protected void AssumeInputReleased() { if (null == m_InputExpropriation) { return; } InputExpropriator.ReleaseInputExpropriation(m_InputExpropriation); m_InputExpropriation = null; }
protected void AssumeInputClaimed() { if (null != m_InputExpropriation || null == m_TargettingHandle) { return; } m_InputExpropriation = InputExpropriator.CreateInputExpropriation(InputExpropriator.InputType.MouseMovement, InputExpropriationLevel); m_TargetOffset = m_TargettingHandle.transform.position - transform.position; }
protected void SetupInputExpropriations() { m_MouseMovementInputExpropriation = InputExpropriator.CreateInputExpropriation(InputExpropriator.InputType.MouseMovement, 0); m_MovementKeysInputExpropriation = InputExpropriator.CreateInputExpropriation(InputExpropriator.InputType.MovementKeys, 0); m_JumpKeysInputExpropriation = InputExpropriator.CreateInputExpropriation(InputExpropriator.InputType.JumpKeys, 0); }
protected void SetupInputExpropriations() { m_MouseButtonsInputExpropriation = InputExpropriator.CreateInputExpropriation(InputExpropriator.InputType.MouseButtons, 0); }