Esempio n. 1
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        public void Start_RegistersHandler()
        {
            var inputBinder = new GameObject().AddComponent <MockInputBinderComponent>();

            var condition = new InputReceivedActionStateCondition(_expectedInputs, inputBinder);

            condition.Start();

            Assert.AreEqual(1, inputBinder.RegisteredHandlers.Count);
        }
Esempio n. 2
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        public void ReceivesCorrectInput_Completes()
        {
            var inputBinder = new GameObject().AddComponent <MockInputBinderComponent>();

            var condition = new InputReceivedActionStateCondition(_expectedInputs, inputBinder);

            condition.Start();

            inputBinder.RegisteredHandlers[0].HandleButtonInput(_expectedInputs.First(), true);

            Assert.IsTrue(condition.Complete);
        }
Esempio n. 3
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        public void ReceivesWrongInput_DoesNotComplete()
        {
            var inputBinder = new GameObject().AddComponent <MockInputBinderComponent>();

            var condition = new InputReceivedActionStateCondition(_expectedInputs, inputBinder);

            condition.Start();

            inputBinder.RegisteredHandlers[0].HandleButtonInput(_unexpectedInput, true);

            Assert.IsFalse(condition.Complete);
        }