Esempio n. 1
0
 public static void TryInteractAimedWith(PlayerInteractor interactor)
 {
     if (aimed != null)
     {
         if (aimed.CanInteractWith(interactor))
         {
             aimed.InteractWith(interactor);
         }
         else
         {
             aimed.BlockedInteractWith(interactor);
         }
     }
 }