public void HideSinglePlayerPushIndicator() { if (_instructionManager == null) { _instructionManager = GameObject.Find("PlayerInstructionManager").GetComponent <InstructionManager>(); } _instructionManager.DisableTouchPushInstruction(); }
public void HideSinglePlayerPushIndicator() { if (_instructionManager == null) { _instructionManager = GameObject.Find("PlayerInstructionManager").GetComponent <InstructionManager>(); } _instructionManager.DisableTouchPushInstruction(); }