Esempio n. 1
0
 public static void SaveInteractionData()
 {
     if (currentObject.GetType() == typeof(InteractionQuests))
     {
     }
     else if (currentObject.GetType() == typeof(InteractionDialogue))
     {
         text.Visible = false;
         save.Visible = false;
         ((InteractionDialogue)currentObject).displayText = text.Text;
     }
     else if (currentObject.GetType() == typeof(InteractionPath))
     {
         if (pars[0].Text.Length != 0)
         {
             ((InteractionPath)currentObject).pathName = pars[0].Text;
             displayTree.SelectedNode.Text             = pars[0].Text;
         }
         if (nodeBase[displayTree.SelectedNode.Parent].GetType() == typeof(InteractionQuests))
         {
             InteractionQuests que = (InteractionQuests)nodeBase[displayTree.SelectedNode.Parent];
             if (tmpInt != -1)
             {
                 if (que.questTags.Count > tmpInt)
                 {
                     que.questTags[tmpInt] = pars[1].Text;
                 }
                 if (que.questInts.Count > tmpInt)
                 {
                     if (!int.TryParse(pars[2].Text, out int vbs))
                     {
                         vbs = 0;
                     }
                     que.questInts[tmpInt] = vbs;
                 }
             }
         }
     }
     toolButton.DropDown.Items[0].Visible = false;
     toolButton.DropDown.Items[2].Visible = false;
     toolButton.DropDown.Items[3].Visible = false;
     currentObject.ModificationAction();
 }
Esempio n. 2
0
 private static void SetupInteractionData()
 {
     text.Visible  = false;
     save.Visible  = false;
     group.Visible = false;
     group.Controls.Clear();
     toolButton.DropDown.Items[0].Visible = false;
     toolButton.DropDown.Items[2].Visible = false;
     toolButton.DropDown.Items[3].Visible = false;
     if (currentObject.GetType() == typeof(InteractionChoice))
     {
         toolButton.DropDown.Items[3].Visible = true;
     }
     else if (currentObject.GetType() == typeof(InteractionQuests))
     {
         toolButton.DropDown.Items[3].Visible = true;
         group.Visible = true;
         CheckBox bux = new CheckBox()
         {
             Location = new Point(5, 15),
             Text     = "Immediate Mode",
             Checked  = ((InteractionQuests)currentObject).immediateMode
         };
         bux.CheckedChanged += new EventHandler((object sender, EventArgs e) => {
             ((InteractionQuests)currentObject).immediateMode = bux.Checked;
         });
         group.Controls.Add(bux);
     }
     else if (currentObject.GetType() == typeof(InteractionDialogue))
     {
         text.Visible = true;
         text.Text    = ((InteractionDialogue)currentObject).displayText;
         save.Visible = true;
     }
     else if (currentObject.GetType() == typeof(InteractionPath))
     {
         toolButton.DropDown.Items[0].Visible = true;
         toolButton.DropDown.Items[2].Visible = true;
         group.Visible = true;
         save.Visible  = true;
         //If under a quest, set quest flags and stuff
         if (nodeBase[displayTree.SelectedNode.Parent].GetType() == typeof(InteractionQuests))
         {
             InteractionQuests que = (InteractionQuests)nodeBase[displayTree.SelectedNode.Parent];
             tmpInt = que.paths.IndexOf((InteractionPath)currentObject);
             pars   = new TextBox[3];
             TextBox val = new TextBox()
             {
                 Location = new Point(0, 35),
                 Size     = new Size(200, 20),
                 Text     = displayTree.SelectedNode.Text
             };
             group.Controls.Add(new Label()
             {
                 Text = "Path Name: ", Location = new Point(0, 15), Size = new Size(200, 20)
             });
             group.Controls.Add(val);
             TextBox vall = new TextBox()
             {
                 Location = new Point(0, 75),
                 Size     = new Size(200, 20),
                 Text     = (que.questTags.Count > tmpInt && tmpInt != -1) ? que.questTags[tmpInt] : ""
             };
             group.Controls.Add(new Label()
             {
                 Text = "Quest Name: ", Location = new Point(0, 55), Size = new Size(200, 20)
             });
             group.Controls.Add(vall);
             TextBox valll = new TextBox()
             {
                 Location = new Point(0, 115),
                 Size     = new Size(200, 20),
                 Text     = (que.questInts.Count > tmpInt && tmpInt != -1) ? que.questInts[tmpInt].ToString() : "0"
             };
             group.Controls.Add(new Label()
             {
                 Text = "Checked Int: ", Location = new Point(0, 95), Size = new Size(200, 20)
             });
             group.Controls.Add(valll);
             pars[0] = val;
             pars[1] = vall;
             pars[2] = valll;
         }
         else
         {
             pars = new TextBox[1];
             TextBox val = new TextBox()
             {
                 Location = new Point(0, 35),
                 Size     = new Size(200, 20),
                 Text     = displayTree.SelectedNode.Text
             };
             group.Controls.Add(new Label()
             {
                 Text = "Path Name: ", Location = new Point(0, 15), Size = new Size(200, 20)
             });
             group.Controls.Add(val);
             pars[0] = val;
         }
     }
 }
Esempio n. 3
0
            //Creates a new object from type given and adds it to the tree
            public static void SetupNewData(Type nt)
            {
                InteractionBase news = new InteractionDialogue("");

                if (nt == typeof(InteractionQuests))
                {
                    news = new InteractionQuests(new List <InteractionPath>()
                    {
                    });
                }
                else if (nt.Equals(typeof(InteractionDialogue)))
                {
                    news = new InteractionDialogue("");
                }
                else if (nt.Equals(typeof(InteractionChoice)))
                {
                    news = new InteractionChoice(new List <InteractionPath>()
                    {
                    });
                }
                else if (nt.Equals(typeof(InteractionPath)))
                {
                    news = new InteractionPath();
                }
                TreeNode nod = new TreeNode(news.ToString());

                if (displayTree.SelectedNode != null)
                {
                    if (nodeBase[displayTree.SelectedNode].GetType() == typeof(InteractionPath))
                    {
                        //If the node is a path, then add the item to that path
                        ((InteractionChoice)nodeBase[displayTree.SelectedNode.Parent]).AddBase(displayTree.SelectedNode.Text, news);
                        displayTree.SelectedNode.Nodes.Add(nod);
                        displayTree.SelectedNode.Expand();
                        nodeBase.Add(nod, news);
                    }
                    else if (nodeBase[displayTree.SelectedNode].GetType() == typeof(InteractionChoice))
                    {
                        ((InteractionChoice)nodeBase[displayTree.SelectedNode]).AddChoice(pars[0].Text);
                        nod.Text = pars[0].Text;
                        displayTree.SelectedNode.Nodes.Add(nod);
                        displayTree.SelectedNode.Expand();
                        nodeBase.Add(nod, news);
                        pars = null;
                    }
                    else if (nodeBase[displayTree.SelectedNode].GetType() == typeof(InteractionQuests))
                    {
                        ((InteractionQuests)nodeBase[displayTree.SelectedNode]).AddChoice(pars[0].Text);
                        ((InteractionQuests)nodeBase[displayTree.SelectedNode]).questTags.Add("");
                        nod.Text = pars[0].Text;
                        displayTree.SelectedNode.Nodes.Add(nod);
                        displayTree.SelectedNode.Expand();
                        nodeBase.Add(nod, news);
                        pars = null;
                    }
                }
                else
                {
                    //if nothing selected, then the primary level
                    interactedObject.InterItems.Add(news);
                    nodeBase.Add(nod, news);
                    displayTree.Nodes.Add(nod);
                }
            }