void GameLocation_answerDialogueAction() { var code = FindCode( // else if ((int)Game1.player.maxItems != 36) { Instructions.Call_get(typeof(Game1), nameof(Game1.player)), Instructions.Ldfld(typeof(Farmer), nameof(Farmer.maxItems)), OpCodes.Call, Instructions.Ldc_I4_S(36), OpCodes.Beq ); var get_player = Instructions.Call_get(typeof(Game1), nameof(Game1.player)); code.Replace( // else if ((int)Game1.player.maxItems < 36 Instructions.Call_get(typeof(Game1), nameof(Game1.player)), Instructions.Ldfld(typeof(Farmer), nameof(Farmer.maxItems)), code[2], Instructions.Ldc_I4_S(48), Instructions.Bge(AttachLabel(get_player)), // && Game1.player.Money >= 50000) { Instructions.Call_get(typeof(Game1), nameof(Game1.player)), Instructions.Callvirt_get(typeof(Farmer), nameof(Farmer.Money)), Instructions.Ldc_I4(50000), Instructions.Blt(AttachLabel(get_player)), // buyBackpack(); Instructions.Call(GetType(), "buyBackpack"), // } // else if ((int)Game1.player.maxItems != 48) { get_player, Instructions.Ldfld(typeof(Farmer), nameof(Farmer.maxItems)), code[2], Instructions.Ldc_I4_S(48), code[4] ); }