Esempio n. 1
0
        public static void DelInteraction(List <InteractionInstance> mInteractionList, Sims3.Gameplay.ActorSystems.InteractionQueue simIQ, Sim sim, int index, bool stopImmediately, bool succeeded)
        {
            if (index >= 0 && index < mInteractionList.Count)
            {
                InteractionInstance interactionInstance = mInteractionList._items[index];
                if (interactionInstance == null)
                {
                    niec_std.list_remove(mInteractionList, interactionInstance);
                    goto r;
                }
                if (simIQ.mIsHeadInteractionLocked && index == 0)
                {
                    throw new ArgumentException("Sim: " + interactionInstance.InstanceActor.SimDescription.FullName + " is removing head interaction: " + interactionInstance.GetInteractionName() + " while it is locked.");
                }

                interactionInstance.OnRemovedFromQueue(index == 0);
                niec_std.list_remove(mInteractionList, interactionInstance);

                if (!sim.HasExitReason(ExitReason.SuspensionRequested))
                {
                    CleanUpOrOnFailureInteraction(sim, interactionInstance, stopImmediately, succeeded);
                }
                if (succeeded || simIQ.mBabyOrToddlerTransitionTargetInteraction == interactionInstance || mInteractionList.Count == 0)
                {
                    simIQ.mBabyOrToddlerTransitionTargetInteraction = null;
                }

                r : if (sim.IsSelectable)
                {
                    simIQ.FireQueueChanged();
                }
            }
        }