Esempio n. 1
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        private void OnIntervalCompleted(IntervalReachedEventArgs arguments)
        {
            IntervalEventHandler handler = IntervalCompleted;

            if (handler != null)
            {
                handler(this, arguments);
            }
        }
Esempio n. 2
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 // 主线程循环
 internal static void MainThreadUpdate()
 {
     FocusEventHandler.MainThreadUpdate();
     ScreenResizeEventHandler.MainThreadUpdate();
     CollisionEventHandler.MainThreadUpdate();
     TriggerEventHandler.MainThreadUpdate();
     PointerEventHandlerForScreen.MainThreadUpdate();
     PointerEventHandlerForUI.MainThreadUpdate();
     PointerEventHandlerForMesh.MainThreadUpdate();
     KeyboardEventHandler.MainThreadUpdate();
     FrameLoopEventHandler.MainThreadUpdate();
     IntervalEventHandler.MainThreadUpdate();
     CustomEventHandler.MainThreadUpdate();
     TraceEventHandler.MainThreadUpdate();
 }
Esempio n. 3
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 /// <summary> 移除时间间隔事件侦听 </summary>
 /// <param name="listener">时间间隔事件侦听函数</param>
 public void RemoveIntervalListener(Action listener)
 => IntervalEventHandler.RemoveListener(listener);
Esempio n. 4
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 /// <summary> 添加时间间隔事件侦听</summary>
 /// <param name="listener">时间间隔事件侦听函数</param>
 /// <param name="interval">设置触发间隔 ( 单位:秒 ) </param>
 /// <param name="times">设置事件可触发的总次数,默认为 0 时为不限次数</param>
 public void AddIntervalListener(Action listener, double interval, int times = 0)
 => IntervalEventHandler.AddListener(listener, interval, times);