public InstantBind(MouseWheelAction wheel, MouseWheelAction alternativeWheel) : this() { Wheel = wheel; Type = InstantControlType.MouseWheel; AlternativeWheel = alternativeWheel; AlternativeType = InstantControlType.MouseWheel; }
public InstantBind(MouseButton button, MouseWheelAction alternativeWheel) : this() { Button = button; Type = InstantControlType.MouseButton; AlternativeWheel = alternativeWheel; AlternativeType = InstantControlType.MouseWheel; }
public InstantBind(MouseWheelAction wheel, Key alternativeKey) : this() { Wheel = wheel; Type = InstantControlType.MouseWheel; AlternativeKey = alternativeKey; AlternativeType = InstantControlType.Key; }
public InstantBind(MouseButton button, MouseButton alternativeButton) : this() { Button = button; Type = InstantControlType.MouseButton; AlternativeButton = alternativeButton; AlternativeType = InstantControlType.MouseButton; }
public InstantBind(MouseButton button, Key alternativeKey) : this() { Button = button; Type = InstantControlType.MouseButton; AlternativeKey = alternativeKey; AlternativeType = InstantControlType.Key; }
public InstantBind(Key key, MouseWheelAction wheelAction) : this() { Key = key; Type = InstantControlType.Key; AlternativeWheel = wheelAction; AlternativeType = InstantControlType.MouseWheel; }
public InstantBind(Key key, MouseButton button) : this() { Key = key; Type = InstantControlType.Key; AlternativeButton = button; AlternativeType = InstantControlType.MouseButton; }
public InstantBind(Key key, Key alternativeKey) : this() { Key = key; Type = InstantControlType.Key; AlternativeKey = alternativeKey; AlternativeType = InstantControlType.Key; }
public InstantBind(MouseWheelAction wheelAction) : this() { Wheel = wheelAction; Type = InstantControlType.MouseWheel; }
public InstantBind(MouseButton button) : this() { Button = button; Type = InstantControlType.MouseButton; }
public InstantBind(Key key) : this() { Key = key; Type = InstantControlType.Key; }