void OnDrawGizmos() { var iso_world = isoWorld; if (iso_world) { if (iso_world.isShowIsoBounds) { IsoUtils.DrawIsoCube( iso_world, position + size * 0.5f, size, Color.red); } if (iso_world.isShowScreenBounds) { IsoUtils.DrawRect( Internal.QTBounds, Color.green); } } }