Esempio n. 1
0
 List <InventoryItem> GetListForSpec(InventoryItemSpec key, bool create)
 {
     if (key is InventoryItemWeaponSpec)
     {
         return(GetList(mWeapons, (InventoryItemWeaponSpec)key, create));
     }
     else if (key is InventoryItemThrowableSpec)
     {
         return(GetList(mThrowables, (InventoryItemThrowableSpec)key, create));
     }
     else if (key is InventoryItemConsumableSpec)
     {
         return(GetList(mConsumables, (InventoryItemConsumableSpec)key, create));
     }
     else
     {
         string message = $"No inventory for \"{key.GetType().FullName}\".";
         if (!create)
         {
             Debug.LogError(message);
             return(null);
         }
         throw new Exception(message);
     }
 }
Esempio n. 2
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        public static void CreateShopItems()
        {
            if (assets == null)
            {
                Debug.LogError("Failed to load tabletcomputer bundle!");
                return;
            }

            Debug.LogWarning($"[DERAIL Digital] Tablet Loader: {assets}");

            InventoryItemSpec itemSpec = assets.LoadAsset <GameObject>("TabletComputer").GetComponent <InventoryItemSpec>();

            Debug.LogWarning($"[DERAIL Digital] Item spec: {itemSpec}");

            GlobalShopController.Instance.shopItemsData.Add(new ShopItemData()
            {
                item      = itemSpec,
                basePrice = 1291,
                amount    = 1,
                isGlobal  = true
            });

            //GlobalShopController.Instance.initialItemAmounts.Add(1);
            ((List <int>) typeof(GlobalShopController).GetField("initialItemAmounts", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(GlobalShopController.Instance)).Add(1);

            Debug.LogWarning("Added global shop data");

            Shop[] shops = Object.FindObjectsOfType <Shop>();
            foreach (Shop shop in shops)
            {
                if (!shop.ToString().Contains("FoodFactory"))
                {
                    continue;
                }
                Debug.LogWarning($"adding to shop {shop}");

                ScanItemResourceModule findMax  = shop.scanItemResourceModules.FindMax(r => r.transform.localPosition.x);
                ScanItemResourceModule resource = Object.Instantiate(findMax, findMax.transform.parent);
                resource.gameObject.SetActive(true);
                resource.sellingItemSpec         = itemSpec;
                resource.transform.localRotation = findMax.transform.localRotation;
                resource.transform.localPosition = findMax.transform.localPosition + Vector3.right * 1.2f;

                //resource.Start();
                typeof(ScanItemResourceModule).GetMethod("Start", BindingFlags.Instance | BindingFlags.NonPublic).Invoke(resource, null);

                Debug.LogWarning($"new item sign: {resource}");

                var arr = new ScanItemResourceModule[shop.scanItemResourceModules.Length + 1];
                Array.Copy(shop.scanItemResourceModules, 0, arr, 0, shop.scanItemResourceModules.Length);
                arr[arr.Length - 1] = resource;
                shop.cashRegister.resourceMachines = Array.ConvertAll(arr, e => (ResourceModule)e);

                resource.ItemPurchased += GlobalShopController.Instance.AddItemToInstatiationQueue;
            }

            Debug.LogWarning("[DERAIL Digital] Tablet Loader: done");
        }
        // Need to know when we have grabbed a Locomotive Remote
        // Actual Grab Handlers
        static void OnItemGrabbedRight(InventoryItemSpec iis)
        {
            LocomotiveRemoteController lrc = iis?.GetComponent <LocomotiveRemoteController>();

            if (lrc != null)
            {
                LocoControllerBase locoController = (LocoControllerBase)typeof(LocomotiveRemoteController).GetField("pairedLocomotive", BindingFlags.NonPublic | BindingFlags.Instance).GetValue(lrc);
                remoteCar = locoController?.GetComponent <TrainCar>();
            }
        }
Esempio n. 4
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 // Actual Grab Handlers
 static void OnItemGrabbedLeft(InventoryItemSpec iis)
 {
     if (iis == null)
     {
         return;
     }
     // mod.Logger.Log(string.Format("Picked up a(n) {0} in the left hand.", iis.itemName));
     // JobOverview jo = iis.GetComponent<JobOverview>();
     // if (jo != null)
     // holdingLeft = jo.job;
 }
Esempio n. 5
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    public InventoryItem AddItem(InventoryItemSpec spec, bool notifyChanged = true)
    {
        var item = new InventoryItem {
            Spec = spec
        };

        List <InventoryItem> list = GetListForSpec(spec, true);

        list.Add(item);

        if (notifyChanged)
        {
            Changed?.Invoke();
        }

        return(item);
    }
        public static void SetLicenseObjectProperties(GameObject licenseObj, PassBookletType bookletType)
        {
            if (licenseObj && BookletProperties.TryGetValue(bookletType, out var licenseInfo))
            {
                licenseObj.name = licenseInfo.Name;

                // get the renderer of the paper child object
                MeshRenderer renderer = licenseObj.transform.Find("Paper")?.gameObject?.GetComponent <MeshRenderer>();
                if (renderer)
                {
                    Material newMat = new Material(renderer.material)
                    {
                        mainTexture = licenseInfo.GetTexture()
                    };
                    renderer.material = newMat;
                }
                else
                {
                    PassengerJobs.ModEntry.Logger.Warning($"Couldn't set texture on {licenseInfo.Name}");
                }

                // get the inventory spec component
                InventoryItemSpec itemSpec = licenseObj.GetComponent <InventoryItemSpec>();
                if (itemSpec)
                {
                    itemSpec.itemName       = licenseInfo.InventoryName;
                    itemSpec.itemPrefabName = licenseInfo.Name;
                }
                else
                {
                    PassengerJobs.ModEntry.Logger.Warning($"Couldn't set inventory name on {licenseInfo.Name}");
                }
            }
            else
            {
                PassengerJobs.ModEntry.Logger.Warning($"Couldn't apply properties to license booklet {Enum.GetName(typeof(PassBookletType), bookletType)}");
            }
        }
Esempio n. 7
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        static void OnItemGrabbedRight(InventoryItemSpec iis)
        {
            if (iis == null)
            {
                return;
            }
            // mod.Logger.Log(string.Format("Picked up a(n) {0} in the right hand.", iis.itemName));
            JobOverview jo = iis.GetComponent <JobOverview>();

            if (jo != null)
            {
                holdingRight = new JobDispatch(jo.job);
                showing      = false;
            }
            else
            {
                JobBooklet jb = iis.GetComponent <JobBooklet>();
                if (jb != null)
                {
                    holdingRight = new JobDispatch(jb.job);
                    showing      = false;
                }
            }
        }
Esempio n. 8
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 static void OnItemUngrabbedRight(InventoryItemSpec iis)
 {
     holdingRight = null;
 }
Esempio n. 9
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 static void OnItemUngrabbedLeft(InventoryItemSpec iis)
 {
     // holdingLeft = null;
 }
 // Need to know when we have grabbed a Locomotive Remote
 // Actual Grab Handlers
 static void OnItemGrabbedRight(InventoryItemSpec iis)
 {
     HoldingLocoRoCo = iis?.GetComponent <LocomotiveRemoteController>();
 }