Esempio n. 1
0
 public void LoadForm(bool IsCheck)
 {
     if (IsCheck == true)
     {
         //库存盘点
         if (InCheck == null)
         {
             InCheck      = new InventoryCheck();
             InCheck.Dock = DockStyle.Fill;
         }
         panelStockCheck.Controls.Clear();
         panelStockCheck.Controls.Add(InCheck);
     }
     else
     {
         //盘点查询
         if (checkSearch == null)
         {
             checkSearch      = new CheckSearch();
             checkSearch.Dock = DockStyle.Fill;
         }
         panelStockCheck.Controls.Clear();
         panelStockCheck.Controls.Add(checkSearch);
     }
 }
Esempio n. 2
0
 public void OnGet()
 {
     foreach (var location in locationList)
     {
         if (location.StoreName != "Warehouse")
         {
             var instance = new InventoryCheck();
             instance.checkInventory(location.Id.ToString());
         }
     }
 }
Esempio n. 3
0
 /// <summary>
 /// 库存盘点
 /// </summary>
 /// <param name="sender"></param>
 /// <param name="e"></param>
 private void navBarStockCheck_LinkClicked(object sender, DevExpress.XtraNavBar.NavBarLinkEventArgs e)
 {
     //库存盘点
     if (InCheck == null)
     {
         InCheck      = new InventoryCheck();
         InCheck.Dock = DockStyle.Fill;
     }
     panelStockCheck.Controls.Clear();
     panelStockCheck.Controls.Add(InCheck);
 }
Esempio n. 4
0
        public void OnGet()
        {
            var locationList = dbContext.Locations.Find(m => true).ToList();

            foreach (var location in locationList)
            {
                if (location.LocationType != "Warehouse")
                {
                    var instance = new InventoryCheck();
                    instance.checkInventory(location.Id.ToString());
                }
            }
        }
Esempio n. 5
0
 public static void Load()
 {
     if (AutoSaveWorld.IsRunning && !AutoSaveWorld.IsEnabled)
     {
         AutoSaveWorld.Stop();
     }
     if (!AutoSaveWorld.IsRunning && AutoSaveWorld.IsEnabled)
     {
         AutoSaveWorld.Start();
     }
     if (Badwords.IsRunning && !Badwords.IsEnabled)
     {
         Badwords.Unload();
     }
     if (!Badwords.IsRunning && Badwords.IsEnabled)
     {
         Badwords.Load();
     }
     if (ClanManager.IsEnabled)
     {
         PersistentContainer.Instance.Players.GetClans();
     }
     if (!ClanManager.IsEnabled)
     {
         PersistentContainer.Instance.Players.clans.Clear();
     }
     if (CustomCommands.IsRunning && !CustomCommands.IsEnabled)
     {
         CustomCommands.Unload();
     }
     if (!CustomCommands.IsRunning && CustomCommands.IsEnabled)
     {
         CustomCommands.Load();
     }
     if (Gimme.IsRunning && !Gimme.IsEnabled)
     {
         Gimme.Unload();
     }
     if (!Gimme.IsRunning && Gimme.IsEnabled)
     {
         Gimme.Load();
     }
     if (HighPingKicker.IsRunning && !HighPingKicker.IsEnabled)
     {
         HighPingKicker.Unload();
     }
     if (!HighPingKicker.IsRunning && HighPingKicker.IsEnabled)
     {
         HighPingKicker.Load();
     }
     if (InfoTicker.IsRunning && !InfoTicker.IsEnabled)
     {
         InfoTicker.Unload();
     }
     if (!InfoTicker.IsRunning && InfoTicker.IsEnabled)
     {
         InfoTicker.Load();
     }
     if (InventoryCheck.IsRunning && !InventoryCheck.IsEnabled)
     {
         InventoryCheck.Unload();
     }
     if (!InventoryCheck.IsRunning && InventoryCheck.IsEnabled)
     {
         InventoryCheck.Load();
     }
     if (!Watchlist.IsRunning && Watchlist.IsEnabled)
     {
         Watchlist.Load();
     }
     if (Watchlist.IsRunning && !Watchlist.IsEnabled)
     {
         Watchlist.Unload();
     }
     if (!ReservedSlots.IsRunning && ReservedSlots.IsEnabled)
     {
         ReservedSlots.Load();
     }
     if (ReservedSlots.IsRunning && !ReservedSlots.IsEnabled)
     {
         ReservedSlots.Unload();
     }
 }
Esempio n. 6
0
        public static void Init()
        {
            GameItems.LoadGameItems();

            if (CustomCommands.IsRunning && !CustomCommands.IsEnabled)
            {
                CustomCommands._fileWatcher.Dispose();
                CustomCommands.IsRunning = false;
            }
            if (!CustomCommands.IsRunning && CustomCommands.IsEnabled)
            {
                CustomCommands.Init();
            }

            if (KillMe.IsEnabled)
            {
                KillMe.Init();
            }

            if (Gimme.IsRunning && !Gimme.IsEnabled)
            {
                Gimme._fileWatcher.Dispose();
                Gimme.IsRunning = false;
            }
            if (!Gimme.IsRunning && Gimme.IsEnabled)
            {
                Gimme.Init();
            }

            if (HighPingKicker.IsRunning && !HighPingKicker.IsEnabled)
            {
                HighPingKicker._fileWatcher.Dispose();
                HighPingKicker.IsRunning = false;
            }
            if (!HighPingKicker.IsRunning && HighPingKicker.IsEnabled)
            {
                HighPingKicker.Init();
            }

            if (InventoryCheck.IsRunning && !InventoryCheck.IsEnabled)
            {
                InventoryCheck._fileWatcher.Dispose();
                InventoryCheck.IsRunning = false;
            }
            if (!InventoryCheck.IsRunning && InventoryCheck.IsEnabled)
            {
                InventoryCheck.Init();
            }

            if (TeleportHome.IsEnabled)
            {
                TeleportHome.Init();
            }

            if (TeleportReturn.IsEnabled)
            {
                TeleportReturn.Init();
            }

            if (Badwords.IsRunning && !Badwords.IsEnabled)
            {
                Badwords._fileWatcher.Dispose();
                Badwords.IsRunning = false;
            }
            if (!Badwords.IsRunning && Badwords.IsEnabled)
            {
                Badwords.Init();
            }

            if (SaveWorld.IsRunning && !SaveWorld.IsEnabled)
            {
                SaveWorld.th.Abort();
                SaveWorld.IsRunning = false;
            }
            if (!SaveWorld.IsRunning && SaveWorld.IsEnabled)
            {
                SaveWorld.Init();
            }

            if (InfoTicker.IsRunning && !InfoTicker.IsEnabled)
            {
                InfoTicker.th.Abort();
                InfoTicker.IsRunning = false;
            }
            if (!InfoTicker.IsEnabled && !Motd.IsEnabled && InfoTicker.IsConfigLoaded)
            {
                InfoTicker._fileWatcher.Dispose();
                InfoTicker.IsConfigLoaded = false;
            }
            if (!InfoTicker.IsRunning && InfoTicker.IsEnabled)
            {
                InfoTicker.Init();
            }

            if (!InfoTicker.IsConfigLoaded && Motd.IsEnabled)
            {
                InfoTicker.Init();
            }

            if (ClanManager.IsEnabled)
            {
                ClanData.Init();
            }
        }
 public static void Load()
 {
     Timers.TimerStart();
     if (TeleportCheck.IsEnabled)
     {
         TeleportCheck.DetectionLogsDir();
     }
     if (FlightCheck.IsEnabled)
     {
         FlightCheck.DetectionLogsDir();
     }
     if (HatchElevator.IsEnabled)
     {
         HatchElevator.DetectionLogsDir();
     }
     if (PlayerLogs.IsEnabled)
     {
         PlayerLogs.PlayerLogsDir();
     }
     if (Report.IsEnabled)
     {
         Report.ReportLogsDir();
     }
     if (PlayerStatCheck.IsEnabled)
     {
         PlayerStatCheck.DetectionLogsDir();
     }
     if (UndergroundCheck.IsEnabled)
     {
         UndergroundCheck.DetectionLogsDir();
     }
     if (Bank.IsEnabled)
     {
         Bank.CreateFolder();
     }
     if (AuctionBox.IsEnabled)
     {
         AuctionBox.CreateFolder();
     }
     if (Bounties.IsEnabled)
     {
         Players.CreateFolder();
     }
     if (CredentialCheck.IsEnabled)
     {
         CredentialCheck.CreateFolder();
     }
     if (DupeLog.IsEnabled)
     {
         DupeLog.CreateFolder();
     }
     Poll.CreateFolder();
     if (PersistentContainer.Instance.PollOpen)
     {
         Poll.Check();
     }
     if (ChatHook.Special_Player_Name_Coloring)
     {
         ChatHook.SpecialIdCheck();
     }
     if (ClanManager.IsEnabled)
     {
         PersistentContainer.Instance.Players.GetClans();
         ClanManager.BuildList();
     }
     if (!ClanManager.IsEnabled)
     {
         PersistentContainer.Instance.Players.clans.Clear();
         ClanManager.ClanMember.Clear();
     }
     if (!InfoTicker.IsEnabled && InfoTicker.IsRunning)
     {
         InfoTicker.Unload();
     }
     if (InfoTicker.IsEnabled && !InfoTicker.IsRunning)
     {
         InfoTicker.Load();
     }
     if (Gimme.IsRunning && !Gimme.IsEnabled)
     {
         Gimme.Unload();
     }
     if (!Gimme.IsRunning && Gimme.IsEnabled)
     {
         Gimme.Load();
     }
     if (UndergroundCheck.IsRunning && !UndergroundCheck.IsEnabled)
     {
         UndergroundCheck.Unload();
     }
     if (!UndergroundCheck.IsRunning && UndergroundCheck.IsEnabled)
     {
         UndergroundCheck.Load();
     }
     if (Badwords.IsRunning && !Badwords.IsEnabled)
     {
         Badwords.Unload();
     }
     if (!Badwords.IsRunning && Badwords.IsEnabled)
     {
         Badwords.Load();
     }
     if (!LoginNotice.IsRunning && LoginNotice.IsEnabled)
     {
         LoginNotice.Load();
     }
     if (LoginNotice.IsRunning && !LoginNotice.IsEnabled)
     {
         LoginNotice.Unload();
     }
     if (!Zones.IsRunning && Zones.IsEnabled)
     {
         Zones.Load();
     }
     if (Zones.IsRunning && !Zones.IsEnabled)
     {
         Zones.Unload();
     }
     if (!VoteReward.IsRunning && VoteReward.IsEnabled)
     {
         VoteReward.Load();
     }
     if (VoteReward.IsRunning && !VoteReward.IsEnabled)
     {
         VoteReward.Unload();
     }
     if (!Watchlist.IsRunning && Watchlist.IsEnabled)
     {
         Watchlist.Load();
     }
     if (Watchlist.IsRunning && !Watchlist.IsEnabled)
     {
         Watchlist.Unload();
     }
     if (!ReservedSlots.IsRunning && ReservedSlots.IsEnabled)
     {
         ReservedSlots.Load();
     }
     if (ReservedSlots.IsRunning && !ReservedSlots.IsEnabled)
     {
         ReservedSlots.Unload();
     }
     if (!StartingItems.IsRunning && StartingItems.IsEnabled)
     {
         StartingItems.Load();
     }
     if (StartingItems.IsRunning && !StartingItems.IsEnabled)
     {
         StartingItems.Unload();
     }
     if (!Travel.IsRunning && Travel.IsEnabled)
     {
         Travel.Load();
     }
     if (Travel.IsRunning && !Travel.IsEnabled)
     {
         Travel.Unload();
     }
     if (!Shop.IsRunning && Shop.IsEnabled)
     {
         Shop.Load();
     }
     if (Shop.IsRunning && !Shop.IsEnabled)
     {
         Shop.Unload();
     }
     if (!Motd.IsRunning && Motd.IsEnabled)
     {
         Motd.Load();
     }
     if (Motd.IsRunning && !Motd.IsEnabled)
     {
         Motd.Unload();
     }
     if (InventoryCheck.IsRunning && !InventoryCheck.IsEnabled)
     {
         InventoryCheck.Unload();
     }
     if (!InventoryCheck.IsRunning && InventoryCheck.IsEnabled)
     {
         InventoryCheck.Load();
     }
     if (HighPingKicker.IsRunning && !HighPingKicker.IsEnabled)
     {
         HighPingKicker.Unload();
     }
     if (!HighPingKicker.IsRunning && HighPingKicker.IsEnabled)
     {
         HighPingKicker.Load();
     }
     if (CredentialCheck.IsRunning && !CredentialCheck.IsEnabled)
     {
         CredentialCheck.Unload();
     }
     if (!CredentialCheck.IsRunning && CredentialCheck.IsEnabled)
     {
         CredentialCheck.Load();
     }
     if (CustomCommands.IsRunning && !CustomCommands.IsEnabled)
     {
         CustomCommands.Unload();
     }
     if (!CustomCommands.IsRunning && CustomCommands.IsEnabled)
     {
         CustomCommands.Load();
     }
     if (DupeLog.IsRunning && !DupeLog.IsEnabled)
     {
         DupeLog.Unload();
     }
     if (!DupeLog.IsRunning && DupeLog.IsEnabled)
     {
         DupeLog.Load();
     }
     if (AuctionBox.IsEnabled)
     {
         AuctionBox.AuctionList();
     }
     if (MutePlayer.IsEnabled)
     {
         MutePlayer.MuteList();
     }
     if (Jail.IsEnabled)
     {
         Jail.JailList();
     }
     if (Animals.IsEnabled)
     {
         Animals.AnimalList();
     }
     if (AutoShutdown.IsEnabled)
     {
         AutoShutdown.ShutdownList();
     }
 }
Esempio n. 8
0
        private void button3_Click_1(object sender, EventArgs e)
        {
            // XCo_ordinate
            // YCo_ordinate



            Thread increasingTime = new Thread(delegate()
            {
                while (picPlaneMap.Location.X < 780)
                {
                    IncreasingSeconds = IncreasingSeconds + 1;

                    if (IncreasingSeconds == 60)
                    {
                        IncreasingSeconds     = 0;
                        IncreasingTimeMinutes = IncreasingTimeMinutes + 1;
                    }

                    Seconds();
                    Thread.Sleep(100);
                }
            });

            increasingTime.Start();

            FuelDown = Convert.ToInt32(txtFuelLeft.Text);
            int    InventoryWeight = InventoryCheck.Count();
            Thread FuelLeft        = new Thread(delegate()
            {
                while (FuelDown != 0)
                {
                    FuelDown = FuelDown - 1;
                    FuelDying();
                    Thread.Sleep(50 / InventoryWeight);
                }

                if (FuelDown == 0)
                {
                    MessageBox.Show("You have failed! Fuel tank depleted!");
                    //  lstDescription.Items.Add("Success Rating: " + (100 - pBarEnemy.Value) + "%");
                }
            });

            FuelLeft.Start();
            txtFuelLeft.Enabled = false;



            speedChange = Convert.ToInt32(numudSpeed.Value);
            speedPlane  = picPlaneMap.Location.X;

            Random ran = new Random();

            Thread speedGoing = new Thread(delegate()
            {
                while (speedPlane != 0)
                {
                    ChangeY    = 15;
                    speedPlane = speedPlane - 3;


                    PlaneSpeed();
                    Thread.Sleep(100 * InventoryCheck.Count());
                    speedChange = Convert.ToInt32(numudSpeed.Value);


                    if ((picPlaneMap.Location.X - picObstacle1.Location.X <= 30) && (picPlaneMap.Location.X - picObstacle1.Location.X >= 0))
                    {
                        if ((picPlaneMap.Location.Y - picObstacle1.Location.Y <= 30) && (picPlaneMap.Location.Y - picObstacle1.Location.Y >= 0))
                        {
                            ChangingY();
                        }
                    }


                    if ((picPlaneMap.Location.X - picObstacle2.Location.X <= 30) && (picPlaneMap.Location.X - picObstacle2.Location.X >= 0))
                    {
                        if ((picPlaneMap.Location.Y - picObstacle2.Location.Y <= 30) && (picPlaneMap.Location.Y - picObstacle2.Location.Y >= 0))
                        {
                            ChangingY();
                        }
                    }


                    if ((picPlaneMap.Location.X - picObstacle3.Location.X <= 30) && (picPlaneMap.Location.X - picObstacle3.Location.X >= 0))
                    {
                        if ((picPlaneMap.Location.Y - picObstacle3.Location.Y <= 30) && (picPlaneMap.Location.Y - picObstacle3.Location.Y >= 0))
                        {
                            ChangingY();
                        }
                    }


                    if ((picPlaneMap.Location.X - picObstacle4.Location.X <= 30) && (picPlaneMap.Location.X - picObstacle4.Location.X >= 0))
                    {
                        if ((picPlaneMap.Location.Y - picObstacle4.Location.Y <= 30) && (picPlaneMap.Location.Y - picObstacle4.Location.Y >= 0))
                        {
                            ChangingY();
                        }
                    }


                    if ((picPlaneMap.Location.X - picObstacle5.Location.X <= 30) && (picPlaneMap.Location.X - picObstacle5.Location.X >= 0))
                    {
                        if ((picPlaneMap.Location.Y - picObstacle5.Location.Y <= 30) && (picPlaneMap.Location.Y - picObstacle5.Location.Y >= 0))
                        {
                            ChangingY();
                        }
                    }
                }

                while (speedPlane != 769)
                {
                    speedPlane = speedPlane + 3;


                    PlaneSpeed();
                    Thread.Sleep(100 * speedChange);
                    speedChange = Convert.ToInt32(numudSpeed.Value);
                }
            });

            speedGoing.Start();
            btnSimulate.Enabled = false;
        }