Esempio n. 1
0
 public override void InternalSetup()
 {
     for (var i = 1; i <= InventoryController.ItemsPerRow; i++)
     {
         inputPairings.Add(i.ToString(), "equip");
     }
     iEvent = new InputEventWrapper();
     mode   = InputInfo.InputMode.Loading;
     SceneController.mergedNewScene += ActivateInputs;
 }
Esempio n. 2
0
 void ActivateInputs(object sender, EventArgs e)
 {
     mode = InputInfo.InputMode.Free;
 }