Esempio n. 1
0
    public GameObject RequestSpawnBackpack(GameObject gameobj, string backpackdata, Vector3 position, Quaternion rotation)
    {
        //Debug.Log("Request spawn object : "+gameobj+" numtag : "+numtag+" num : "+num);
        GameObject   obj  = (GameObject)Instantiate(gameobj, position, rotation);
        ItemBackpack data = (ItemBackpack)obj.GetComponent <ItemBackpack>();

        data.SetDropItem(backpackdata);
        NetworkServer.Spawn(obj);
        return(obj);
    }
Esempio n. 2
0
 public void PickupItemBackpackCallback(ItemBackpack item)
 {
     TargetReciveItemBackpack(connectionToClient, item.SyncItemdata);
 }