public static void CheckStartTrait_RandomInspiration(InspirationHandler __instance)
 {
     if (!__instance.Inspired && __instance?.pawn?.story != null)
     {
         List <Trait> allTraits = __instance.pawn.story.traits.allTraits;
         for (int m = 0; m < allTraits.Count; m++)
         {
             RandomInspirationMtbDays currentData = allTraits[m].CurrentData as RandomInspirationMtbDays;
             if (currentData != null && currentData.randomInspirationMtbDays > 0f && Rand.MTBEventOccurs(currentData.randomInspirationMtbDays, 60000f, 100f))
             {
                 InspirationDef randomAvailableInspirationDef = GetRandomAvailableInspirationDef(__instance);
                 if (randomAvailableInspirationDef != null)
                 {
                     __instance.TryStartInspiration(randomAvailableInspirationDef);
                 }
             }
         }
     }
 }