/// <summary> /// Edits a new user depending if the uderID already exists /// </summary> /// <param name="user">the user that is being added</param> /// <param name="sector">the sector that is being added</param> /// <returns>a new user</returns> public tblUser AddUser(tblUser user, tblSector sector) { InputCalculator iv = new InputCalculator(); try { using (WorkerContext context = new WorkerContext()) { if (user.UserID == 0) { user.DateOfBirth = iv.CountDateOfBirth(user.JMBG); tblUser newUser = new tblUser(); newUser.FirstName = user.FirstName; newUser.LastName = user.LastName; newUser.JMBG = user.JMBG; newUser.IDCard = user.IDCard; newUser.DateOfBirth = user.DateOfBirth; newUser.Gender = user.Gender; newUser.PhoneNumber = user.PhoneNumber; newUser.SectorID = sector.SectorID; newUser.LocationID = user.LocationID; newUser.MenagerID = user.MenagerID; context.tblUsers.Add(newUser); context.SaveChanges(); user.UserID = newUser.UserID; return(user); } else { tblUser usersToEdit = (from ss in context.tblUsers where ss.UserID == user.UserID select ss).First(); // Get the date of birth user.DateOfBirth = iv.CountDateOfBirth(user.JMBG); usersToEdit.FirstName = user.FirstName; usersToEdit.LastName = user.LastName; usersToEdit.JMBG = user.JMBG; usersToEdit.IDCard = user.IDCard; usersToEdit.DateOfBirth = user.DateOfBirth; usersToEdit.Gender = user.Gender; usersToEdit.PhoneNumber = user.PhoneNumber; usersToEdit.SectorID = sector.SectorID; usersToEdit.LocationID = user.LocationID; usersToEdit.MenagerID = user.MenagerID; usersToEdit.UserID = user.UserID; context.SaveChanges(); return(user); } } } catch (Exception ex) { Debug.WriteLine("Exception" + ex.Message.ToString()); return(null); } }
void Init() { GameObject gameManager = GameObject.Find("GameManager"); if (gameManager) { inputCalculator = gameManager.GetComponent <InputCalculator>(); } }
static void RunInputCalculator() { var inputCalculator = new InputCalculator(); machineModifier = 0.0m; do { var result = PrintInputMessage("Recipe Time"); if (decimal.TryParse(result, out decimal value)) { inputCalculator.RecipeTime = value; } else { Console.WriteLine("Invalid Value"); } } while (inputCalculator.RecipeTime == 0.0m); do { Console.WriteLine("Build Modifier:"); _inputCalcualtorMenu.Display(); inputCalculator.MachineModifier = machineModifier; } while (inputCalculator.MachineModifier == 0.0m); do { var result = PrintInputMessage("Belt Speed"); if (int.TryParse(result, out int value)) { inputCalculator.BeltSpeed = value; } else { Console.WriteLine("Invalid Value"); } } while (inputCalculator.BeltSpeed == 0); do { var result = PrintInputMessage("Input Amount"); if (int.TryParse(result, out int value)) { inputCalculator.InputAmount = value; } else { Console.WriteLine("Invalid Value"); } } while (inputCalculator.InputAmount == 0); Console.WriteLine($"The number of machines needed is {inputCalculator.CalculateMachinesNeeded()}"); ReShowMenu(); }
public void given_a_belt_speed_of_1800_and_a_recipetime_of_6_seconds_and_an_input_of_10_and_a_modifier_of_1_5_when_calculated_the_result_is_12() { var inputCalculator = new InputCalculator(); inputCalculator.InputAmount = 10; inputCalculator.MachineModifier = 1.5m; inputCalculator.RecipeTime = 6; inputCalculator.BeltSpeed = 1800; var result = inputCalculator.CalculateMachinesNeeded(); Assert.IsTrue(result == 12m); }
public void CalculatorDoesBasicCalculations() { InputCalculator calculator = new InputCalculator("2 3"); Assert.AreEqual(calculator.Calculate(), 5); calculator = new InputCalculator("* 2 3"); Assert.AreEqual(calculator.Calculate(), 6); calculator = new InputCalculator("- 2 3"); Assert.AreEqual(calculator.Calculate(), -5); calculator = new InputCalculator("/ 6 2"); Assert.AreEqual(calculator.Calculate(), 3); }
/// <summary> /// Creates or edits a report /// </summary> /// <param name="report">the report that is being added</param> /// <returns>a new or edited report</returns> public vwUserReport AddReport(vwUserReport report) { InputCalculator iv = new InputCalculator(); try { using (ReportDBEntities context = new ReportDBEntities()) { if (report.ReportID == 0) { tblReport newReport = new tblReport { Project = report.Project, ReportDate = report.ReportDate, ReportHours = report.ReportHours, UserID = Service.LoggedInUser[0].UserID }; context.tblReports.Add(newReport); context.SaveChanges(); report.ReportID = newReport.ReportID; return(report); } else { tblReport reportToEdit = (from ss in context.tblReports where ss.ReportID == report.ReportID select ss).First(); reportToEdit.Project = report.Project; reportToEdit.ReportDate = report.ReportDate; reportToEdit.ReportHours = report.ReportHours; reportToEdit.UserID = report.UserID; reportToEdit.ReportID = report.ReportID; tblReport reportEdit = (from ss in context.tblReports where ss.ReportID == report.ReportID select ss).First(); context.SaveChanges(); return(report); } } } catch (Exception ex) { Debug.WriteLine("Exception" + ex.Message.ToString()); return(null); } }
/// <summary> /// Calcualtes the birth date and places it in the textbox /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void TextBox_TextChanged(object sender, EventArgs e) { InputCalculator iv = new InputCalculator(); string text = ""; if (txtJMBG.Text.Length >= 7) { text = iv.CountDateOfBirth(txtJMBG.Text).ToString("dd.MM.yyy."); } else { text = ""; } txtDateOfBirth.Text = text; }
public void OperatorStateChangesBasedOnInput() { InputCalculator calculator = new InputCalculator("-"); calculator.Calculate(); Assert.AreEqual(new Subtract().GetType(), calculator.currentState.GetType()); calculator = new InputCalculator("+"); calculator.Calculate(); Assert.AreEqual(new Add().GetType(), calculator.currentState.GetType()); calculator = new InputCalculator("*"); calculator.Calculate(); Assert.AreEqual(new Multiply().GetType(), calculator.currentState.GetType()); calculator = new InputCalculator("/"); calculator.Calculate(); Assert.AreEqual(new Divide().GetType(), calculator.currentState.GetType()); }
/// <summary> /// Deletes user, users records and identification card depending if the uderID already exists /// </summary> /// <param name="userID">the user that is being deleted</param> /// <returns>list of users</returns> public void DeleteWorker(int userID) { InputCalculator iv = new InputCalculator(); List <tblReport> AllReports = GetAllReports(); try { using (ReportDBEntities context = new ReportDBEntities()) { bool isUser = IsUserID(userID); // Delete are evidences from the user for (int i = 0; i < AllReports.Count; i++) { if (AllReports[i].UserID == userID) { tblReport report = (from r in context.tblReports where r.UserID == userID select r).First(); context.tblReports.Remove(report); context.SaveChanges(); } } if (isUser == true) { // find the user and identification card before removing them tblUser userToDelete = (from r in context.tblUsers where r.UserID == userID select r).First(); context.tblUsers.Remove(userToDelete); context.SaveChanges(); } else { MessageBox.Show("Cannot delete the user"); } } } catch (Exception ex) { Debug.WriteLine("Exception" + ex.Message.ToString()); } }
// Start is called before the first frame update void Start() { inputs = GameObject.Find("GameManager").GetComponent <InputManager>(); inputCalculator = GameObject.Find("GameManager").GetComponent <InputCalculator>(); jumpParticles = GameObject.Find("JumpParticles").GetComponent <ParticleSystem>(); rocketParticles = GameObject.Find("RocketParticles").GetComponent <ParticleSystem>(); smokeParticles = GameObject.Find("SmokeParticles").GetComponent <ParticleSystem>(); playerAudioSource = GameObject.Find("PlayerAudio").GetComponent <AudioSource>(); if (GameObject.Find("PersistentDataManager")) { persistentDataManager = GameObject.Find("PersistentDataManager").GetComponent <PersistentDataManager>(); } rigidbody = GetComponent <Rigidbody2D>(); animator = GetComponent <Animator>(); velocity = new Vector2(0, 0); maxSpeedReducer = maxSpeed * 0.1f; accelerationReducer = acceleration * 0.001f; // We reduce the velocity and traction by this multiplier to keep the public numbers simple tractionReducer = traction * 0.001f; jumpReducer = jumpPower * 0.1f; gravityReducer = gravity * 0.01f; }
/// <summary> /// Creates or edits a manager /// </summary> /// <param name="manager">the manager that is esing added</param> /// <returns>a new or edited manager</returns> public vwManager AddManager(vwManager manager) { InputCalculator iv = new InputCalculator(); try { using (ReportDBEntities context = new ReportDBEntities()) { if (manager.UserID == 0) { manager.DateOfBirth = iv.CountDateOfBirth(manager.JMBG); tblUser newManager = new tblUser { FirstName = manager.FirstName, LastName = manager.LastName, JMBG = manager.JMBG, DateOfBirth = manager.DateOfBirth, BankAccount = manager.BankAccount, Email = manager.Email, Position = manager.Position, Salary = manager.Salary, Username = manager.Username, UserPassword = manager.UserPassword, Sector = manager.Sector, Access = manager.Access }; context.tblUsers.Add(newManager); context.SaveChanges(); manager.UserID = newManager.UserID; return(manager); } else { tblUser managerToEdit = (from ss in context.tblUsers where ss.UserID == manager.UserID select ss).First(); // Get the date of birth manager.DateOfBirth = iv.CountDateOfBirth(manager.JMBG); managerToEdit.FirstName = manager.FirstName; managerToEdit.LastName = manager.LastName; managerToEdit.JMBG = manager.JMBG; managerToEdit.DateOfBirth = manager.DateOfBirth; managerToEdit.BankAccount = manager.BankAccount; managerToEdit.Email = manager.Email; managerToEdit.Salary = manager.Salary; managerToEdit.Username = manager.Username; managerToEdit.Position = manager.Position; managerToEdit.UserPassword = manager.UserPassword; managerToEdit.Sector = manager.Sector; managerToEdit.Access = manager.Access; managerToEdit.UserID = manager.UserID; tblUser managerEdit = (from ss in context.tblUsers where ss.UserID == manager.UserID select ss).First(); context.SaveChanges(); return(manager); } } } catch (Exception ex) { Debug.WriteLine("Exception" + ex.Message.ToString()); return(null); } }
/// <summary> /// Creates or edits a worker /// </summary> /// <param name="worker">the worker that is esing added</param> /// <returns>a new or edited worker</returns> public vwUser AddWorker(vwUser worker) { InputCalculator iv = new InputCalculator(); try { using (ReportDBEntities context = new ReportDBEntities()) { if (worker.UserID == 0) { worker.DateOfBirth = iv.CountDateOfBirth(worker.JMBG); tblUser newWorker = new tblUser { FirstName = worker.FirstName, LastName = worker.LastName, JMBG = worker.JMBG, DateOfBirth = worker.DateOfBirth, BankAccount = worker.BankAccount, Email = worker.Email, Position = worker.Position, Salary = worker.Salary, Username = worker.Username, UserPassword = worker.UserPassword }; context.tblUsers.Add(newWorker); context.SaveChanges(); worker.UserID = newWorker.UserID; return(worker); } else { tblUser workerToEdit = (from ss in context.tblUsers where ss.UserID == worker.UserID select ss).First(); // Get the date of birth worker.DateOfBirth = iv.CountDateOfBirth(worker.JMBG); workerToEdit.FirstName = worker.FirstName; workerToEdit.LastName = worker.LastName; workerToEdit.JMBG = worker.JMBG; workerToEdit.DateOfBirth = worker.DateOfBirth; workerToEdit.BankAccount = worker.BankAccount; workerToEdit.Email = worker.Email; workerToEdit.Salary = worker.Salary; workerToEdit.Username = worker.Username; workerToEdit.Position = worker.Position; workerToEdit.UserPassword = worker.UserPassword; workerToEdit.UserID = worker.UserID; tblUser workerEdit = (from ss in context.tblUsers where ss.UserID == worker.UserID select ss).First(); context.SaveChanges(); return(worker); } } } catch (Exception ex) { Debug.WriteLine("Exception" + ex.Message.ToString()); return(null); } }
// Update is called once per frame void Update() { if (paused) { movement = new Vector2(0, 0); body.velocity = movement; return; } if (IsScriptedActionPlaying) { animator.SetFloat("WalkSpeed", 2f); MoveToForActionScripted(); return; } MoveInputDirection directionX; MoveInputDirection directionY; Vector3? inputPosition = GetInputPosition(); if (inputPosition.HasValue) { List <MoveInputDirection> inputDirections = getDirectionToInput(inputPosition.Value); directionX = inputDirections[0]; directionY = inputDirections[1]; } else { directionX = InputCalculator.MovementInputX(Input.GetAxis("Horizontal")); directionY = InputCalculator.MovementInputY(Input.GetAxis("Vertical")); } float xMovement = (speed.x * (float)directionX) * 5f; float yMovement = (speed.y * (float)directionY) * 5f; // 4 - Movement per direction movement = new Vector2(xMovement, yMovement); body.velocity = movement; if (directionX == MoveInputDirection.WalkRight && isFacingLeft) { FlipRight(); } else if (directionX == MoveInputDirection.WalkLeft && !isFacingLeft) { FlipLeft(); } if (directionX == MoveInputDirection.NoMovement && directionY == MoveInputDirection.NoMovement) { // we aren't moving so make sure we dont animate //animator.speed = 0.0f; animator.SetFloat("WalkSpeed", 0f); } else { //animator.speed = 2f; animator.SetFloat("WalkSpeed", 2f); } // if we are dead do not move anymore if (isDead == true) { GetComponent <Rigidbody2D>().velocity = new Vector2(0.0f, 0.0f); animator.speed = 0.0f; } }
void GetMultiTouchInput() { for (int i = 0; i < Input.touchCount; i++) { if (Input.GetTouch(i).phase == TouchPhase.Began) { //if the last press time is less than allowed, reset the dictionary. if (Mathf.Abs(multiFinger.lastPressTime - Time.time) < multiTouchWindow) { multiFinger.numFinger++; } else { multiTouchDictionary.Clear(); fingerIDs.Clear(); multiFinger.numFinger = 1; multiFinger.lastPressTime = Time.time; } //Add the finger to the dictionary, multiTouchDictionary.Add(Input.GetTouch(i).fingerId, new Finger(Input.GetTouch(i), i)); fingerIDs.Add(Input.GetTouch(i).fingerId); //Clear the action stack because a new press is detected. actionList.Clear(); } if (Input.GetTouch(i).phase == TouchPhase.Ended || Input.GetTouch(i).phase == TouchPhase.Canceled) { if (multiTouchDictionary.TryGetValue(Input.GetTouch(i).fingerId, out tempFinger)) { //Before we remove it, calculate the current swipe value for each finger and save it onto the stack. actionList.Add(CalculateSwipe(tempFinger.DeltaPosition)); //Debug text. //Check if it exists in dictionary, and remove if so. multiTouchDictionary.Remove(Input.GetTouch(i).fingerId); fingerIDs.Remove(Input.GetTouch(i).fingerId); } //Compare the last tap time. if (Mathf.Abs(multiFinger.lastFingerLeaveTime - Time.time) < multiTouchWindow) { multiFinger.numFingerLeft++; } else { multiFinger.numFingerLeft = 1; multiFinger.lastFingerLeaveTime = Time.time; } } } if (multiTouchDictionary.Count == 0) { //The number of fingers presse is equal to the number of fingers left. It also has to have more than 1 finger so that it is a multi touch. if (multiFinger.numFinger == multiFinger.numFingerLeft && multiFinger.numFinger > 1) { //Check if the inputs are swipes. InputAction curInput = actionList[0]; bool isSameAction = true; for (int i = 1; i < actionList.Count; i++) { if (curInput != actionList[i]) { isSameAction = false; } } if (!isSameAction) //One of the finger had different from the rest of fingers. { multiFinger.ResetFinger(); /*}else if (multiFinger.lastPressTime + dragThreshold + multiTouchWindow < Time.time) { Uncomment this if you want to have drag threshold on multi finger. * //Will need to be a drag, not a swipe. * multiFinger.ResetFinger();*/ } else { if (curInput == InputAction.Click) { //It is a successful tap. Now we check if the number of fingers previously is same as the currently saved. if (multiFinger.numTap > 0) { bool isSameNumFinger = multiFinger.numFinger == multiFinger.numFingerTapped; if (!isSameNumFinger) { multiFinger.numTap = 0; //Reset the number of tap because the number of fingers tapped is now different. } } else //This is the first tap with this number of fingers. { multiFinger.numFingerTapped = multiFinger.numFinger; } multiFinger.lastTapTime = Time.time; multiFinger.numTap++; multiFinger.ResetFinger(); } else //It is a swipe. { currentInput = InputCalculator.Calculate(multiFinger.numFinger, curInput); } } } if (multiFinger.lastTapTime + doubleClickThreshold < Time.time) { //Only count as tap IF the last finger pressed time is less than the drag threshold. if (multiFinger.lastPressTime + dragThreshold + multiTouchWindow > Time.time && multiFinger.lastPressTime != 0) { //Calculate the tap and reset the value. if (multiFinger.numTap == 1) { currentInput = InputCalculator.Calculate(multiFinger.numFingerTapped, InputAction.Click); } else if (multiFinger.numTap == 2) { currentInput = InputCalculator.Calculate(multiFinger.numFingerTapped, InputAction.DoubleClick); } //We don't do beyond double tap. } //Reset the tap. multiFinger.Reset(); } } else { //Check if any of the finger left the screen OR if there are more than 5 fingers. We don't calculate beyond 5 fingers. if (multiFinger.numFingerLeft > 0 || multiFinger.numFinger > 5) { currentInput = InputAction.Null; } //Check if the finger has been pressed long enough to count as a drag. if (multiFinger.lastPressTime + multiTouchWindow < Time.time && multiFinger.lastPressTime != 0) { //Calculate the drag. multiTouchDictionary[fingerIDs[0]].action = CalculateDrag(multiTouchDictionary[fingerIDs[0]].DeltaPosition); bool isSameAction = true; for (int i = 1; i < multiTouchDictionary.Count; i++) { multiTouchDictionary[fingerIDs[i]].action = CalculateDrag(multiTouchDictionary[fingerIDs[i]].DeltaPosition); if (multiTouchDictionary[fingerIDs[0]].action != multiTouchDictionary[fingerIDs[i]].action) { isSameAction = false; } } if (isSameAction) { //It becomes a drag. currentInput = InputCalculator.Calculate(Input.touchCount, multiTouchDictionary[fingerIDs[0]].action); } else { //The input isnt the same. Now we check if the input is pinch in/out. if (multiFinger.numFinger == 2) { currentInput = CalculatePinch(); } } } } }
public void InputCalculatorIsSetToAddOnStart() { InputCalculator calculator = new InputCalculator("asd"); Assert.AreEqual(calculator.currentState.GetType(), new Add().GetType()); }