Esempio n. 1
0
    public override void OnInspectorGUI()
    {
        base.OnInspectorGUI();

        InputDevice device = (InputDevice)target;

        GUILayout.Label("Type: " + device.GetType().ToString());

        GUILayout.Label("Mapped Axes", EditorStyles.boldLabel);
        for (int i = 0; i < InputDevice.allMappedAxisTypes.Count; i++)
        {
            GUILayout.Label(string.Format("{0} ({1}): {2}", InputDevice.allMappedAxisTypes[i], device.GetAxisName(InputDevice.allMappedAxisTypes[i]), device.GetAxis(InputDevice.allMappedAxisTypes[i])));
        }

        GUILayout.Space(10);

        GUILayout.Label("Mapped Buttons", EditorStyles.boldLabel);

        for (int i = 0; i < InputDevice.allMappedButtonTypes.Count; i++)
        {
            GUILayout.Label(string.Format("{0} ({1}): {2}", InputDevice.allMappedButtonTypes[i], device.GetButtonName(InputDevice.allMappedButtonTypes[i]), device.GetButton(InputDevice.allMappedButtonTypes[i])));
        }
    }