private void OnMeshSelected(object sender, EventArgs e)
 {
     mRenderer.Mesh = Onyx3DEngine.Instance.Resources.GetMesh(meshAssetField.SelectedAssetGuid);
     InspectorChanged?.Invoke(this, e);
 }
 private void OnMaterialSelected(object sender, EventArgs e)
 {
     mRenderer.Material = Onyx3DEngine.Instance.Resources.GetMaterial(materialAssetField.SelectedAssetGuid);
     UpdateMaterial();
     InspectorChanged?.Invoke(this, e);
 }