private void SendInventoryRemovePackets(List <ushort> indexes) { int currentIndex = 0; while (true) { if (indexes.Count - currentIndex >= 64) { owner.QueuePacket(InventoryRemoveX64Packet.BuildPacket(owner.actorId, indexes, ref currentIndex)); } else if (indexes.Count - currentIndex >= 32) { owner.QueuePacket(InventoryRemoveX32Packet.BuildPacket(owner.actorId, indexes, ref currentIndex)); } else if (indexes.Count - currentIndex >= 16) { owner.QueuePacket(InventoryRemoveX16Packet.BuildPacket(owner.actorId, indexes, ref currentIndex)); } else if (indexes.Count - currentIndex > 1) { owner.QueuePacket(InventoryRemoveX08Packet.BuildPacket(owner.actorId, indexes, ref currentIndex)); } else if (indexes.Count - currentIndex == 1) { owner.QueuePacket(InventoryRemoveX01Packet.BuildPacket(owner.actorId, indexes[currentIndex])); currentIndex++; } else { break; } } }
private void sendRemoveInventoryPackets(List <ushort> slots) { int currentIndex = 0; while (true) { if (slots.Count - currentIndex >= 64) { queuePacket(InventoryRemoveX64Packet.buildPacket(actorId, slots, ref currentIndex)); } else if (slots.Count - currentIndex >= 32) { queuePacket(InventoryRemoveX32Packet.buildPacket(actorId, slots, ref currentIndex)); } else if (slots.Count - currentIndex >= 16) { queuePacket(InventoryRemoveX16Packet.buildPacket(actorId, slots, ref currentIndex)); } else if (slots.Count - currentIndex >= 8) { queuePacket(InventoryRemoveX08Packet.buildPacket(actorId, slots, ref currentIndex)); } else if (slots.Count - currentIndex == 1) { queuePacket(InventoryRemoveX01Packet.buildPacket(actorId, slots[currentIndex])); } else { break; } } }