public override void _Ready() { _area = GetNode("Area2D") as Area2D; _tooltip = GetNode("interact_tooltip") as InteractTooltip; _globals = GetNode("/root/Globals") as Globals; _fireplaceLight = GetNode("fireplace_light") as Light2D; var characters = GetTree().GetNodesInGroup("main_character"); if (characters != null) { _mainCharacter = characters[0] as BasicCharacter; } }
public void TryInteract(BasicCharacter character) { if (CanInteract) { if (TooltipEnabled) { InteractTooltip tooltip = GetNode(TooltipPath) as InteractTooltip; tooltip?.FadeOut(); } CanInteract = false; character.PickupObject(this); } }
public override void _Ready() { HeatSpeed = 0.0f; _area = GetNode("Area2D") as Area2D; _tooltip = GetNode("interact_tooltip") as InteractTooltip; _globals = GetNode("/root/Globals") as Globals; _fireplaceLight = GetNode("fireplace_light") as Light2D; _veins = GetNode("veins") as Sprite; _glow = GetNode("glow") as Sprite; _hearth = GetNode("hearth") as Sprite; _animationPlayer = GetNode("AnimationPlayer") as AnimationPlayer; var characters = GetTree().GetNodesInGroup("main_character"); if (characters != null) { _mainCharacter = characters[0] as BasicCharacter; } }
protected virtual void Awake() { MainCam = Camera.main; OwnCollider = GetComponent <Collider>(); _ownMeshRenderer = GetComponent <MeshRenderer>(); PlayerController = PlayerManager.Instance.GetPlayerController(); // if scale should be checked, set _notGatherable if (checkScale) { _notGatherable = transform.localScale.x > maxScale || transform.localScale.y > maxScale || transform.localScale.z > maxScale; if (_notGatherable) { enabled = false; InteractTooltip tooltip = GetComponent <InteractTooltip>(); tooltip.isDisabled = true; tooltip.enabled = false; } } if (destroyAfterHarvest) { Parent = transform.parent.gameObject; } else { _replacementMeshRenderer = replacement.GetComponent <MeshRenderer>(); } // If item was respawning before save, keep it respawning if (isRespawning) { CoroutineManager.Instance.WaitForSeconds(1.0f / 60.0f, () => StartCoroutine(Respawn())); } }