void save() { PlayerPrefs.SetString(savename + "OPEN", IsAlreadyOpen.ToString()); PlayerPrefs.SetString(savename + "OPEN2", IsAlreadyOpen2.ToString()); PlayerPrefs.SetString("CrocoEvent", IsAlreadyShow.ToString()); }
void save() { PlayerPrefs.SetString("bananaOPEN", IsAlreadyOpen.ToString()); PlayerPrefs.SetString("CrocoEvent", IsAlreadyShow.ToString()); }
void save() { PlayerPrefs.SetString("laundryOPEN", IsAlreadyOpen.ToString()); PlayerPrefs.SetString("OwlEvent", IsAlreadyShow.ToString()); }
void save() { PlayerPrefs.SetString("cushionOPEN", IsAlreadyOpen.ToString()); PlayerPrefs.SetString("AmmoEvent", IsAlreadyShow.ToString()); }