void HideExclamationMark() { exclamationMark.SetActive(false); IsIndicatorVisible isIndicatorVisible = exclamationMark.GetComponent <IsIndicatorVisible>(); isIndicatorVisible.Visible = false; }
void HideTimer() { timerObject.SetActive(false); IsIndicatorVisible isIndicatorVisible = timerObject.GetComponent <IsIndicatorVisible>(); isIndicatorVisible.Visible = false; }
void ShowTimer() { timerObject.SetActive(true); IsIndicatorVisible isIndicatorVisible = timerObject.GetComponent <IsIndicatorVisible>(); isIndicatorVisible.Visible = true; }
void ShowExplamationMark() { Debug.Log("Planet Is Dying"); exclamationMark.SetActive(true); IsIndicatorVisible isIndicatorVisible = exclamationMark.GetComponent <IsIndicatorVisible>(); isIndicatorVisible.Visible = true; }