Esempio n. 1
0
        public static decimal IntegerRound(decimal amount, IntegerRounding rounding)
        {
            var rounded = Math.Round(amount);

            if (rounding.MinimalAmount == 1)
            {
                return(rounded);
            }
            Func <decimal, decimal> roundingMethod;

            switch (rounding.Mode)
            {
            case IntegerRoundingMode.Ceiling:
                roundingMethod = Math.Ceiling;
                break;

            case IntegerRoundingMode.Floor:
                roundingMethod = Math.Floor;
                break;

            case IntegerRoundingMode.Round:
                roundingMethod = Math.Round;
                break;

            default:
                roundingMethod = Math.Round;
                break;
            }
            return(roundingMethod(rounded / rounding.MinimalAmount) * rounding.MinimalAmount);
        }
Esempio n. 2
0
        private static UnitValue GetUnitValue(TimeSpan value, IntegerRounding rounding, TimeSpanUnit unit)
        {
            double doubleValue = GetDouble(value, unit);
            //int valueRoundedDown = GetInteger(doubleValue, DefaultRounding);
            //int valueWithLowestUnitRounding = GetInteger(doubleValue, rounding);
            int valueRounded = GetInteger(doubleValue, rounding);

            return(new UnitValue(doubleValue, unit, valueRounded)); //Down, valueWithLowestUnitRounding);
        }
Esempio n. 3
0
        private static int GetInteger(double doubleValue, IntegerRounding rounding)
        {
            switch (rounding)
            {
            case IntegerRounding.Down:
                return((int)doubleValue);

            case IntegerRounding.ToNearestOrUp:
                return(Convert.ToInt32(doubleValue));

            case IntegerRounding.Up:
                return((int)Math.Ceiling(doubleValue));

            default:
                throw new NotImplementedException("IntegerRounding: " + rounding);
            }
        }
Esempio n. 4
0
        private static TimeSpan GetTimeSpanWithLowestUnitRounded(TimeSpan value, TimeSpanUnit lowestUnit,
                                                                 IntegerRounding lowestUnitRounding)
        {
            int lowestUnitValueRounded = GetInteger(GetDouble(value, lowestUnit), lowestUnitRounding);

            // Round the lowest unit, then reconstruct TimeSpan to round 60 seconds to 1 minute etc.
            int days         = value.Days,
                hours        = value.Hours,
                minutes      = value.Minutes,
                seconds      = value.Seconds,
                milliseconds = value.Milliseconds;

            switch (lowestUnit)
            {
            case TimeSpanUnit.Days:
                days  = lowestUnitValueRounded;
                hours = minutes = seconds = milliseconds = 0;
                break;

            case TimeSpanUnit.Hours:
                hours   = lowestUnitValueRounded;
                minutes = seconds = milliseconds = 0;
                break;

            case TimeSpanUnit.Minutes:
                minutes = lowestUnitValueRounded;
                seconds = milliseconds = 0;
                break;

            case TimeSpanUnit.Seconds:
                seconds      = lowestUnitValueRounded;
                milliseconds = 0;
                break;

            case TimeSpanUnit.Milliseconds:
                milliseconds = lowestUnitValueRounded;
                break;
            }

            value = new TimeSpan(days, hours, minutes, seconds, milliseconds);
            return(value);
        }
Esempio n. 5
0
 public string RoundsLowestUnitAsSpecified(double hours, IntegerRounding rounding)
 {
     return(TimeSpan.FromHours(hours).ToPrettyString(lowestUnitRounding: rounding));
 }
Esempio n. 6
0
        /// <summary>
        ///     Returns a human readable string from TimeSpan, with a max number of parts to include. Units are included from
        ///     largest to smallest.
        /// </summary>
        /// <param name="value">Time span value.</param>
        /// <param name="maxUnitGroups">
        ///     The max number of timespan units to use.
        /// </param>
        /// <param name="lowestUnit">Lowest unit to include in string.</param>
        /// <param name="rep"></param>
        /// <param name="highestUnit">Highest unit to include in string.</param>
        /// <param name="lowestUnitRounding">Rounding behavior of <paramref name="lowestUnit" />.</param>
        /// <param name="formatProvider">Specify the formatProvider used to .ToString() the numeric values.</param>
        /// <returns>Human readable string.</returns>
        public static string ToPrettyString(this TimeSpan value,
                                            int maxUnitGroups                  = 1,
                                            UnitStringRepresentation rep       = UnitStringRepresentation.Long,
                                            TimeSpanUnit highestUnit           = TimeSpanUnit.Days,
                                            TimeSpanUnit lowestUnit            = TimeSpanUnit.Seconds,
                                            IntegerRounding lowestUnitRounding = IntegerRounding.ToNearestOrUp,
                                            IFormatProvider formatProvider     = null)
        {
            if (maxUnitGroups <= 0)
            {
                maxUnitGroups = 1;
            }

            TimeFormat timeFormat;

            if (!Formats.TryGetValue(rep, out timeFormat))
            {
                throw new NotImplementedException("UnitStringRepresentation: " + rep);
            }

            if (value == TimeSpan.Zero)
            {
                return(GetUnitValueString(0, lowestUnit, timeFormat, rep, formatProvider));
            }

            //int days = value.Days,
            //    hours = value.Hours,
            //    minutes = value.Minutes,
            //    seconds = value.Seconds,
            //    milliseconds = value.Milliseconds;
            //if (highestUnit < TimeSpanUnit.Days || lowestUnit > TimeSpanUnit.Days)
            //    days = 0;
            //if (highestUnit < TimeSpanUnit.Hours || lowestUnit > TimeSpanUnit.Hours)
            //    hours = 0;
            //if (highestUnit < TimeSpanUnit.Minutes || lowestUnit > TimeSpanUnit.Minutes)
            //    minutes = 0;
            //if (highestUnit < TimeSpanUnit.Seconds || lowestUnit > TimeSpanUnit.Seconds)
            //    seconds = 0;
            //if (highestUnit < TimeSpanUnit.Milliseconds || lowestUnit > TimeSpanUnit.Milliseconds)
            //    milliseconds = 0;

            // Trim off any values outside range
            TimeSpan trimmedValue = value; //new TimeSpan(days, hours, minutes, seconds, milliseconds);

            //var roundedValue = GetRoundedValue(trimmedValue, highestUnit, lowestUnit, lowestUnitRounding, maxUnitGroups);
            IList <UnitValue> nonZeroUnitValues =
                GetNonZeroUnitValues(trimmedValue, highestUnit, lowestUnit, lowestUnitRounding, maxUnitGroups)
                .RoundUnitsUp();

            if (!nonZeroUnitValues.Any())
            {
                // Value is zero or near zero. Fall back to lowest unit.
                // Example: 0.1 seconds when lowest unit is seconds
                int nearZeroValueRounded = GetInteger(GetDouble(value, lowestUnit), lowestUnitRounding);
                return(GetUnitValueString(nearZeroValueRounded, lowestUnit, timeFormat, rep, formatProvider));
            }

            List <string> unitStrings =
                nonZeroUnitValues
                .Select((uv, i) => GetUnitValueString(uv.Value, uv.Unit, timeFormat, rep, formatProvider))
                .ToList();

            // Example: "3 hours"
            if (unitStrings.Count == 1)
            {
                return(unitStrings.First());
            }

            // Example: "1 weeks, 2 days"
            string firstParts = string.Join(timeFormat.GroupSeparator, unitStrings.Take(unitStrings.Count - 1).ToArray());

            // Example: "3 hours"
            string lastPart = unitStrings.Last();

            // Example: "1 weeks, 2 days and 3 hours"
            return(firstParts + timeFormat.LastGroupSeparator + lastPart);
        }
Esempio n. 7
0
        private static IList <UnitValue> GetNonZeroUnitValues(TimeSpan value, TimeSpanUnit highestUnit,
                                                              TimeSpanUnit lowestUnit, IntegerRounding lowestUnitRounding, int maxUnitGroups)
        {
            value = GetTimeSpanWithLowestUnitRounded(value, lowestUnit, lowestUnitRounding);

            IList <UnitValue> unitValues = UnitsLargeToSmall
                                           .Where(unit => unit <= highestUnit && unit >= lowestUnit)
                                           .Select(unit => GetUnitValue(value, DefaultRounding, unit))
                                           .Where(unitValue => unitValue.Value >= 1)
                                           .Take(maxUnitGroups)
                                           .ToList();

            if (!unitValues.Any())
            {
                return(unitValues);
            }

            UnitValue last = unitValues.Last();

            // ReSharper disable once CompareOfFloatsByEqualityOperator
            if (last.DoubleValue == 0)
            {
                return(unitValues);
            }

            List <UnitValue> unitValuesWithLastUnitRoundedUp = unitValues
                                                               .Take(unitValues.Count - 1)
                                                               .Concat(new[] { GetUnitValue(value, lowestUnitRounding, last.Unit) })
                                                               .ToList();

            return(unitValuesWithLastUnitRoundedUp);
        }