public void Empty_NameShouldNotCallActor(InvocationCountActor actor) { //arrange var sut = Actions.Empty; //act var actual = sut.Name; //assert actual.Should().Be("Empty action"); }
public void Empty_ToStringShouldReturnName(InvocationCountActor actor) { //arrange var sut = Actions.Empty; //act var actual = sut.ToString(); //assert actual.Should().Be(sut.Name); }
public void Empty_WhenExecutingGiven_ShouldNotCallActor(InvocationCountActor actor) { //arrange var sut = Actions.Empty; //act sut.ExecuteGivenAs(actor); //assert actor.Invocations.Should().Be(0); }