Esempio n. 1
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    public static IosBuildConfig fromString(string str, string[] sceneNames)
    {
        IosBuildConfig result = new IosBuildConfig();

        string[] props = str.Split(SEPARATOR);
        if (props.Length != 8)
        {
            Debug.LogError("wrong config numbers for conf part [" + str + "]   length=" + props.Length);
            return(result);
        }
        int sceneId = int.Parse(props[1]);

        if (sceneId > 0 && sceneId < sceneNames.Length)
        {
            result.sceneId   = sceneId;
            result.sceneName = sceneNames[result.sceneId];
        }
        result.language         = (SystemLanguage)Enum.Parse(typeof(SystemLanguage), props[2]);
        result.stampList        = (GUIStampList)AssetDatabase.LoadAssetAtPath(props[3], typeof(GUIStampList));
        result.albums           = (Albums)AssetDatabase.LoadAssetAtPath(props[4], typeof(Albums));
        result.buildDestination = props[5];
        result.description      = props[6];
        if (props.Length == 8)
        {
            result.bundleId = props[7];
        }
        return(result);
    }
Esempio n. 2
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 void readConfig()
 {
     configs = new List <IosBuildConfig>();
     string[] props = EditorPrefs.GetString(EDITOR_PREF_PATH).Split(SEPARATOR);
     foreach (string str in props)
     {
         if (!string.IsNullOrEmpty(str))
         {
             configs.Add(IosBuildConfig.fromString(str, sceneNames));
         }
     }
 }
Esempio n. 3
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 void setActive(IosBuildConfig config)
 {
     if (config.albums != null && config.stampList != null)
     {
         PropertiesSingleton.instance.guiStampList = config.stampList;
         PropertiesSingleton.instance.albums       = config.albums;
         PropertiesSingleton.instance.language     = config.language;
     }
     else
     {
         Debug.LogError("albums or stamplist is null");
     }
 }
Esempio n. 4
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    void renderConfig(IosBuildConfig config)
    {
        EditorGUI.BeginChangeCheck();

        GUILayout.BeginVertical(GUI.skin.box);
        GUILayout.BeginHorizontal();
        config.description = EditorGUILayout.TextField(config.description, EditorStyles.boldLabel);
        GUILayout.FlexibleSpace();
        config.bundleId = EditorGUILayout.TextField(config.bundleId, EditorStyles.largeLabel);

        GUILayout.EndHorizontal();
        GUILayout.BeginHorizontal();
        GUILayout.BeginVertical(GUILayout.MinWidth(150));
        config.sceneId  = EditorGUILayout.Popup(config.sceneId, sceneNames);
        config.language = (SystemLanguage)EditorGUILayout.EnumPopup(config.language);
        GUILayout.EndVertical();
        GUILayout.BeginVertical(GUILayout.MinWidth(150));
        config.stampList = (GUIStampList)EditorGUILayout.ObjectField(config.stampList, typeof(GUIStampList), false);
        config.albums    = (Albums)EditorGUILayout.ObjectField(config.albums, typeof(Albums), false);
        GUILayout.EndVertical();
        GUILayout.BeginVertical();
        string destinationFolder = String.IsNullOrEmpty(config.buildDestination) ? "select destination folder" : config.buildDestination;

        if (GUILayout.Button(new GUIContent(destinationFolder, destinationFolder), EditorStyles.textField, GUILayout.MinWidth(150)))
        {
            config.buildDestination = EditorUtility.SaveFolderPanel("select build destination", config.buildDestination, "");
        }
        GUILayout.BeginHorizontal();
        if (GUILayout.Button("set active"))
        {
            setActive(config);
        }

        if (GUILayout.Button("build"))
        {
            buildQueue.Enqueue(config);
        }
        if (GUILayout.Button("remove"))
        {
            removeQueue.Enqueue(config);
        }
        GUILayout.EndHorizontal();
        GUILayout.EndVertical();
        GUILayout.EndHorizontal();
        GUILayout.EndVertical();
        if (EditorGUI.EndChangeCheck())
        {
            saveConfig();
        }
    }
Esempio n. 5
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    void doBuild(IosBuildConfig config)
    {
        preprocess(config);
        MethodInfo mi  = typeof(BuildPipeline).GetMethod("BuildPlayerInternalNoCheck", BindingFlags.NonPublic | BindingFlags.Static);       //new Type[]{typeof(string[]), typeof(string),typeof(BuildTarget),typeof(BuildOptions),typeof(bool)
        uint       crc = 0;

        mi.Invoke(null, new object[] {
            new string[] { sceneNames[config.sceneId] },
            config.buildDestination,
            BuildTarget.iPhone,
            BuildOptions.None,
            false,
            crc
        });

        postProcess();
    }
Esempio n. 6
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 public static IosBuildConfig fromString(string str, string[] sceneNames)
 {
     IosBuildConfig result = new IosBuildConfig();
     string[] props = str.Split(SEPARATOR);
     if (props.Length != 8){
         Debug.LogError("wrong config numbers for conf part ["+str+"]   length="+props.Length);
         return result;
     }
     int sceneId = int.Parse(props[1]);
     if (sceneId > 0 && sceneId < sceneNames.Length){
         result.sceneId = sceneId;
         result.sceneName = sceneNames[result.sceneId];
     }
     result.language = (SystemLanguage)Enum.Parse(typeof(SystemLanguage), props[2]);
     result.stampList = (GUIStampList)AssetDatabase.LoadAssetAtPath(props[3], typeof(GUIStampList));
     result.albums = (Albums)AssetDatabase.LoadAssetAtPath(props[4], typeof(Albums));
     result.buildDestination = props[5];
     result.description = props[6];
     if (props.Length == 8)
         result.bundleId = props[7];
     return result;
 }
Esempio n. 7
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    void preprocess(IosBuildConfig config)
    {
        oldLanguage = PropertiesSingleton.instance.language;
        PropertiesSingleton.instance.language = config.language;

        oldStampList = PropertiesSingleton.instance.guiStampList;
        PropertiesSingleton.instance.guiStampList = config.stampList;

        oldAlbums = PropertiesSingleton.instance.albums;
        PropertiesSingleton.instance.albums = config.albums;

        oldBundleId = PlayerSettings.bundleIdentifier;
        PlayerSettings.bundleIdentifier = config.bundleId;
        tempDir = Directory.GetParent(Application.dataPath) + "/temp" + EditorApplication.timeSinceStartup.GetHashCode();
        Directory.CreateDirectory(tempDir);

        movedDirResources  = new List <MovedResource>();
        movedFileResources = new List <MovedResource>();

        List <string> pictureNames = new List <string>();

        foreach (Album album in config.albums.album)
        {
            if (album.sheetList != null)
            {
                foreach (SheetObject sheet in album.sheetList.sheetList)
                {
                    pictureNames.Add(sheet.persistentBorderLayerPath);
                }
            }
        }
        foreach (string resourceDir in Directory.GetDirectories(Application.dataPath + "/" + PICTURE_RESOURCE_DIR, "Resources", SearchOption.AllDirectories))
        {
            string[] filePaths = Directory.GetFiles(resourceDir, "*.border.*");
            if (filePaths.Length > 0)
            {
                string borderName = Path.GetFileNameWithoutExtension(filePaths[0]);
                if (!pictureNames.Contains(borderName))
                {
                    movedDirResources.Add(new MovedResource(resourceDir, tempDir + "/" + resourceDir.GetHashCode()));
                    movedFileResources.Add(new MovedResource(resourceDir + ".meta", tempDir + "/" + resourceDir.GetHashCode() + "meta"));
                }
            }
        }



        List <string> stamps = new List <string>();

        foreach (GUIStamp stamp in config.stampList.stampList)
        {
            stamps.Add(stamp.stampPath);
        }

        foreach (string filePath in Directory.GetFiles(Application.dataPath + "/" + STAMP_RESOURCE_DIR, "*.icon"))
        {
            if (filePath.EndsWith("meta"))
            {
                continue;
            }
            string fileName = Path.GetFileNameWithoutExtension(filePath);
            fileName = fileName.Replace(".icon", "");
            if (!stamps.Contains(fileName))
            {
                movedFileResources.Add(new MovedResource(filePath, tempDir + "/" + filePath.GetHashCode() + ".icon"));
                movedFileResources.Add(new MovedResource(filePath + ".meta", tempDir + "/" + filePath.GetHashCode() + ".icon.meta"));
            }
        }

        foreach (string filePath in Directory.GetFiles(Application.dataPath + "/" + STAMP_RESOURCE_DIR + "/Resources"))
        {
            if (filePath.EndsWith("meta"))
            {
                continue;
            }
            string fileName = Path.GetFileNameWithoutExtension(filePath);
            if (!stamps.Contains(fileName))
            {
                movedFileResources.Add(new MovedResource(filePath, tempDir + "/" + filePath.GetHashCode()));
                movedFileResources.Add(new MovedResource(filePath + ".meta", tempDir + "/" + filePath.GetHashCode() + ".meta"));
            }
        }

        foreach (MovedResource mr in movedDirResources)
        {
            Directory.Move(mr.from, mr.to);
        }

        foreach (MovedResource mr in movedFileResources)
        {
            File.Move(mr.from, mr.to);
        }

        AssetDatabase.Refresh(ImportAssetOptions.ForceUpdate);

        PropertiesSingleton.instance.language = config.language;
    }
Esempio n. 8
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 void setActive(IosBuildConfig config)
 {
     if (config.albums != null && config.stampList != null){
         PropertiesSingleton.instance.guiStampList = config.stampList;
         PropertiesSingleton.instance.albums = config.albums;
         PropertiesSingleton.instance.language = config.language;
     } else {
         Debug.LogError("albums or stamplist is null");
     }
 }
Esempio n. 9
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    void renderConfig(IosBuildConfig config)
    {
        EditorGUI.BeginChangeCheck();

        GUILayout.BeginVertical(GUI.skin.box);
        GUILayout.BeginHorizontal();
        config.description = EditorGUILayout.TextField(config.description, EditorStyles.boldLabel);
        GUILayout.FlexibleSpace();
        config.bundleId = EditorGUILayout.TextField(config.bundleId, EditorStyles.largeLabel);

        GUILayout.EndHorizontal();
        GUILayout.BeginHorizontal();
        GUILayout.BeginVertical(GUILayout.MinWidth(150));
        config.sceneId   = EditorGUILayout.Popup(config.sceneId, sceneNames);
        config.language  = (SystemLanguage) EditorGUILayout.EnumPopup(config.language);
        GUILayout.EndVertical();
        GUILayout.BeginVertical(GUILayout.MinWidth(150));
        config.stampList = (GUIStampList)   EditorGUILayout.ObjectField(config.stampList, typeof( GUIStampList), false);
        config.albums    = (Albums)         EditorGUILayout.ObjectField(config.albums, typeof(Albums), false);
        GUILayout.EndVertical();
        GUILayout.BeginVertical();
        string destinationFolder = String.IsNullOrEmpty( config.buildDestination ) ? "select destination folder" : config.buildDestination;
        if (GUILayout.Button(new GUIContent(destinationFolder,destinationFolder) , EditorStyles.textField,GUILayout.MinWidth(150)))
            config.buildDestination = EditorUtility.SaveFolderPanel("select build destination", config.buildDestination, "");
        GUILayout.BeginHorizontal();
        if (GUILayout.Button("set active"))
            setActive(config);

        if (GUILayout.Button("build"))
            buildQueue.Enqueue(config);
        if (GUILayout.Button("remove"))
            removeQueue.Enqueue(config);
        GUILayout.EndHorizontal();
        GUILayout.EndVertical();
        GUILayout.EndHorizontal();
        GUILayout.EndVertical();
        if (EditorGUI.EndChangeCheck())
            saveConfig();
    }
Esempio n. 10
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    void preprocess(IosBuildConfig config)
    {
        oldLanguage = PropertiesSingleton.instance.language;
        PropertiesSingleton.instance.language = config.language;

        oldStampList = PropertiesSingleton.instance.guiStampList;
        PropertiesSingleton.instance.guiStampList = config.stampList;

        oldAlbums  = PropertiesSingleton.instance.albums;
        PropertiesSingleton.instance.albums = config.albums;

        oldBundleId = PlayerSettings.bundleIdentifier;
        PlayerSettings.bundleIdentifier = config.bundleId;
        tempDir = Directory.GetParent( Application.dataPath)+"/temp"+EditorApplication.timeSinceStartup.GetHashCode();
        Directory.CreateDirectory(tempDir);

        movedDirResources = new List<MovedResource>();
        movedFileResources = new List<MovedResource>();

        List<string> pictureNames = new List<string>();
        foreach(Album album in config.albums.album){
            if (album.sheetList!=null)
                foreach(SheetObject sheet in album.sheetList.sheetList)
                    pictureNames.Add(sheet.persistentBorderLayerPath);
        }
        foreach(string resourceDir in Directory.GetDirectories(Application.dataPath+"/"+ PICTURE_RESOURCE_DIR,"Resources", SearchOption.AllDirectories)){
            string[] filePaths = Directory.GetFiles(resourceDir,"*.border.*");
            if (filePaths.Length > 0){
                string borderName = Path.GetFileNameWithoutExtension(filePaths[0]);
                if (!pictureNames.Contains(borderName)){
                    movedDirResources.Add(new MovedResource( resourceDir        , tempDir + "/" + resourceDir.GetHashCode()));
                    movedFileResources.Add(new MovedResource( resourceDir+".meta", tempDir + "/" + resourceDir.GetHashCode()+"meta"));
                }
            }
        }

        List<string> stamps = new List<string>();
        foreach (GUIStamp stamp in config.stampList.stampList)
            stamps.Add(stamp.stampPath);

        foreach(string filePath in Directory.GetFiles(Application.dataPath + "/" + STAMP_RESOURCE_DIR, "*.icon")){
            if (filePath.EndsWith("meta"))
                continue;
            string fileName =Path.GetFileNameWithoutExtension(filePath);
            fileName = fileName.Replace(".icon","");
            if (!stamps.Contains(fileName)){
                movedFileResources.Add(new MovedResource(filePath        , tempDir + "/" + filePath.GetHashCode()+  ".icon"));
                movedFileResources.Add(new MovedResource(filePath+".meta", tempDir + "/" + filePath.GetHashCode()+  ".icon.meta"));
            }
        }

        foreach(string filePath in Directory.GetFiles(Application.dataPath + "/" + STAMP_RESOURCE_DIR+"/Resources")){
            if (filePath.EndsWith("meta"))
                continue;
            string fileName =Path.GetFileNameWithoutExtension(filePath);
            if (!stamps.Contains(fileName)){
                movedFileResources.Add(new MovedResource(filePath        , tempDir + "/" + filePath.GetHashCode()));
                movedFileResources.Add(new MovedResource(filePath+".meta", tempDir + "/" + filePath.GetHashCode()+".meta"));
            }
        }

        foreach(MovedResource mr in movedDirResources){
            Directory.Move(mr.from, mr.to);
        }

        foreach(MovedResource mr in movedFileResources)
            File.Move(mr.from, mr.to);

        AssetDatabase.Refresh(ImportAssetOptions.ForceUpdate);

        PropertiesSingleton.instance.language = config.language;
    }
Esempio n. 11
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    void doBuild(IosBuildConfig config)
    {
        preprocess(config);
        MethodInfo mi = typeof(BuildPipeline).GetMethod("BuildPlayerInternalNoCheck", BindingFlags.NonPublic | BindingFlags.Static);//new Type[]{typeof(string[]), typeof(string),typeof(BuildTarget),typeof(BuildOptions),typeof(bool)
        uint crc=0;

        mi.Invoke(null, new object[]{
            new string[]{sceneNames[config.sceneId]},
            config.buildDestination,
            BuildTarget.iPhone,
            BuildOptions.None,
            false,
            crc
        });

        postProcess();
    }