public Item(string name, string description, float price, ItemCategory category) { Name = name; Description = description; Price = price; Category = category; }
public Item(string name, int buyPrize, int sellPrize, ItemCategory itemCategory) { mName = name; mBuyPrize = buyPrize; mSellPrize = sellPrize; mCategory = itemCategory; }
// All Items in one Category public List<InventoryItem> Items(ItemCategory filter) { IEnumerable<InventoryItem> filteredList = from query in _items where query.ItemCategoryId == filter select query; return filteredList.ToList(); }
// All Items in many Categories /* UNTESTED */ public List<InventoryItem> Items(ItemCategory[] filter) { IEnumerable<InventoryItem> filteredList = from query in _items where filter.Any(c => c == query.ItemCategoryId) select query; return filteredList.ToList(); }
public Item(ItemCategory category, string type, string version, int gridWidth, int gridHeight) { Category = category; Type = type; Version = version; GridWidth = gridWidth; GridHeight = gridHeight; }
public IEnumerable<ItemObject> GetItemsByDistance(IntPoint3 location, ItemCategory category, Func<ItemObject, bool> filter) { var items = m_items .Where(i => i.ItemCategory == category) .Where(filter) .OrderBy(i => (i.Location - location).ManhattanLength); return items; }
public GameObject CreateItem( ItemCategory category, string itemName ) { Item item = m_Categories.GetItem( category, itemName ); if( null == item ) return null; if( null == item.m_Prefab ) return null; return (GameObject)Instantiate( item.m_Prefab ); }
// Use this for initialization void Start() { rend = this.GetComponent<MeshRenderer>(); normalMats = rend.materials; selectedMatList = new Material[normalMats.Length]; for (int i = 0; i < normalMats.Length; i++) { selectedMatList[i] = selectedMat; } myType = ItemCategory.resource; }
public SpaceShipItem(string description, ItemCategory category, params object[] args) { Contract.Requires(args.Length % 2 == 0, "args must be even, containing pairs of property names and values."); Id = Guid.NewGuid(); Description = description; Category = category; for (int i = 0; i < args.Length; i += 2) _properties[args[i].ToString()] = args[i + 1]; }
public async Task<ActionResult> SearchItems(int id, ItemCategory category, string keywords) { var existingItemIds = await ( from wi in _db.WishlistItems where wi.WishlistId == id select wi.ItemId).ToListAsync(); var items = await _retailer.FindItemsAsync(category, keywords); var viewModel = new FindGiftsResultsViewModel { WishlistId = id, Results = items.ToList(), ExistingItemIds = existingItemIds }; return PartialView("_SearchResults", viewModel); }
public async Task<Item[]> FindItemsAsync(ItemCategory category, string keywords) { var itemSearch = new ItemSearch { AssociateTag = _associateTag, AWSAccessKeyId = _accessKey, Request = new ItemSearchRequest[] { new ItemSearchRequest { SearchIndex = Enum.GetName(typeof(ItemCategory), category), Keywords = keywords, ItemPage = "1", ResponseGroup = new string[] { "Images", "ItemAttributes" } } } }; var searchResult = await _amazonClient.ItemSearchAsync(new ItemSearchRequest1 { ItemSearch = itemSearch }); var items = searchResult.ItemSearchResponse.Items[0].Item; if (items == null) { return new Item[0]; } return items.Select(item => ToRetailerItem(item)).ToArray(); }
public void ChangeStoreCategory(ItemCategory category) { ClearCurrentItems(); _selectedCategory = category; var categoryItems = _storeItems.Where(catItem => catItem.Category == _selectedCategory).ToList(); var itemWidth = 100; var itemOffset = 5; var itemHeight = 40; int columns = 3; int startX = (columns / 2)*(itemWidth + itemOffset) * -1; int startY = (((categoryItems.Count + columns - 1) / columns) * (itemHeight + itemOffset)) * -1; int x = 0, y = 0; for(int i = 0; i < categoryItems.Count(); i++) { var item = categoryItems[i]; var child = NGUITools.AddChild(UIParent, ButtonPrefab); child.transform.localPosition = new Vector3( startX + x * (itemWidth + itemOffset), (startY + y * (itemHeight + itemOffset)) * -1, 0); var s = child.GetComponent<StoreItem>(); s.Item = item; x++; if (x == columns) { x = 0; y++; } } }
public void Clear() { _id = -1; _name = ""; _itemCategoryId = ItemCategory.Null; _ownerId = -1; _worldGridSize = -1; _inventoryGridSize = -1; _quantity = -1; //private Byte[] _worldModel; //private Byte[] _inventoryImage; _statsList.Clear(); }
void OnGUI() { if (_serializedObject != null) { if (_database.ItemList == null) { _database.ItemList = new List<Item>(); } GUILayout.Space(15); GUILayout.BeginHorizontal(); toolbarIndex = GUILayout.Toolbar(toolbarIndex, toolbarStrings); GUILayout.EndHorizontal(); //Items EditorUtility.SetDirty(_database); if (toolbarIndex == 0) { ReinitializeDatabase(); ReinitializeProperties(); GUILayout.Space(20); GUILayout.BeginHorizontal(); GUILayout.BeginVertical("Box", GUILayout.Width(350)); if (GUILayout.Button("Create New Item")) { Item newItem = new Item("New Item " + _database.ItemList.Count.ToString(), "Sample Description"); EditedItem = newItem; _database.ItemList.Add(newItem); ReinitializeDatabase(); } GUILayout.BeginVertical("Box", GUILayout.Height(650)); itemListVector = GUILayout.BeginScrollView(itemListVector, GUILayout.Height(650)); foreach (Item item in _database.ItemList) { GUILayout.Space(5); if (GUILayout.Button(item.Name)) { EditedItem = item; EditorGUI.FocusTextInControl(null); } } GUILayout.EndScrollView(); GUILayout.EndVertical(); GUILayout.EndVertical(); if (EditedItem != null) { if (ItemPropertyList == null || !ItemPropertyList.list.Equals(EditedItem.ItemProperties)) { if (_database.ItemList.Count > 0) { if (EditedItem.ItemProperties != null) { ItemPropertyList = new ReorderableList(EditedItem.ItemProperties, typeof (ItemProperty)); ItemPropertyList.drawElementCallback = (Rect rect, int index, bool active, bool focused) => { ItemProperty property = EditedItem.ItemProperties[index]; rect.y += 2; EditorGUI.LabelField( new Rect(rect.x + 25, rect.y, 150, EditorGUIUtility.singleLineHeight),property.PropertyName); property.PropertyValue = EditorGUI.TextField(new Rect(rect.x + 250, rect.y, 150, EditorGUIUtility.singleLineHeight), property.PropertyValue); }; ItemPropertyList.drawHeaderCallback = (Rect rect) => { EditorGUI.LabelField(new Rect(rect.x + 25, rect.y, rect.width, rect.height), "Name"); EditorGUI.LabelField(new Rect(rect.x + 250, rect.y, rect.width, rect.height), "Value"); }; //ItemPropertyList.onAddCallback = (ReorderableList l) => //{ // var index = EditedItem.ItemProperties.Count; // ItemProperty property = new ItemProperty(); // EditedItem.ItemProperties.Add(property); // property = EditedItem.ItemProperties[index]; // property.PropertyName = property.GetExisting(PropertyStrings); // property.PropertyValue = // _database.GetByNameProperty(property.PropertyName).PropertyValue; //}; ItemPropertyList.onAddDropdownCallback = (Rect rect, ReorderableList list) => { var menu = new GenericMenu(); for (int i = 0; i < _database.ItemProperties.Count; i++) { if (!EditedItem.ItemProperties.Contains(_database.ItemProperties[i])) { menu.AddItem(new GUIContent(_database.ItemProperties[i].PropertyName), false, AddProperty, _database.GetByNameProperty(_database.ItemProperties[i].PropertyName)); } } menu.ShowAsContext(); }; } } } GUILayout.BeginVertical("Box", GUILayout.Height(650)); if (GUILayout.Button("Delete this Item")) { ItemToDelete = EditedItem; } itemDataVector = GUILayout.BeginScrollView(itemDataVector, GUILayout.Height(650)); GUILayout.BeginVertical("Box"); GUILayout.BeginHorizontal(); GUILayout.Label("ID: "); GUILayout.Label(EditedItem.ID.ToString()); GUILayout.EndHorizontal(); GUILayout.Space(10); GUILayout.BeginHorizontal(); GUILayout.Label("Name"); EditedItem.Name = GUILayout.TextField(EditedItem.Name, GUILayout.Width(460)); GUILayout.EndHorizontal(); GUILayout.Space(10); GUILayout.BeginHorizontal(); GUILayout.Label("Description"); EditedItem.Description = GUILayout.TextArea(EditedItem.Description, GUILayout.Width(460)); GUILayout.EndHorizontal(); GUILayout.Space(10); GUILayout.BeginHorizontal(); GUILayout.Label("Max Stack's length"); int.TryParse(GUILayout.TextField(EditedItem.MaxStackCount.ToString(), GUILayout.Width(460)), out EditedItem.MaxStackCount); GUILayout.EndHorizontal(); GUILayout.EndVertical(); GUILayout.BeginVertical("Box"); GUILayout.BeginHorizontal(); GUILayout.Label("Icon"); EditedItem.Icon = (Sprite)EditorGUILayout.ObjectField(EditedItem.Icon, typeof(Sprite), GUILayout.Width(460)); GUILayout.EndHorizontal(); GUILayout.Space(10); GUILayout.BeginHorizontal(); GUILayout.Label("Prefab"); EditedItem.ItemPrefab = (GameObject) EditorGUILayout.ObjectField(EditedItem.ItemPrefab, typeof(GameObject), GUILayout.Width(460)); GUILayout.EndHorizontal(); GUILayout.Space(10); GUILayout.BeginHorizontal(); GUILayout.Label("On Use AudioClip"); EditedItem.OnUseAudioClip = (AudioClip) EditorGUILayout.ObjectField(EditedItem.OnUseAudioClip, typeof(AudioClip), GUILayout.Width(460)); GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); GUILayout.Label("On Gear AudioClip"); EditedItem.OnGearAudioClip = (AudioClip) EditorGUILayout.ObjectField(EditedItem.OnGearAudioClip, typeof(AudioClip), GUILayout.Width(460)); GUILayout.EndHorizontal(); GUILayout.Space(10); GUILayout.BeginVertical("Box"); GUILayout.BeginHorizontal(); GUILayout.Label("Item Category"); EditedItem.categoryChoiceID = EditorGUILayout.Popup(EditedItem.categoryChoiceID, CategoryStrings); GUILayout.EndHorizontal(); GUILayout.EndVertical(); GUILayout.EndVertical(); GUILayout.Space(10); GUILayout.BeginVertical("Box"); //ReorderableListHere GUILayout.Label("Item Properties"); EditorUtility.SetDirty(_database); ItemPropertyList.DoLayoutList(); EditorUtility.SetDirty(_database); GUILayout.EndVertical(); GUILayout.EndScrollView(); GUILayout.EndVertical(); } GUILayout.EndHorizontal(); } else if (toolbarIndex == 1) //ItemCategories & Properties { ReinitializeDatabase(); ReinitializeProperties(); GUILayout.Space(20); GUILayout.BeginHorizontal(); GUILayout.BeginVertical("Box", GUILayout.Width(250)); newItemCategory = GUILayout.TextField(newItemCategory, GUILayout.Width(250)); if (GUILayout.Button("Create Item Category")) { if (!_database.CategoryExist(newItemCategory)) { _database.ItemCategories.Add(new ItemCategory(newItemCategory)); } } if (_database.ItemCategories.Count != 0) { categoryListVector = GUILayout.BeginScrollView(categoryListVector, GUILayout.Width(250)); GUILayout.BeginVertical("Box"); foreach (ItemCategory category in _database.ItemCategories) { GUILayout.Space(10); if (GUILayout.Button(category.Category)) { selectedCategory = category; } } GUILayout.EndVertical(); GUILayout.EndScrollView(); } GUILayout.Space(20); GUILayout.BeginVertical("Box"); if (GUILayout.Button("Remove")) { _database.ItemCategories.Remove(selectedCategory); selectedCategory = null; } GUILayout.EndVertical(); GUILayout.EndVertical(); GUILayout.BeginVertical("Box"); GUILayout.BeginHorizontal(); newItemProperty = GUILayout.TextField(newItemProperty, GUILayout.Width(250)); if (GUILayout.Button("Create Item Property")) { if (!_database.PropertyExist(newItemProperty)) { _database.ItemProperties.Add(new ItemProperty(newItemProperty, string.Empty)); } } GUILayout.EndHorizontal(); if (_database.ItemProperties.Count != 0) { propertyListVector2 = GUILayout.BeginScrollView(propertyListVector2, GUILayout.Height(650)); GUILayout.BeginVertical("Box"); foreach (ItemProperty property in _database.ItemProperties) { GUILayout.Space(10); GUILayout.BeginHorizontal(); GUILayout.Label("Name:"); property.PropertyName = GUILayout.TextField(property.PropertyName, GUILayout.Width(450)); GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); GUILayout.Label("Default Value:"); property.PropertyValue = GUILayout.TextField(property.PropertyValue.ToString(), GUILayout.Width(450)); GUILayout.EndHorizontal(); if (GUILayout.Button("Remove")) { foreach (Item i in _database.ItemList) { if (i.ItemProperties.Contains(property)) { i.ItemProperties.Remove(property); } } propertyToDelete = property; } } GUILayout.EndVertical(); GUILayout.EndScrollView(); } GUILayout.EndVertical(); GUILayout.EndHorizontal(); } else if (toolbarIndex == 2) { GUILayout.BeginHorizontal(); //EditorUtility.SetDirty(_database); //GUILayout.BeginVertical("box"); //if(GUILayout.Button("New Recipe")) //{ // _database.Recipes.Add(new Recipe()); //} //foreach (Recipe rec in _database.Recipes) //{ // GUILayout.Space(15); // int.TryParse(GUILayout.TextField(rec.OutputID.ToString()), out rec.OutputID); // if (GUILayout.Button("Remove Recipe")) // { // if (RecipeToRemove == null) // { // RecipeToRemove = rec; // } // } //} //GUILayout.EndVertical(); //GUILayout.BeginVertical("box"); //GUILayout.EndVertical(); //EditorUtility.SetDirty(_database); craftToolbarIndex = GUILayout.Toolbar(craftToolbarIndex, craftToolbarStrings); GUILayout.EndHorizontal(); if (craftToolbarIndex == 0) //Recipes { GUILayout.BeginHorizontal(); GUILayout.BeginVertical("box",GUILayout.Width(250)); //list GUILayout.BeginHorizontal(); newRecipe = GUILayout.TextField(newRecipe.ToString(), GUILayout.Width(150)); if (GUILayout.Button("Create Recipe")) { if(int.Parse(newRecipe) <= _database.ItemList.Count-1) { bool foundDuplicate = false; for (int i = 0; i < _database.Recipes.Count; i++) { if (_database.Recipes[i].OutputID == int.Parse(newRecipe)) { foundDuplicate = true; } } if (!foundDuplicate) { _database.Recipes.Add(new Recipe(int.Parse(newRecipe))); } } } GUILayout.EndHorizontal(); try { foreach (Recipe rec in _database.Recipes) { if (GUILayout.Button(_database.ItemByID(rec.OutputID).Name.ToString())) { EditedRecipe = rec; } } } catch(Exception ex) { } GUILayout.EndVertical(); if (EditedRecipe != null) { try { GUILayout.BeginVertical("box"); GUILayout.BeginHorizontal(); GUILayout.Label("Result Item"); GUILayout.Label(_database.ItemByID(EditedRecipe.OutputID).Name.ToString()); GUILayout.EndHorizontal(); GUILayout.Label("Ingredients"); if (GUILayout.Button("New Ingredient")) { EditedRecipe.RequiredData.Add(_database.ItemByID(0)); } if (EditedRecipe.RequiredData != null) { foreach (Item i in EditedRecipe.RequiredData) { GUILayout.Space(10); GUILayout.BeginHorizontal(); if (GUILayout.Button("Remove")) { CraftDataToRemove = i; } GUILayout.Label("Ingredient ID"); int.TryParse(GUILayout.TextField(i.ID.ToString()), out i.ID); GUILayout.EndHorizontal(); } } } catch(Exception ex) { } GUILayout.EndVertical(); } GUILayout.EndHorizontal(); } else if (craftToolbarIndex == 1) //BluePrints { GUILayout.BeginHorizontal(); GUILayout.BeginVertical("box", GUILayout.Width(250)); //list GUILayout.BeginHorizontal(); newBluePrint = GUILayout.TextField(newBluePrint.ToString(), GUILayout.Width(150)); EditorUtility.SetDirty(_database); if (GUILayout.Button("Create BluePrint")) { if (int.Parse(newBluePrint) <= _database.ItemList.Count - 1) { bool foundDuplicate = false; for (int i = 0; i < _database.BluePrints.Count; i++) { if (_database.BluePrints[i].OutputID == int.Parse(newBluePrint)) { foundDuplicate = true; } } if (!foundDuplicate) { _database.BluePrints.Add(new BluePrint(int.Parse(newBluePrint))); } } } GUILayout.EndHorizontal(); foreach (BluePrint bp in _database.BluePrints) { if (GUILayout.Button(_database.ItemByID(bp.OutputID).Name.ToString())) { EditedBluePrint = bp; } } GUILayout.EndVertical(); if (EditedBluePrint!= null) { GUILayout.BeginVertical("box", GUILayout.Width(200)); GUILayout.BeginHorizontal(); GUILayout.EndHorizontal(); GUILayout.BeginVertical(); GUILayout.BeginHorizontal(); EditedBluePrint.x1y1 = GUILayout.TextField(EditedBluePrint.x1y1.ToString(),GUILayout.Width(40)); EditedBluePrint.x1y2 = GUILayout.TextField(EditedBluePrint.x1y2.ToString(), GUILayout.Width(40)); EditedBluePrint.x1y3 = GUILayout.TextField(EditedBluePrint.x1y3.ToString(), GUILayout.Width(40)); GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); EditedBluePrint.x2y1 = GUILayout.TextField(EditedBluePrint.x2y1.ToString(), GUILayout.Width(40)); EditedBluePrint.x2y2 = GUILayout.TextField(EditedBluePrint.x2y2.ToString(), GUILayout.Width(40)); EditedBluePrint.x2y3 = GUILayout.TextField(EditedBluePrint.x2y3.ToString(), GUILayout.Width(40)); GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); EditedBluePrint.x3y1 = GUILayout.TextField(EditedBluePrint.x3y1.ToString(), GUILayout.Width(40)); EditedBluePrint.x3y2 = GUILayout.TextField(EditedBluePrint.x3y2.ToString(), GUILayout.Width(40)); EditedBluePrint.x3y3 = GUILayout.TextField(EditedBluePrint.x3y3.ToString(), GUILayout.Width(40)); GUILayout.EndHorizontal(); GUILayout.EndVertical(); GUILayout.EndVertical(); } GUILayout.EndHorizontal(); } } else if (toolbarIndex == 3) //Currencies { GUILayout.BeginHorizontal(); GUILayout.BeginVertical("box", GUILayout.Width(this.position.width / 2)); GUILayout.BeginHorizontal(); newCurrency = GUILayout.TextField(newCurrency, GUILayout.Width(125)); GUILayout.Space(20); if (GUILayout.Button("Create new currency", GUILayout.Width(200))) { if(!string.IsNullOrEmpty(newCurrency)) { if (!_database.CurrencyExist(newCurrency)) { Currency currency = new Currency(); currency.Name = newCurrency; _database.Currencies.Add(currency); } } } GUILayout.EndHorizontal(); foreach (var c in _database.Currencies) { GUILayout.Space(10); if (GUILayout.Button(c.Name)) { EditedCurrency = _database.CurrencyByName(c.Name); CurrencyDependencyList = new ReorderableList(EditedCurrency.Dependencies, typeof(CurrencyDependency)); EditorGUI.FocusTextInControl(null); } } GUILayout.EndVertical(); GUILayout.BeginVertical("box"); if (EditedCurrency != null) { if (CurrencyDependencyList == null) { CurrencyDependencyList = new ReorderableList(EditedCurrency.Dependencies, typeof(CurrencyDependency)); } if (CurrencyDependencyList != null || !CurrencyDependencyList.list.Equals(EditedCurrency.Dependencies)) { if (EditedCurrency.Dependencies != null) { CurrencyDependencyList.elementHeight = EditorGUIUtility.singleLineHeight * 5f; CurrencyDependencyList.drawHeaderCallback = (Rect rect) => { EditorGUI.LabelField(rect, "Currency Names and Currency Values"); }; CurrencyDependencyList.onAddCallback = (ReorderableList l) => { var index = EditedCurrency.Dependencies.Count; CurrencyDependency dependency = new CurrencyDependency(); EditedCurrency.Dependencies.Add(dependency); dependency = EditedCurrency.Dependencies[index]; dependency.FirstCurrency = EditedCurrency.Name; dependency.SecondCurrency = EditedCurrency.Name; dependency.FirstCurrencyCount = 1; dependency.SecondCurrencyCount = 1; }; CurrencyDependencyList.drawElementCallback = (Rect rect, int index, bool active, bool focused) => { try { CurrencyDependency dependency = EditedCurrency.Dependencies[index]; rect.y += 2; dependency.FirstCurrency = EditorGUI.TextField(new Rect(rect.x, rect.y, 90, EditorGUIUtility.singleLineHeight), dependency.FirstCurrency); dependency.SecondCurrency = EditorGUI.TextField(new Rect(rect.x, rect.y + 50, 90, EditorGUIUtility.singleLineHeight), dependency.SecondCurrency); int.TryParse(EditorGUI.TextField(new Rect(rect.x + 100, rect.y, 90, EditorGUIUtility.singleLineHeight), dependency.FirstCurrencyCount.ToString()), out dependency.FirstCurrencyCount); int.TryParse(EditorGUI.TextField(new Rect(rect.x + 100, rect.y + 50, 90, EditorGUIUtility.singleLineHeight), dependency.SecondCurrencyCount.ToString()), out dependency.SecondCurrencyCount); } catch (Exception ex) { } }; } } GUILayout.BeginHorizontal(); if (GUILayout.Button("Remove")) { CurrencyToRemove = EditedCurrency; } GUILayout.Label("Currency Name:"); EditedCurrency.Name = GUILayout.TextField(EditedCurrency.Name, GUILayout.Width(125)); GUILayout.EndHorizontal(); EditorUtility.SetDirty(_database); CurrencyDependencyList.DoLayoutList(); EditorUtility.SetDirty(_database); } GUILayout.EndVertical(); GUILayout.EndHorizontal(); } _serializedObject.Update(); _serializedObject.ApplyModifiedProperties(); } if (BluePrintToRemove != null) { _database.BluePrints.Remove(BluePrintToRemove); BluePrintToRemove = null; } if (CurrencyToRemove != null) { _database.Currencies.Remove(CurrencyToRemove); CurrencyToRemove = null; EditedCurrency = null; } if (CraftDataToRemove != null) { EditedRecipe.RequiredData.Remove(CraftDataToRemove); CraftDataToRemove = null; } if (RecipeToRemove != null) { _database.Recipes.Remove(RecipeToRemove); RecipeToRemove = null; } if (ItemToDelete != null) { if (ItemToDelete.ID != 0) { EditedItem = _database.ItemList[ItemToDelete.ID - 1]; } else if (_database.ItemList.Count == 1) { EditedItem = null; } else { EditedItem = _database.ItemList[ItemToDelete.ID + 1]; } _database.ItemList.Remove(ItemToDelete); ItemToDelete = null; ReinitializeDatabase(); } if (propertyToDelete != null) { _database.ItemProperties.Remove(propertyToDelete); propertyToDelete = null; } EditorUtility.SetDirty(_database); }
// Use this for initialization void Start() { Console.Instance.CommandSent += OnCommand; GameObject sceneMaster = GameObject.Find( "SceneMaster" ); if( null == sceneMaster ) { Debug.LogError( "Failed to find SceneMaster object" ); return; } m_ItemMap = (ItemMap) sceneMaster.GetComponent<ItemMap>(); if( null == m_ItemMap ) { Debug.LogError( "Failed to find 'ItemMap' component on SceneMaster object" ); return; } m_ToolsCategory = m_ItemMap.m_Categories.FindCategory( "Tools" ); if( null == m_ToolsCategory ) { Debug.LogError( "Failed to find 'Tools' category in ItemMap" ); return; } ChangeTool( m_ItemMap.CreateItem( m_ToolsCategory, "Hand" ) ); m_InternalIZ = this.gameObject.AddComponent<CapsuleCollider>(); UpdateInternalIZ(); }
private void UpdateCategories() { var oldSelectedCategory = _selectedCategory; using (var context = new ERPContext()) { Categories.Clear(); var allCategory = new ItemCategory { ID = -1, Name = "All" }; Categories.Add(new ItemCategoryVM { Model = allCategory }); var categoriesFromDatabase = context.Categories.OrderBy(category => category.Name); foreach (var category in categoriesFromDatabase) Categories.Add(new ItemCategoryVM { Model = category }); } UpdateSelectedCategory(oldSelectedCategory); }
public IComponent(int _item, ItemCategory _Category) { amount = 1; ID = _item; Category = _Category; }
public bool Match(ItemID itemID, ItemCategory itemCategory, MaterialID materialID, MaterialCategory materialCategory) { return m_itemIDMask.Get(itemID) && m_itemCategoryMask.Get(itemCategory) && m_materialIDMask.Get(materialID) && m_materialCategoryMask.Get(materialCategory); }
public ItemTableViewData(int id, string name, Sprite icon, List <ItemEffect> effects, string description, ItemCategory category, ItemRarity rarity, bool active, string folderPath) { this.Id = id; this.Name = name; this.oldName = Name; this.Icon = icon; this.Effects = effects; this.Description = description; this.Category = category; this.Rarity = rarity; this.Active = active; this.folderPath = folderPath; }
public Item GetItem( ItemCategory category, string itemName ) { return category.SearchCatItemRecurse( itemName ); }
// Private methods. static void GetInfoPositions(ItemCategory cat, ref Vector2 iconPosition, ref Vector2 stringPosition) { iconPosition.X = 800; stringPosition.X = 850; switch (cat) { case ItemCategory.TankSpeed: iconPosition.Y = 20; stringPosition.Y = 30; break; case ItemCategory.AmmoSpeed: iconPosition.Y = 70; stringPosition.Y = 80; break; case ItemCategory.Armor: iconPosition.Y = 120; stringPosition.Y = 130; break; case ItemCategory.TBF: iconPosition.Y = 170; stringPosition.Y = 180; break; case ItemCategory.Other: iconPosition.Y = 220; stringPosition.Y = 230; break; } }
public bool Match(ItemID itemID, ItemCategory itemCategory, MaterialID materialID, MaterialCategory materialCategory) { return (m_itemIDMask == null || m_itemIDMask.Get(itemID)) && (m_itemCategoryMask == null || m_itemCategoryMask.Get(itemCategory)) && (m_materialIDMask == null || m_materialIDMask.Get(materialID)) && (m_materialCategoryMask == null || m_materialCategoryMask.Get(materialCategory)); }
/* public static IGui.EditorType getEditorType(ItemCategory itemCategory) { switch (itemCategory) { } } */ public static string CategoryLookup(ItemCategory itemCategory) { return itemCategory.ToString().Replace('_', ' '); }
public async Task<ActionResult> Search(ItemCategory category, string keywords) { var items = await _retailer.FindItemsAsync(category, keywords); return PartialView("_SearchResults", items); }
private static void AddItemInfo(string itemID, ItemCategory category, string defaultSerialized, bool hide = false, bool preventDelete = false) { itemInfo.Add(itemID, new ItemInfo { category = category, defaultSerialized = defaultSerialized, hide = hide, preventDelete = preventDelete }); }
public void Load(ItemCategory itemCategory) { itemCategory.CodexTab_Object = uow.GetRepo <CodexTabRepository>().GetByID(itemCategory.CodexTabID); }
protected void Page_Load(object sender, EventArgs e) { db = new MooglenomicsDatabaseDataContext(); //itemsList = db.Items.Where(p => p.isUntradeable == false).OrderBy(p => p.ItemSubCategory.ItemCategory.ItemCategoryID).ThenBy(p => p.ItemSubCategory.ItemSubCat_ID).ToList(); HttpCookie hc = MoogleCookieHelper.GetCookie(Request); if (hc != null) { currentUser = db.Users.SingleOrDefault(i => i.UserID.ToString().Equals(hc["userID"])); } if (currentUser == null) { Response.Redirect("Login.aspx"); } if (!IsPostBack) { string catID = Request.QueryString["cat"]; string subcatID = Request.QueryString["subcat"]; string itemID = Request.QueryString["item"]; if (itemID != null) { Load_Item(itemID); } Subcategory_DropDownList.Items.Clear(); Category_DropDownList.Items.Clear(); Subcategory_DropDownList.Items.Add("All"); Category_DropDownList.Items.Add("All"); int iCat = 0; List<ItemCategory> icList = db.ItemCategories.ToList(); foreach (ItemCategory ic in icList) { iCat++; Category_DropDownList.Items.Add(ic.CategoryName); if (catID != null && ic.ItemCategoryID.ToString().Equals(catID)) { Category_DropDownList.SelectedIndex = iCat; itemCategory = ic; List<ItemSubCategory> iscList = ic.ItemSubCategories.ToList(); foreach (ItemSubCategory isc in iscList) { Subcategory_DropDownList.Items.Add(isc.Name); if (subcatID != null && isc.ItemSubCat_ID.ToString().Equals(subcatID)) { itemSubcategory = isc; } } } } ItemList_Filter(); } }
public ItemType GetEquipment(ItemCategory category, int tier) { return (from i in ItemBase.Types where i.Category == category && i.Tier <= tier orderby i.Tier descending, i.Rarity descending select i).FirstOrDefault(); }
public static bool HasItem(this List <Item> list, ItemCategory cat) { return(list.Any(i => i.Category == cat)); }
public static IEnumerable<ItemInfo> GetItemInfos(ItemCategory category) { Debug.Assert(category != ItemCategory.Undefined); return s_items.Where(ii => ii != null && ii.Category == category); }
// Methods public ItemAction(byte[] data) : base(data) { this.superiorType = SuperiorItemType.NotApplicable; this.charClass = CharacterClass.NotApplicable; this.level = -1; this.usedSockets = -1; this.use = -1; this.graphic = -1; this.color = -1; this.stats = new List<StatBase>(); this.unknown1 = -1; this.runewordID = -1; this.runewordParam = -1; BitReader br = new BitReader(data, 1); this.action = (ItemActionType) br.ReadByte(); br.SkipBytes(1); this.category = (ItemCategory) br.ReadByte(); this.uid = br.ReadUInt32(); if (data[0] == 0x9d) { br.SkipBytes(5); } this.flags = (ItemFlags) br.ReadUInt32(); this.version = (ItemVersion) br.ReadByte(); this.unknown1 = br.ReadByte(2); this.destination = (ItemDestination) br.ReadByte(3); if (this.destination == ItemDestination.Ground) { this.x = br.ReadUInt16(); this.y = br.ReadUInt16(); } else { this.location = (EquipmentLocation) br.ReadByte(4); this.x = br.ReadByte(4); this.y = br.ReadByte(3); this.container = (ItemContainer) br.ReadByte(4); } if ((this.action == ItemActionType.AddToShop) || (this.action == ItemActionType.RemoveFromShop)) { int num = ((int) this.container) | 0x80; if ((num & 1) == 1) { num--; this.y += 8; } this.container = (ItemContainer) num; } else if (this.container == ItemContainer.Unspecified) { if (this.location == EquipmentLocation.NotApplicable) { if ((this.Flags & ItemFlags.InSocket) == ItemFlags.InSocket) { this.container = ItemContainer.Item; this.y = -1; } else if ((this.action == ItemActionType.PutInBelt) || (this.action == ItemActionType.RemoveFromBelt)) { this.container = ItemContainer.Belt; this.y = this.x / 4; this.x = this.x % 4; } } else { this.x = -1; this.y = -1; } } if ((this.flags & ItemFlags.Ear) == ItemFlags.Ear) { this.charClass = (CharacterClass) br.ReadByte(3); this.level = br.ReadByte(7); this.name = br.ReadString(7, '\0', 0x10); this.baseItem = BaseItem.Get(ItemType.Ear); } else { this.baseItem = BaseItem.GetByID(this.category, br.ReadUInt32()); if (this.baseItem.Type == ItemType.Gold) { this.stats.Add(new SignedStat(BaseStat.Get(StatType.Quantity), br.ReadInt32(br.ReadBoolean(1) ? 0x20 : 12))); } else { this.usedSockets = br.ReadByte(3); if ((this.flags & (ItemFlags.Compact | ItemFlags.Gamble)) == ItemFlags.None) { BaseStat stat; int num2; this.level = br.ReadByte(7); this.quality = (ItemQuality) br.ReadByte(4); if (br.ReadBoolean(1)) { this.graphic = br.ReadByte(3); } if (br.ReadBoolean(1)) { this.color = br.ReadInt32(11); } if ((this.flags & ItemFlags.Identified) == ItemFlags.Identified) { switch (this.quality) { case ItemQuality.Inferior: this.prefix = new ItemAffix(ItemAffixType.InferiorPrefix, br.ReadByte(3)); break; case ItemQuality.Superior: this.prefix = new ItemAffix(ItemAffixType.SuperiorPrefix, 0); this.superiorType = (SuperiorItemType) br.ReadByte(3); break; case ItemQuality.Magic: this.prefix = new ItemAffix(ItemAffixType.MagicPrefix, br.ReadUInt16(11)); this.suffix = new ItemAffix(ItemAffixType.MagicSuffix, br.ReadUInt16(11)); break; case ItemQuality.Set: this.setItem = BaseSetItem.Get(br.ReadUInt16(12)); break; case ItemQuality.Rare: case ItemQuality.Crafted: this.prefix = new ItemAffix(ItemAffixType.RarePrefix, br.ReadByte(8)); this.suffix = new ItemAffix(ItemAffixType.RareSuffix, br.ReadByte(8)); break; case ItemQuality.Unique: if (this.baseItem.Code != "std") { try { this.uniqueItem = BaseUniqueItem.Get(br.ReadUInt16(12)); } catch{} } break; } } if ((this.quality == ItemQuality.Rare) || (this.quality == ItemQuality.Crafted)) { this.magicPrefixes = new List<MagicPrefixType>(); this.magicSuffixes = new List<MagicSuffixType>(); for (int i = 0; i < 3; i++) { if (br.ReadBoolean(1)) { this.magicPrefixes.Add((MagicPrefixType) br.ReadUInt16(11)); } if (br.ReadBoolean(1)) { this.magicSuffixes.Add((MagicSuffixType) br.ReadUInt16(11)); } } } if ((this.Flags & ItemFlags.Runeword) == ItemFlags.Runeword) { this.runewordID = br.ReadUInt16(12); this.runewordParam = br.ReadUInt16(4); num2 = -1; if (this.runewordParam == 5) { num2 = this.runewordID - (this.runewordParam * 5); if (num2 < 100) { num2--; } } else if (this.runewordParam == 2) { num2 = ((this.runewordID & 0x3ff) >> 5) + 2; } br.ByteOffset -= 2; this.runewordParam = br.ReadUInt16(); this.runewordID = num2; if (num2 == -1) { throw new Exception("Unknown Runeword: " + this.runewordParam); } this.runeword = BaseRuneword.Get(num2); } if ((this.Flags & ItemFlags.Personalized) == ItemFlags.Personalized) { this.name = br.ReadString(7, '\0', 0x10); } if (this.baseItem is BaseArmor) { stat = BaseStat.Get(StatType.ArmorClass); this.stats.Add(new SignedStat(stat, br.ReadInt32(stat.SaveBits) - stat.SaveAdd)); } if ((this.baseItem is BaseArmor) || (this.baseItem is BaseWeapon)) { stat = BaseStat.Get(StatType.MaxDurability); num2 = br.ReadInt32(stat.SaveBits); this.stats.Add(new SignedStat(stat, num2)); if (num2 > 0) { stat = BaseStat.Get(StatType.Durability); this.stats.Add(new SignedStat(stat, br.ReadInt32(stat.SaveBits))); } } if ((this.Flags & (ItemFlags.None | ItemFlags.Socketed)) == (ItemFlags.None | ItemFlags.Socketed)) { stat = BaseStat.Get(StatType.Sockets); this.stats.Add(new SignedStat(stat, br.ReadInt32(stat.SaveBits))); } if (this.baseItem.Stackable) { if (this.baseItem.Useable) { this.use = br.ReadByte(5); } this.stats.Add(new SignedStat(BaseStat.Get(StatType.Quantity), br.ReadInt32(9))); } if ((this.Flags & ItemFlags.Identified) == ItemFlags.Identified) { StatBase base2; int num4 = (this.Quality == ItemQuality.Set) ? br.ReadByte(5) : -1; this.mods = new List<StatBase>(); while ((base2 = ReadStat(br)) != null) { this.mods.Add(base2); } if ((this.flags & ItemFlags.Runeword) == ItemFlags.Runeword) { while ((base2 = ReadStat(br)) != null) { this.mods.Add(base2); } } if (num4 > 0) { this.setBonuses = new List<StatBase>[5]; for (int j = 0; j < 5; j++) { if ((num4 & (((int) 1) << j)) != 0) { this.setBonuses[j] = new List<StatBase>(); while ((base2 = ReadStat(br)) != null) { this.setBonuses[j].Add(base2); } } } } } } } } }
public static Boolean isComponent(ItemCategory itemCategory) { return itemCategory.Equals(Items.ItemCategory.Ammo_Component) || itemCategory.Equals(Items.ItemCategory.Consumable) || itemCategory.Equals(Items.ItemCategory.Electronic_Item) || itemCategory.Equals(Items.ItemCategory.Fabricated_Item) || itemCategory.Equals(Items.ItemCategory.Invalid) || itemCategory.Equals(Items.ItemCategory.Looted_Item) || itemCategory.Equals(Items.ItemCategory.Raw_Resource) || itemCategory.Equals(Items.ItemCategory.Reactor_Component) || itemCategory.Equals(Items.ItemCategory.Refined_Resource) || itemCategory.Equals(Items.ItemCategory.Trade_Good) || itemCategory.Equals(Items.ItemCategory.Weapon_Component); }
/// <summary> /// Return a random item of a certain category. /// If the item is a shop, then only return good items /// </summary> /// <param name="itemCategory"></param> /// <param name="shop"></param> /// <returns></returns> public static Item getRandomItem(ItemCategory itemCategory, bool shop) { List<ItemClass> ics = new List<ItemClass>(); switch (itemCategory) { case ItemCategory.FOOD: ics.Add(ItemClass.APPLE); ics.Add(ItemClass.FLAPJACKS); ics.Add(ItemClass.BACON); ics.Add(ItemClass.PUFFBALL); ics.Add(ItemClass.MOREL); ics.Add(ItemClass.BUTTON_MUSHROOM); ics.Add(ItemClass.CORN); ics.Add(ItemClass.PUMPKIN); if (!shop) { ics.Add(ItemClass.DEATH_CAP); ics.Add(ItemClass.FLY_AGARIC); ics.Add(ItemClass.GHOST_FUNGUS); } break; case ItemCategory.WEAPON: return null; case ItemCategory.TOOL: ics.Add(ItemClass.AXE); ics.Add(ItemClass.BUCKET); ics.Add(ItemClass.KEY); ics.Add(ItemClass.PICKAXE); ics.Add(ItemClass.SHOVEL); ics.Add(ItemClass.WATER_BUCKET); ics.Add(ItemClass.TENT); ics.Add(ItemClass.CORN_SEED); ics.Add(ItemClass.PUMPKIN_SEED); ics.Add(ItemClass.MOP); break; case ItemCategory.HELMET: ics.Add(ItemClass.HAT); break; case ItemCategory.ARMOR: ics.Add(ItemClass.JACKET); break; case ItemCategory.BOOTS: ics.Add(ItemClass.BOOTS); break; case ItemCategory.MONEY: ics.Add(ItemClass.COINS); break; case ItemCategory.LIGHT: ics.Add(ItemClass.LANTERN); ics.Add(ItemClass.TORCH); break; case ItemCategory.MATERIAL: ics.Add(ItemClass.ASH); ics.Add(ItemClass.FLOODGATE); ics.Add(ItemClass.MOSS); if (!shop) { ics.Add(ItemClass.DIAMOND); ics.Add(ItemClass.EMERALD); ics.Add(ItemClass.LOG); ics.Add(ItemClass.RUBY); ics.Add(ItemClass.SAPPHIRE); } break; } //Make and return the item Item newItem = new Item(); newItem.itemClass = ics[RandomNumber.RandomInteger(ics.Count)]; ItemManager.initialize(newItem); return newItem; }
public MyGameplayProperties(float PricePerUnit, float WeightPerUnit, int MaxAmount, int UsedSlots, float MaxHealth, bool IsDestructible = true, ItemCategory itemCategory = ItemCategory.DEFAULT) { this.PricePerUnit = PricePerUnit; this.WeightPerUnit = WeightPerUnit; this.MaxAmount = MaxAmount; this.UsedSlots = UsedSlots; this.MaxHealth = MaxHealth; this.ItemCategory = itemCategory; this.IsDestructible = IsDestructible; }
public async Task<Item[]> FindItemsAsync(ItemCategory category, string keywords) { using (var reader = new StreamReader(_itemFileName)) { string serializedItems = reader.ReadToEnd(); return JsonConvert.DeserializeObject<Item[]>(serializedItems); } }
public static bool EconomyTweak_h_GetDailyDemandForCategory(Town town, ItemCategory category, int extraProsperity, ref float __result) { float num = 0f; for (int i = 0; i < town.Workshops.Length; i++) { for (int j = 0; j < town.Workshops[i].WorkshopType.Productions.Count; j++) { IEnumerable <ValueTuple <ItemCategory, int> > inputs = town.Workshops[i].WorkshopType.Productions[j].Inputs; foreach (ValueTuple <ItemCategory, int> valueTuple in inputs) { bool flag = category == valueTuple.Item1; if (flag) { float averageValue = category.AverageValue; num += town.Workshops[i].WorkshopType.Productions[j].ConversionSpeed / averageValue; } } } } float num2 = Math.Max(1f, town.Prosperity); float num3 = Math.Max(1f, num2 - 3000f); float num4 = category.BaseDemand * EconomyTweak_h_globalConstants.EconomyTweak_h_DemandMultiplier * num2; float num5 = category.LuxuryDemand * EconomyTweak_h_globalConstants.EconomyTweak_h_DemandMultiplier * num3; float num6 = num4 + num5; bool flag2 = category.BaseDemand < 1E-08f; if (flag2) { num6 = num2 * 0.01f; } EconomyTweak_h_Dictionaries.EconomyTweak_h_TownCategoryWorkshopPriceFactorDictionary[new ValueTuple <Town, ItemCategory>(town, category)] = MathF.Clamp(1f + num / (category.BaseDemand / 2f + category.LuxuryDemand / 2f + num), 0.5f, 1.5f); num6 *= EconomyTweak_h_Dictionaries.EconomyTweak_h_TownCategoryWorkshopPriceFactorDictionary[new ValueTuple <Town, ItemCategory>(town, category)]; EconomyTweak_h_Dictionaries.EconomyTweak_h_TownCategoryProsperityPriceFactorDictionary[new ValueTuple <Town, ItemCategory>(town, category)] = MathF.Clamp(MathF.Pow(3000f / (town.Prosperity + 1f), EconomyTweak_h_globalConstants.EconomyTweak_h_ProsperityPriceFactorExpValue), 0.5f, 1.5f); num6 *= EconomyTweak_h_Dictionaries.EconomyTweak_h_TownCategoryProsperityPriceFactorDictionary[new ValueTuple <Town, ItemCategory>(town, category)]; float num7 = 0f; float num8 = town.FoodStocks + town.FoodChange * (float)EconomyTweak_h_globalConstants.EconomyTweak_h_OptimalStockPeriodFood - town.Prosperity / 50f; bool flag3 = num8 < 0f; if (flag3) { bool flag4 = category.Properties == ItemCategory.Property.BonusToFoodStores; if (flag4) { num7 = Math.Min(-num8, num6 * 0.1f); num6 += num7; } } bool flag5 = !category.IsTradeGood; if (flag5) { num6 *= EconomyTweak_h_globalConstants.EconomyTweak_h_EquipmentDemandMultiplier; } __result = num6; bool flag6 = EconomyTweak_h_globalConstants.EconomyTweak_h_DebugLevel > 0; if (flag6) { using (StreamWriter streamWriter = File.AppendText(EconomyTweak_h_globalConstants.EconomyTweak_h_path + "EconomyTweak_h_log.txt")) { streamWriter.WriteLine("EconomyTweak_h_GetDailyDemandForCategory"); } bool economyTweak_h_DebugDisplay = EconomyTweak_h_globalConstants.EconomyTweak_h_DebugDisplay; if (economyTweak_h_DebugDisplay) { InformationManager.DisplayMessage(new InformationMessage("EconomyTweak_h_GetDailyDemandForCategory")); } bool flag7 = EconomyTweak_h_globalConstants.EconomyTweak_h_DebugLevel > 1; if (flag7) { using (StreamWriter streamWriter2 = File.AppendText(EconomyTweak_h_globalConstants.EconomyTweak_h_path + "EconomyTweak_h_log.txt")) { streamWriter2.WriteLine(string.Concat(new string[] { "town = ", town.ToString(), ", category = ", category.ToString(), ", EconomyTweak_h_workShopProduction = ", num.ToString(), ", BaseDemand(num3) = ", num4.ToString(), ", LuxuryDemand(num4) = ", num5.ToString(), ", EconomyTweak_h_TownCategoryWorkshopPriceFactorDictionary = ", EconomyTweak_h_Dictionaries.EconomyTweak_h_TownCategoryWorkshopPriceFactorDictionary[new ValueTuple <Town, ItemCategory>(town, category)].ToString(), ", EconomyTweak_h_TownCategoryProsperityPriceFactorDictionary = ", EconomyTweak_h_Dictionaries.EconomyTweak_h_TownCategoryProsperityPriceFactorDictionary[new ValueTuple <Town, ItemCategory>(town, category)].ToString(), ", EconomyTweak_h_foodShortageDemand = ", num7.ToString(), ", category.IsTradeGood = ", category.IsTradeGood.ToString(), ", EconomyTweak_h_GetDailyDemandForCategory(result) = ", __result.ToString() })); } } } return(false); }