public void EngineShouldWriteXmlOfInstantWinResultXml(int gameId, int level)
        {
            var module               = GetModule(gameId);
            var spinResult           = GenerateWithBonusSpinResult(level);
            var instantWinBonus      = InstantWinBonusEngine.CreateInstantWinBonus(spinResult);
            var instantWinMultiplier = InstantWinBonusEngine.GetInstantWinMultiplier(module.Configuration.BonusConfig.InstantWin.MultiplierWeights[level]);

            instantWinBonus.UpdateBonus(instantWinMultiplier);

            var instantWinBonusResult = InstantWinBonusEngine.CreateInstantWinBonusResult(instantWinBonus);
            var xElement = instantWinBonusResult.ToXElement();

            Assert.DoesNotThrow(() =>
            {
                var responseXml = new InstantWinXml();
                using (var xmlReader = xElement.CreateReader())
                {
                    responseXml.ReadXml(xmlReader);
                }

                using (var memStream = new MemoryStream())
                    using (var xmlWriter = XmlWriter.Create(memStream, new XmlWriterSettings()
                    {
                        ConformanceLevel = ConformanceLevel.Auto
                    }))
                    {
                        xmlWriter.WriteStartElement("bonus");
                        responseXml.WriteXml(xmlWriter);
                    }
            });
        }
        public void EngineShouldCreateBonusResponseXmlOfInstantWinResult(int gameId, int level)
        {
            var module               = GetModule(gameId);
            var spinResult           = GenerateWithBonusSpinResult(level);
            var instantWinBonus      = InstantWinBonusEngine.CreateInstantWinBonus(spinResult);
            var instantWinMultiplier = InstantWinBonusEngine.GetInstantWinMultiplier(module.Configuration.BonusConfig.InstantWin.MultiplierWeights[level]);

            instantWinBonus.UpdateBonus(instantWinMultiplier);

            var instantWinBonusResult = InstantWinBonusEngine.CreateInstantWinBonusResult(instantWinBonus);
            var responseXml           = instantWinBonusResult.ToResponseXml(ResponseXmlFormat.History);

            Assert.IsNotNull(responseXml);
        }
        public void EngineShouldCreateBonusXElementOfInstantWinResult(int gameId, int level)
        {
            var module               = GetModule(gameId);
            var spinResult           = GenerateWithBonusSpinResult(level);
            var instantWinBonus      = InstantWinBonusEngine.CreateInstantWinBonus(spinResult);
            var instantWinMultiplier = InstantWinBonusEngine.GetInstantWinMultiplier(module.Configuration.BonusConfig.InstantWin.MultiplierWeights[level]);

            instantWinBonus.UpdateBonus(instantWinMultiplier);

            var instantWinBonusResult = InstantWinBonusEngine.CreateInstantWinBonusResult(instantWinBonus);
            var xElement = instantWinBonusResult.ToXElement();

            Assert.IsNotNull(xElement);
        }
        public void EngineShouldReadResponseXmlOfInstantWinResult(int gameId, int level)
        {
            var module               = GetModule(gameId);
            var spinResult           = GenerateWithBonusSpinResult(level);
            var instantWinBonus      = InstantWinBonusEngine.CreateInstantWinBonus(spinResult);
            var instantWinMultiplier = InstantWinBonusEngine.GetInstantWinMultiplier(module.Configuration.BonusConfig.InstantWin.MultiplierWeights[level]);

            instantWinBonus.UpdateBonus(instantWinMultiplier);

            var instantWinBonusResult = InstantWinBonusEngine.CreateInstantWinBonusResult(instantWinBonus);
            var xElement = instantWinBonusResult.ToXElement();

            Assert.DoesNotThrow(() =>
            {
                using (var xmlReader = xElement.CreateReader())
                {
                    var responseXml = new InstantWinXml();
                    responseXml.ReadXml(xmlReader);
                }
            });
        }
        public void EngineShouldCopyBonusValuesFromResultToXml(int gameId, int level)
        {
            var module               = GetModule(gameId);
            var spinResult           = GenerateWithBonusSpinResult(level);
            var instantWinBonus      = InstantWinBonusEngine.CreateInstantWinBonus(spinResult);
            var instantWinMultiplier = InstantWinBonusEngine.GetInstantWinMultiplier(module.Configuration.BonusConfig.InstantWin.MultiplierWeights[level]);

            instantWinBonus.UpdateBonus(instantWinMultiplier);

            var instantWinBonusResult = InstantWinBonusEngine.CreateInstantWinBonusResult(instantWinBonus);
            var xElement    = instantWinBonusResult.ToXElement();
            var responseXml = new InstantWinXml();

            using (var xmlReader = xElement.CreateReader())
            {
                responseXml.ReadXml(xmlReader);
            }

            Assert.IsNull(responseXml.GetSchema());
            Assert.AreEqual(instantWinBonusResult.Win, responseXml.Win);
        }
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        public void EngineShouldCreateCorrectScatterMultiplier(int level)
        {
            var config = new Configuration();

            Assert.DoesNotThrow(() => InstantWinBonusEngine.GetInstantWinMultiplier(config.BonusConfig.InstantWin.MultiplierWeights[level]));
        }