Esempio n. 1
0
        public static void Main(string[] args)
        {
            if (args.Length < 2)
            {
                Console.WriteLine("Usage: twitchirc <username> <oauth>");
                Console.WriteLine("Use http://twitchapps.com/tmi/ to generate an <oauth> token!");
                return;
            }

            var server   = "irc.twitch.tv";
            var username = args[0];
            var password = args[1];

            Console.WriteLine("Starting to connect to twitch as {0}.", username);

            using (var client = new IrcDotNet.TwitchIrcClient())
            {
                client.FloodPreventer = new IrcStandardFloodPreventer(4, 2000);
                client.Disconnected  += IrcClient_Disconnected;
                client.Registered    += IrcClient_Registered;
                // Wait until connection has succeeded or timed out.
                using (var registeredEvent = new ManualResetEventSlim(false))
                {
                    using (var connectedEvent = new ManualResetEventSlim(false))
                    {
                        client.Connected  += (sender2, e2) => connectedEvent.Set();
                        client.Registered += (sender2, e2) => registeredEvent.Set();
                        client.Connect(server, false,
                                       new IrcUserRegistrationInfo()
                        {
                            NickName = username,
                            Password = password,
                            UserName = username
                        });
                        if (!connectedEvent.Wait(10000))
                        {
                            Console.WriteLine("Connection to '{0}' timed out.", server);
                            return;
                        }
                    }
                    Console.Out.WriteLine("Now connected to '{0}'.", server);
                    if (!registeredEvent.Wait(10000))
                    {
                        Console.WriteLine("Could not register to '{0}'.", server);
                        return;
                    }
                }

                Console.Out.WriteLine("Now registered to '{0}' as '{1}'.", server, username);
                HandleEventLoop(client);
            }
        }
Esempio n. 2
0
        public static void Main(string[] args)
        {
            if (args.Length < 2)
            {
                Console.WriteLine("Usage: twitchirc <username> <oauth>");
                Console.WriteLine("Use http://twitchapps.com/tmi/ to generate an <oauth> token!");
                return;
            }

            var server = "irc.twitch.tv";
            var username = args[0];
            var password = args[1];
            Console.WriteLine("Starting to connect to twitch as {0}.", username);

            using (var client = new IrcDotNet.TwitchIrcClient())
            {
                client.FloodPreventer = new IrcStandardFloodPreventer(4, 2000);
                client.Disconnected += IrcClient_Disconnected;
                client.Registered += IrcClient_Registered;
                // Wait until connection has succeeded or timed out.
                using (var registeredEvent = new ManualResetEventSlim(false))
                {
                    using (var connectedEvent = new ManualResetEventSlim(false))
                    {
                        client.Connected += (sender2, e2) => connectedEvent.Set();
                        client.Registered += (sender2, e2) => registeredEvent.Set();
                        client.Connect(server, false,
                            new IrcUserRegistrationInfo() {
                                NickName = username,
                                Password = password,
                                UserName = username });
                        if (!connectedEvent.Wait(10000))
                        {
                            Console.WriteLine("Connection to '{0}' timed out.", server);
                            return;
                        }
                    }
                    Console.Out.WriteLine("Now connected to '{0}'.", server);
                    if (!registeredEvent.Wait(10000))
                    {
                        Console.WriteLine("Could not register to '{0}'.", server);
                        return;
                    }
                }

                Console.Out.WriteLine("Now registered to '{0}' as '{1}'.", server, username);
                HandleEventLoop(client);
            }
        }