Esempio n. 1
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 /// <summary>
 /// Remove a previously added interaction
 /// </summary>
 /// <param name="i">interaction to remove</param>
 public void RemoveInteraction(Interactions.Interaction i)
 {
     interactions_.Remove(i);
 }
Esempio n. 2
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 /// <summary>
 /// Remove a previously added interaction.
 /// </summary>
 /// <param name="i">interaction to remove</param>
 public void RemoveInteraction(Interactions.Interaction i) => _interactions.Remove(i);
Esempio n. 3
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 /// <summary>
 /// Adds and interaction to the plotsurface that adds functionality that responds
 /// to a set of mouse / keyboard events.
 /// </summary>
 /// <param name="i">the interaction to add.</param>
 public void AddInteraction(Interactions.Interaction i)
 {
     interactions_.Add(i);
 }
Esempio n. 4
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 /// <summary>
 /// Adds and interaction to the plotsurface that adds functionality that responds
 /// to a set of mouse / keyboard events.
 /// </summary>
 /// <param name="i">the interaction to add.</param>
 public void AddInteraction(Interactions.Interaction i) => _interactions.Add(i);