public void Clear(InventoryView.ClearMode clearMode) { switch (clearMode) { case InventoryView.ClearMode.Partial: this._itemView.Close(); break; case InventoryView.ClearMode.Full: this.Close(); break; case InventoryView.ClearMode.Destruction: Object.Destroy(this.gameObject); break; } }
public void Clear(InventoryView.ClearMode clearMode) { this._item = null; this._itemSlotView.Clear(clearMode); }