Esempio n. 1
0
    private void OnPickup(object sender, Inventory.InventoryChangeEvent e)
    {
        if (e.reason != Inventory.InventoryChangeReason.ADD)
        {
            return;
        }

        //  Play a pickup sound
        AudioSource.PlayClipAtPoint(GameMaster.GetAudioDatabase()?.Get("itemPickup")?.GetClip(), transform.position);
    }
Esempio n. 2
0
 public void OnInventoryChange(object sender, Inventory.InventoryChangeEvent e)
 {
     updateSlots = true;
 }