Esempio n. 1
0
    protected override void Awake()
    {
        GameObject gObj = new GameObject("Line Renderer");

        gObj.transform.SetParent(this.transform, false);
        lineController   = gObj.AddComponent <IonLineController>();
        cooldownDuration = CDRemaining = 15;
        ID          = AbilityID.Ion;
        abilityName = "Ion";
        range       = 15;
        category    = Entity.EntityCategory.All;
        base.Awake();
    }