Esempio n. 1
0
    /*public void CraftingClick()
     * {
     *  Debug.Log(thisSeed.name);
     *  IS.SetCraftingObject(thisSeed);
     * }*/

    public void StartSeedDrag()
    {
        Debug.Log("SpawningNewSeed");
        IslandScript island = WorldSelector.Instance.SelectedIsland.GetComponent <IslandScript>();

        if (island.currentTreePopulation >= island.maxTreePopulation)
        {
            return;
        }
        GameObject NewSeed = Instantiate(IS.FindSeed(thisSeed.name).objectToSpawn);

        TouchController.Instance.seedBeingDragged = NewSeed;
        IS.inventoryPanel.SetActive(false);
    }
Esempio n. 2
0
    public void SetUpButton(SeedInInventory newSeed)
    {
        IS                   = InventoryScript.Instance;
        thisSeed             = newSeed;
        childImage.sprite    = IS.FindSeed(thisSeed.name).sprite;
        childAmtCounter.text = "x" + thisSeed.amt;

        if (thisSeed.amt <= 0)
        {
            this.GetComponent <Button>().interactable = false;
        }
    }