public Game2DManager(string mediaDir, CharacterStatus character, SharkStatus shark, TgcD3dInput input) { MediaDir = mediaDir; Character = new Character2D(mediaDir, character); Shark = new Shark2D(mediaDir, shark); Pointer = new DrawSprite(MediaDir); MousePointer = new DrawSprite(MediaDir); Inventory = new Inventory2D(MediaDir); Crafting = new Crafting2D(MediaDir, input); InstructionText = new DrawText(); HelpText = new DrawText(); ShipText = new DrawText(); CollectText = new DrawText(); ItemsHistoryText = new DrawText(); ShipLocationIndicator = new DrawSprite(MediaDir); DistanceShipLocation = new DrawText(); Init(); }
public void SetInventory(Inventory2D inventory2D) { this.inventory2D = inventory2D; RefreshInventory2DItems(); }