Console.WriteLine(GetSumOfElements(queue)); Console.WriteLine(GetSumOfElements(stack)); Console.WriteLine(MagicMethod(list)); ItemContainer container = new ItemContainer(); container.Add(new Item("SuperItem")); Console.ReadKey(); }
private void CreateReplaceButton() { mReplaceButton = new PushButton(); //mReplaceButton.BackgroundColor = Color.Red; mReplaceButton.ParentOrigin = ParentOrigin.BottomRight; mReplaceButton.PivotPoint = PivotPoint.BottomRight; mReplaceButton.PositionUsesPivotPoint = true; mReplaceButton.Position2D = new Position2D(BUTTON_BORDER, BUTTON_BORDER); mReplaceButton.DrawMode = DrawModeType.Overlay2D; mReplaceButton.UnselectedBackgroundVisual = CreateImageVisual(REPLACE_IMAGE); mReplaceButton.SelectedBackgroundVisual = CreateImageVisual(REPLACE_IMAGE_SELECTED); mReplaceButton.Size2D = new Size2D(50, 50); mReplaceButton.LeaveRequired = true; mReplaceButton.Hide(); mReplaceButton.Clicked += (obj, e) => { ItemContainer replaceList = new ItemContainer(); Random random = new Random(); for (uint i = 0; i < mItemView.GetChildCount(); ++i) //for (uint i = 0; i < ITEM_COUNT; ++i) { View child = mItemView.GetChildAt(i); if (child != null) { View tick = child.FindChildByName("Tick"); if (tick != null && tick.Visibility) { replaceList.Add(new Item(mItemView.GetItemId(child), NewItemView((uint)random.Next(52)))); } } } if (replaceList.Count != 0) { mItemView.ReplaceItems(replaceList, 0.5f); } return(true); }; Window.Instance.Add(mReplaceButton); }
private static void CheckSwapability(ItemData movingItemData, ItemContainer targetContainer, ContainerAddState possibleSwapState) { if (possibleSwapState.possibleSwapItem == null) return; movingItemData.ownerContainer.Remove(movingItemData, true, possibleSwapState.possibleAddAmount); ContainerAddState sourceAddState = movingItemData.ownerContainer.GetContainerAddState(possibleSwapState.possibleSwapItem); ItemContainer SourceContainer = movingItemData.ownerContainer; if (sourceAddState.actionState == ContainerAddState.ActionState.Add) { SourceContainer.Add(possibleSwapState.possibleSwapItem, -1); targetContainer.Remove(possibleSwapState.possibleSwapItem, true); targetContainer.Add(movingItemData, -1); return; } else { movingItemData.ownerContainer.Add(movingItemData, possibleSwapState.possibleAddAmount); } }
private void CreateInsertButton() { mInsertButton = new PushButton(); mInsertButton.ParentOrigin = ParentOrigin.BottomRight; mInsertButton.PivotPoint = PivotPoint.BottomRight; mInsertButton.PositionUsesPivotPoint = true; mInsertButton.Position2D = new Position2D(BUTTON_BORDER, BUTTON_BORDER); mInsertButton.DrawMode = DrawModeType.Overlay2D; mInsertButton.UnselectedBackgroundVisual = CreateImageVisual(INSERT_IMAGE); mInsertButton.SelectedBackgroundVisual = CreateImageVisual(INSERT_IMAGE_SELECTED); mInsertButton.Size2D = new Size2D(50, 50); mInsertButton.LeaveRequired = true; mInsertButton.Hide(); mInsertButton.Clicked += (obj, e) => { ItemContainer insertList = new ItemContainer(); Random random = new Random(); for (uint i = 0; i < mItemView.GetChildCount(); ++i) { View child = mItemView.GetChildAt(i); if (child != null) { View tick = child.FindChildByName("Tick"); if (tick != null && tick.Visibility) { insertList.Add(new Item(mItemView.GetItemId(child), NewItemView((uint)random.Next(52)))); } } } if (insertList.Count != 0) { mItemView.InsertItems(insertList, 0.5f); } return(true); }; NUIApplication.GetDefaultWindow().Add(mInsertButton); }
private static void CheckSwapability(ItemData movingItemData, ItemContainer targetContainer, ContainerAddState possibleSwapState) { if (possibleSwapState.possibleSwapItem == null) { return; } movingItemData.ownerContainer.Remove(movingItemData, true, possibleSwapState.possibleAddAmount); ContainerAddState sourceAddState = movingItemData.ownerContainer.GetContainerAddState(possibleSwapState.possibleSwapItem); ItemContainer SourceContainer = movingItemData.ownerContainer; if (sourceAddState.actionState == ContainerAddState.ActionState.Add) { SourceContainer.Add(possibleSwapState.possibleSwapItem, -1); targetContainer.Remove(possibleSwapState.possibleSwapItem, true); targetContainer.Add(movingItemData, -1); return; } else { movingItemData.ownerContainer.Add(movingItemData, possibleSwapState.possibleAddAmount); } }
private async Task DoForaging(Player player, Room room) { player.Status = Player.PlayerStatus.Busy; await Task.Delay(500); HubContext.Instance.SendToClient("You continue searching the area.", player.HubGuid); player.PlayerIsForaging = true; foreach (var character in room.players) { if (character != player) { var roomMessage = $"{Helpers.ReturnName(player, character, string.Empty)} continues searching the area."; HubContext.Instance.SendToClient(roomMessage, character.HubGuid); } } await Task.Delay(500); var foragingAB = player.Skills.FirstOrDefault(x => x.Name.Equals("Foraging")); double getSkillProf = 0; if (foragingAB != null) { getSkillProf = foragingAB.Points; } var getItems = room.ForageItems.Where(x => x.ForageRank <= player.ForageRank).ToList(); if (getItems.Count == 0 && room.terrain == Room.Terrain.City) { getItems = new ItemContainer(); if (Helpers.Rand(1, 100) <= 50) { getItems.Add(Held.TatteredRag()); getItems.Add(Held.ScrapMetal()); } } else if (room.terrain == Room.Terrain.City) { if (Helpers.Rand(1, 100) <= 50) { getItems.Add(Held.TatteredRag()); getItems.Add(Held.ScrapMetal()); } } var successChance = Helpers.Rand(1, 100); if (getSkillProf >= successChance && getItems.Count > 0) { var YouFound = "You found " + Helpers.ReturnName(null, null, getItems[Helpers.Rand(0, getItems.Count)].name).ToLower() + "."; var item = getItems[Helpers.Rand(0, getItems.Count)]; item.location = Item.Item.ItemLocation.Inventory; item.type = Item.Item.ItemType.Food; item.hidden = false; PlayerSetup.Player.AddItem(player, item); HubContext.Instance.SendToClient(YouFound, player.HubGuid); } else { var failMessage = ""; if (room.terrain == Room.Terrain.City) { failMessage = "You fail to find anything."; } else { switch (Helpers.Rand(1, 4)) { case 1: failMessage = "A bee has stung you on the hand, Ouch!"; break; case 2: case 3: failMessage = "You fail to find anything worth taking."; break; default: failMessage = "You don't recognise any of the flora here."; break; } } HubContext.Instance.SendToClient(failMessage, player.HubGuid); if (getSkillProf < 99) { HubContext.Instance.SendToClient("You learn from your mistakes and gain 100 experience points", player.HubGuid); var xp = new Experience(); player.Experience += 100; xp.GainLevel(player); foragingAB.Points += Helpers.Rand(1, 5); if (foragingAB.Points > 99) { foragingAB.Points = 99; } } if (foragingAB.Points == 99) { HubContext.Instance.SendToClient("You must commit to a craft to progress further", player.HubGuid); } Score.ReturnScoreUI(player); } player.ActiveSkill = null; player.PlayerIsForaging = false; }
public void Move(Item item, ItemContainer other, int ammount = 1) { ammount = Remove(item, ammount); other.Add(item, ammount); }