public void Read(AssetReader reader) { RendererIndex = reader.ReadUInt32(); RendererSize = reader.ReadUInt32(); AtlasIndex = reader.ReadInt32(); AtlasOffsetX = reader.ReadInt32(); AtlasOffsetY = reader.ReadInt32(); InputSystemHash.Read(reader); RadiositySystemHash.Read(reader); }
public void Read(AssetStream stream) { RendererIndex = stream.ReadUInt32(); RendererSize = stream.ReadUInt32(); AtlasIndex = stream.ReadInt32(); AtlasOffsetX = stream.ReadInt32(); AtlasOffsetY = stream.ReadInt32(); InputSystemHash.Read(stream); RadiositySystemHash.Read(stream); }