Esempio n. 1
0
        private void CollectItems(List <IInventoryItem> items)
        {
            foreach (IInventoryItem item in items)
            {
                bool added = false;

                for (int i = 0; i < Items.Count; i++)
                {
                    if (Items[i].ID.Equals(item.ID))
                    {
                        Inventory.Record ir = Items[i];
                        ir.Count++;
                        Items[i] = ir;
                        added    = true;
                        break;
                    }
                }

                if (!added)
                {
                    Inventory.Record ir = new Inventory.Record(0);
                    ir.Item  = item;
                    ir.Count = 1;
                    Items.Add(ir);
                }
            }
        }
Esempio n. 2
0
        private void TakeEverything()
        {
            for (int i = 0; i < _hoard.Count; i++)
            {
                Inventory.Record take = _hoard[i];
                _hoard[i] = new Inventory.Record(0);
                _taken.Add(take);
            }

            _takeEverything = true;
            _option         = 6;
        }
Esempio n. 3
0
        private void TakeItem()
        {
            if (_option > _hoard.Count)
            {
                return;
            }

            Inventory.Record take = _hoard[_option - 1];

            if (take.ID == "")
            {
                return;
            }

            _hoard[_option - 1] = new Inventory.Record(0);
            _taken.Add(take);
        }
Esempio n. 4
0
        private void CollectItems(List<IInventoryItem> items)
        {
            foreach (IInventoryItem item in items)
            {
                bool added = false;

                for (int i = 0; i < Items.Count; i++)
                {
                    if (Items[i].ID.Equals(item.ID))
                    {
                        Inventory.Record ir = Items[i];
                        ir.Count++;
                        Items[i] = ir;
                        added = true;
                        break;
                    }
                }

                if (!added)
                {
                    Inventory.Record ir = new Inventory.Record(0);
                    ir.Item = item;
                    ir.Count = 1;
                    Items.Add(ir);
                }
            }
        }
Esempio n. 5
0
        private void TakeItem()
        {
            if (_option > _hoard.Count)
            {
                return;
            }

            Inventory.Record take = _hoard[_option - 1];

            if (take.ID == "")
            {
                return;
            }

            _hoard[_option - 1] = new Inventory.Record(0);
            _taken.Add(take);
        }
Esempio n. 6
0
        private void TakeEverything()
        {
            for (int i = 0; i < _hoard.Count; i++)
            {
                Inventory.Record take = _hoard[i];
                _hoard[i] = new Inventory.Record(0);
                _taken.Add(take);
            }

            _takeEverything = true;
            _option = 6;
        }