public override void CloseWindow() { base.CloseWindow(); if (itemAgent) { itemAgent.DeSelect(); } itemAgent = null; MItemInfo = null; UI.nameText.text = null; UI.descriptionText.text = string.Empty; UI.priceText.text = string.Empty; ZetanUtility.SetActive(UI.durability.gameObject, false); CloseSubWindow(); #if UNITY_ANDROID ZetanUtility.SetActive(UI.buttonsArea, false); ZetanUtility.SetActive(UI.closeButton.gameObject, false); #endif }