Esempio n. 1
0
 public LexConfigMultiText(string label, string inputSystem, bool hideIfEmpty = false)
 {
     Type        = MultiText;
     Label       = label;
     HideIfEmpty = hideIfEmpty;
     InputSystems.Add(inputSystem);
 }
Esempio n. 2
0
        public void OnStart()
        {
            var contexts = Contexts.sharedInstance;

            m_InputSystems = new InputSystems(contexts, Services.Instance);
            m_InputSystems.Initialize();

            m_GameStateSystems = new GameStateSystems(contexts, Services.Instance);
            m_GameStateSystems.Initialize();

            m_GameUpdateSystems = new GameUpdateSystems(contexts, Services.Instance);
            m_GameUpdateSystems.Initialize();

            m_GameFixedUpdateSystems = new GameFixedUpdateSystems(contexts, Services.Instance);
            m_GameFixedUpdateSystems.Initialize();

            LogUtil.Info("Game Start ...");
        }