public void ClearSelected() { _forceSelectedItemId = null; _selectedSlot = null; foreach (InventoryIconSlot slot in _slots) { slot.SetSelected(false); } }
void OnSelectSlot(InventoryIconSlot pSlot, bool pSelected) { _forceSelectedItemId = null; if (pSelected) { _selectedSlot = pSlot; foreach (InventoryIconSlot slot in _slots) { if (slot != pSlot) { slot.SetSelected(false); } } } else { _selectedSlot = null; } }